PluralKit/PluralKit.Bot/Commands/System.cs

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using System.Threading.Tasks;
using PluralKit.Core;
namespace PluralKit.Bot
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{
public class System
{
private IDataStore _data;
private EmbedService _embeds;
public System(EmbedService embeds, IDataStore data)
{
_embeds = embeds;
_data = data;
}
public async Task Query(Context ctx, PKSystem system) {
if (system == null) throw Errors.NoSystemError;
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await ctx.Reply(embed: await _embeds.CreateSystemEmbed(ctx.Shard, system, ctx.LookupContextFor(system)));
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}
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public async Task New(Context ctx)
{
ctx.CheckNoSystem();
var systemName = ctx.RemainderOrNull();
if (systemName != null && systemName.Length > Limits.MaxSystemNameLength)
throw Errors.SystemNameTooLongError(systemName.Length);
var system = await _data.CreateSystem(systemName);
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await _data.AddAccount(system, ctx.Author.Id);
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await ctx.Reply($"{Emojis.Success} Your system has been created. Type `pk;system` to view it, and type `pk;system help` for more information about commands you can use now. Now that you have that set up, check out the getting started guide on setting up members and proxies: <https://pluralkit.me/start>");
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}
}
}