PluralKit/PluralKit.Bot/Commands/System.cs

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2020-02-01 12:03:02 +00:00
using System;
using System.Linq;
using System.Threading.Tasks;
using Discord;
using Humanizer;
using NodaTime;
using NodaTime.Text;
using NodaTime.TimeZones;
using PluralKit.Bot.CommandSystem;
using PluralKit.Core;
namespace PluralKit.Bot.Commands
{
public class System
{
private IDataStore _data;
private EmbedService _embeds;
public System(EmbedService embeds, IDataStore data)
{
_embeds = embeds;
_data = data;
}
public async Task Query(Context ctx, PKSystem system) {
if (system == null) throw Errors.NoSystemError;
await ctx.Reply(embed: await _embeds.CreateSystemEmbed(system, ctx.LookupContextFor(system)));
}
public async Task New(Context ctx)
{
ctx.CheckNoSystem();
var system = await _data.CreateSystem(ctx.RemainderOrNull());
await _data.AddAccount(system, ctx.Author.Id);
await ctx.Reply($"{Emojis.Success} Your system has been created. Type `pk;system` to view it, and type `pk;help` for more information about commands you can use now.");
}
}
}