PluralKit/PluralKit.Core/Stores.cs

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using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Dapper;
using NodaTime;
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namespace PluralKit {
public class SystemStore {
private DbConnectionFactory _conn;
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public SystemStore(DbConnectionFactory conn) {
this._conn = conn;
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}
public async Task<PKSystem> Create(string systemName = null) {
// TODO: handle HID collision case
var hid = Utils.GenerateHid();
using (var conn = await _conn.Obtain())
return await conn.QuerySingleAsync<PKSystem>("insert into systems (hid, name) values (@Hid, @Name) returning *", new { Hid = hid, Name = systemName });
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}
public async Task Link(PKSystem system, ulong accountId) {
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// We have "on conflict do nothing" since linking an account when it's already linked to the same system is idempotent
// This is used in import/export, although the pk;link command checks for this case beforehand
using (var conn = await _conn.Obtain())
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await conn.ExecuteAsync("insert into accounts (uid, system) values (@Id, @SystemId) on conflict do nothing", new { Id = accountId, SystemId = system.Id });
}
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public async Task Unlink(PKSystem system, ulong accountId) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from accounts where uid = @Id and system = @SystemId", new { Id = accountId, SystemId = system.Id });
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}
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public async Task<PKSystem> GetByAccount(ulong accountId) {
using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select systems.* from systems, accounts where accounts.system = systems.id and accounts.uid = @Id", new { Id = accountId });
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}
public async Task<PKSystem> GetByHid(string hid) {
using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select * from systems where systems.hid = @Hid", new { Hid = hid.ToLower() });
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}
public async Task<PKSystem> GetByToken(string token) {
using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select * from systems where token = @Token", new { Token = token });
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}
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public async Task<PKSystem> GetById(int id)
{
using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select * from systems where id = @Id", new { Id = id });
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}
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public async Task Save(PKSystem system) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("update systems set name = @Name, description = @Description, tag = @Tag, avatar_url = @AvatarUrl, token = @Token, ui_tz = @UiTz where id = @Id", system);
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}
public async Task Delete(PKSystem system) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from systems where id = @Id", system);
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}
public async Task<IEnumerable<ulong>> GetLinkedAccountIds(PKSystem system)
{
using (var conn = await _conn.Obtain())
return await conn.QueryAsync<ulong>("select uid from accounts where system = @Id", new { Id = system.Id });
}
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public async Task<ulong> Count()
{
using (var conn = await _conn.Obtain())
return await conn.ExecuteScalarAsync<ulong>("select count(id) from systems");
}
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}
public class MemberStore {
private DbConnectionFactory _conn;
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public MemberStore(DbConnectionFactory conn) {
this._conn = conn;
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}
public async Task<PKMember> Create(PKSystem system, string name) {
// TODO: handle collision
var hid = Utils.GenerateHid();
using (var conn = await _conn.Obtain())
return await conn.QuerySingleAsync<PKMember>("insert into members (hid, system, name) values (@Hid, @SystemId, @Name) returning *", new {
Hid = hid,
SystemID = system.Id,
Name = name
});
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}
public async Task<PKMember> GetByHid(string hid) {
using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKMember>("select * from members where hid = @Hid", new { Hid = hid.ToLower() });
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}
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public async Task<PKMember> GetByName(PKSystem system, string name) {
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// QueryFirst, since members can (in rare cases) share names
using (var conn = await _conn.Obtain())
return await conn.QueryFirstOrDefaultAsync<PKMember>("select * from members where lower(name) = lower(@Name) and system = @SystemID", new { Name = name, SystemID = system.Id });
