PluralKit/PluralKit.Core/Database/Repository/ModelRepository.Guild.cs

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2020-08-29 11:46:27 +00:00
using System.Threading.Tasks;
using Dapper;
namespace PluralKit.Core
{
public partial class ModelRepository
{
public Task UpsertGuild(IPKConnection conn, ulong guild, GuildPatch patch)
{
_logger.Information("Updated guild {GuildId}: {@GuildPatch}", guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("servers", "id"))
.WithConstant("id", guild)
.Build();
return conn.ExecuteAsync(query, pms);
}
public Task UpsertSystemGuild(IPKConnection conn, SystemId system, ulong guild,
SystemGuildPatch patch)
{
_logger.Information("Updated {SystemId} in guild {GuildId}: {@SystemGuildPatch}", system, guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("system_guild", "system, guild"))
.WithConstant("system", system)
.WithConstant("guild", guild)
.Build();
return conn.ExecuteAsync(query, pms);
}
public Task UpsertMemberGuild(IPKConnection conn, MemberId member, ulong guild,
MemberGuildPatch patch)
{
_logger.Information("Updated {MemberId} in guild {GuildId}: {@MemberGuildPatch}", member, guild, patch);
var (query, pms) = patch.Apply(UpdateQueryBuilder.Upsert("member_guild", "member, guild"))
.WithConstant("member", member)
.WithConstant("guild", guild)
.Build();
return conn.ExecuteAsync(query, pms);
}
public Task<GuildConfig> GetGuild(IPKConnection conn, ulong guild) =>
conn.QueryFirstAsync<GuildConfig>("insert into servers (id) values (@guild) on conflict (id) do update set id = @guild returning *", new {guild});
public Task<SystemGuildSettings> GetSystemGuild(IPKConnection conn, ulong guild, SystemId system) =>
conn.QueryFirstAsync<SystemGuildSettings>(
"insert into system_guild (guild, system) values (@guild, @system) on conflict (guild, system) do update set guild = @guild, system = @system returning *",
new {guild, system});
public Task<MemberGuildSettings> GetMemberGuild(IPKConnection conn, ulong guild, MemberId member) =>
conn.QueryFirstAsync<MemberGuildSettings>(
"insert into member_guild (guild, member) values (@guild, @member) on conflict (guild, member) do update set guild = @guild, member = @member returning *",
new {guild, member});
}
}