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using NodaTime;
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namespace PluralKit.Core;
public class PKShardInfo
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{
public enum ShardStatus
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{
Down = 0,
Up = 1
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}
public int Id { get; }
public ShardStatus Status { get; }
public float? Ping { get; }
public Instant? LastHeartbeat { get; }
public Instant? LastConnection { get; }
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}