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}
public async Task<ICollection<PKMember>> GetUnproxyableMembers(PKSystem system) {
return (await GetBySystem(system))
.Where((m) => {
var proxiedName = $"{m.Name} {system.Tag}";
return proxiedName.Length > 32 || proxiedName.Length < 2;
}).ToList();
}
public async Task<IEnumerable<PKMember>> GetBySystem(PKSystem system) {
using (var conn = await _conn.Obtain())
return await conn.QueryAsync<PKMember>("select * from members where system = @SystemID", new { SystemID = system.Id });
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}
public async Task Save(PKMember member) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("update members set name = @Name, description = @Description, color = @Color, avatar_url = @AvatarUrl, birthday = @Birthday, pronouns = @Pronouns, prefix = @Prefix, suffix = @Suffix where id = @Id", member);
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}
public async Task Delete(PKMember member) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from members where id = @Id", member);
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}
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public async Task<int> MessageCount(PKMember member)
{
using (var conn = await _conn.Obtain())
return await conn.QuerySingleAsync<int>("select count(*) from messages where member = @Id", member);
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}
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public async Task<int> MemberCount(PKSystem system)
{
using (var conn = await _conn.Obtain())
return await conn.ExecuteScalarAsync<int>("select count(*) from members where system = @Id", system);
}
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public async Task<ulong> Count()
{
using (var conn = await _conn.Obtain())
return await conn.ExecuteScalarAsync<ulong>("select count(id) from members");
}
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}
public class MessageStore {
public struct PKMessage
{
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public ulong Mid;
public ulong Channel;
public ulong Sender;
}
public class StoredMessage
{
public PKMessage Message;
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public PKMember Member;
public PKSystem System;
}
private DbConnectionFactory _conn;
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public MessageStore(DbConnectionFactory conn) {
this._conn = conn;
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}
public async Task Store(ulong senderId, ulong messageId, ulong channelId, PKMember member) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("insert into messages(mid, channel, member, sender) values(@MessageId, @ChannelId, @MemberId, @SenderId)", new {
MessageId = messageId,
ChannelId = channelId,
MemberId = member.Id,
SenderId = senderId
});
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}
public async Task<StoredMessage> Get(ulong id)
{
using (var conn = await _conn.Obtain())
return (await conn.QueryAsync<PKMessage, PKMember, PKSystem, StoredMessage>("select messages.*, members.*, systems.* from messages, members, systems where mid = @Id and messages.member = members.id and systems.id = members.system", (msg, member, system) => new StoredMessage
{
Message = msg,
System = system,
Member = member
}, new { Id = id })).FirstOrDefault();
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}
public async Task Delete(ulong id) {
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from messages where mid = @Id", new { Id = id });
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}
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public async Task<ulong> Count()
{
using (var conn = await _conn.Obtain())
return await conn.ExecuteScalarAsync<ulong>("select count(mid) from messages");
}
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}
public class SwitchStore
{
private DbConnectionFactory _conn;
public SwitchStore(DbConnectionFactory conn)
{
_conn = conn;
}
public async Task RegisterSwitch(PKSystem system, IEnumerable<PKMember> members)
{
// Use a transaction here since we're doing multiple executed commands in one
using (var conn = await _conn.Obtain())
using (var tx = conn.BeginTransaction())
{
// First, we insert the switch itself
var sw = await conn.QuerySingleAsync<PKSwitch>("insert into switches(system) values (@System) returning *",
new {System = system.Id});
// Then we insert each member in the switch in the switch_members table
// TODO: can we parallelize this or send it in bulk somehow?
foreach (var member in members)
{
await conn.ExecuteAsync(
"insert into switch_members(switch, member) values(@Switch, @Member)",
new {Switch = sw.Id, Member = member.Id});
}
// Finally we commit the tx, since the using block will otherwise rollback it
tx.Commit();
}
}
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public async Task<IEnumerable<PKSwitch>> GetSwitches(PKSystem system, int count = 9999999)
{
// TODO: refactor the PKSwitch data structure to somehow include a hydrated member list
// (maybe when we get caching in?)
