51 lines
2.1 KiB
C#
51 lines
2.1 KiB
C#
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using DSharpPlus.EventArgs;
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using PluralKit.Core;
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using Sentry;
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namespace PluralKit.Bot
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{
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public class MessageEdited: IEventHandler<MessageUpdateEventArgs>
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{
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private readonly LastMessageCacheService _lastMessageCache;
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private readonly ProxyService _proxy;
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private readonly ProxyCache _proxyCache;
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private readonly Scope _sentryScope;
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public MessageEdited(LastMessageCacheService lastMessageCache, ProxyService proxy, ProxyCache proxyCache, Scope sentryScope)
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{
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_lastMessageCache = lastMessageCache;
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_proxy = proxy;
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_proxyCache = proxyCache;
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_sentryScope = sentryScope;
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}
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public async Task Handle(MessageUpdateEventArgs evt)
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{
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// Sometimes edit message events arrive for other reasons (eg. an embed gets updated server-side)
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// If this wasn't a *content change* (ie. there's message contents to read), bail
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// It'll also sometimes arrive with no *author*, so we'll go ahead and ignore those messages too
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if (evt.Message.Content == null) return;
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if (evt.Author == null) return;
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// Also, if this is in DMs don't bother either
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if (evt.Channel.Guild == null) return;
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// If this isn't the last message in the channel, don't do anything
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if (_lastMessageCache.GetLastMessage(evt.Channel.Id) != evt.Message.Id) return;
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// Fetch account and guild info from cache if there is any
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var account = await _proxyCache.GetAccountDataCached(evt.Author.Id);
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if (account == null) return; // Again: no cache = no account = no system = no proxy
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var guild = await _proxyCache.GetGuildDataCached(evt.Channel.GuildId);
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// Just run the normal message handling stuff, with a flag to disable autoproxying
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await _proxy.HandleMessageAsync(evt.Client, guild, account, evt.Message, doAutoProxy: false);
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}
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}
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}
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