using (var conn = await _conn.Obtain())
return await conn.QueryAsync<PKSwitch>("select * from switches where system = @System order by timestamp desc limit @Count", new {System = system.Id, Count = count});
}
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public async Task<IEnumerable<int>> GetSwitchMemberIds(PKSwitch sw)
{
using (var conn = await _conn.Obtain())
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return await conn.QueryAsync<int>("select member from switch_members where switch = @Switch order by switch_members.id",
new {Switch = sw.Id});
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}
public async Task<IEnumerable<PKMember>> GetSwitchMembers(PKSwitch sw)
{
using (var conn = await _conn.Obtain())
return await conn.QueryAsync<PKMember>(
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"select * from switch_members, members where switch_members.member = members.id and switch_members.switch = @Switch order by switch_members.id",
new {Switch = sw.Id});
}
public async Task<PKSwitch> GetLatestSwitch(PKSystem system) => (await GetSwitches(system, 1)).FirstOrDefault();
public async Task MoveSwitch(PKSwitch sw, Instant time)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("update switches set timestamp = @Time where id = @Id",
new {Time = time, Id = sw.Id});
}
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public async Task DeleteSwitch(PKSwitch sw)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from switches where id = @Id", new {Id = sw.Id});
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}
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public async Task<ulong> Count()
{
using (var conn = await _conn.Obtain())
return await conn.ExecuteScalarAsync<ulong>("select count(id) from switches");
}
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public struct SwitchListEntry
{
public ICollection<PKMember> Members;
public Instant TimespanStart;
public Instant TimespanEnd;
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}
public async Task<IEnumerable<SwitchListEntry>> GetTruncatedSwitchList(PKSystem system, Instant periodStart, Instant periodEnd)
{
// TODO: only fetch the necessary switches here
// todo: this is in general not very efficient LOL
// returns switches in chronological (newest first) order
var switches = await GetSwitches(system);
// we skip all switches that happened later than the range end, and taking all the ones that happened after the range start
// *BUT ALSO INCLUDING* the last switch *before* the range (that partially overlaps the range period)
var switchesInRange = switches.SkipWhile(sw => sw.Timestamp >= periodEnd).TakeWhileIncluding(sw => sw.Timestamp > periodStart).ToList();
// query DB for all members involved in any of the switches above and collect into a dictionary for future use
// this makes sure the return list has the same instances of PKMember throughout, which is important for the dictionary
// key used in GetPerMemberSwitchDuration below
Dictionary<int, PKMember> memberObjects;
using (var conn = await _conn.Obtain())
{
memberObjects = (await conn.QueryAsync<PKMember>(
"select distinct members.* from members, switch_members where switch_members.switch = any(@Switches) and switch_members.member = members.id", // lol postgres specific `= any()` syntax
new {Switches = switchesInRange.Select(sw => sw.Id).ToList()}))
.ToDictionary(m => m.Id);
}
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// we create the entry objects
var outList = new List<SwitchListEntry>();
// loop through every switch that *occurred* in-range and add it to the list
// end time is the switch *after*'s timestamp - we cheat and start it out at the range end so the first switch in-range "ends" there instead of the one after's start point
var endTime = periodEnd;
foreach (var switchInRange in switchesInRange)
{
// find the start time of the switch, but clamp it to the range (only applicable to the Last Switch Before Range we include in the TakeWhileIncluding call above)
var switchStartClamped = switchInRange.Timestamp;
if (switchStartClamped < periodStart) switchStartClamped = periodStart;
outList.Add(new SwitchListEntry
{
Members = (await GetSwitchMemberIds(switchInRange)).Select(id => memberObjects[id]).ToList(),
TimespanStart = switchStartClamped,
TimespanEnd = endTime
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});
// next switch's end is this switch's start
endTime = switchInRange.Timestamp;
}
return outList;
}
public struct PerMemberSwitchDuration
{
public Dictionary<PKMember, Duration> MemberSwitchDurations;
public Duration NoFronterDuration;
public Instant RangeStart;
public Instant RangeEnd;
}
public async Task<PerMemberSwitchDuration> GetPerMemberSwitchDuration(PKSystem system, Instant periodStart,
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Instant periodEnd)
{
var dict = new Dictionary<PKMember, Duration>();
var noFronterDuration = Duration.Zero;
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// Sum up all switch durations for each member
// switches with multiple members will result in the duration to add up to more than the actual period range
var actualStart = periodEnd; // will be "pulled" down
var actualEnd = periodStart; // will be "pulled" up
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foreach (var sw in await GetTruncatedSwitchList(system, periodStart, periodEnd))
{
var span = sw.TimespanEnd - sw.TimespanStart;
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foreach (var member in sw.Members)
{
if (!dict.ContainsKey(member)) dict.Add(member, span);
else dict[member] += span;
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}
if (sw.Members.Count == 0) noFronterDuration += span;
if (sw.TimespanStart < actualStart) actualStart = sw.TimespanStart;
if (sw.TimespanEnd > actualEnd) actualEnd = sw.TimespanEnd;
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}
return new PerMemberSwitchDuration
{
MemberSwitchDurations = dict,
NoFronterDuration = noFronterDuration,
RangeStart = actualStart,
RangeEnd = actualEnd
};
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}
}
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}