PluralKit/PluralKit.Bot/Lists/ShortRenderer.cs

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using System.Collections.Generic;
using System.Text;
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using DSharpPlus.Entities;
using NodaTime;
using PluralKit.Core;
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namespace PluralKit.Bot
{
public class ShortRenderer: IListRenderer
{
public int MembersPerPage => 25;
Feature/granular member privacy (#174) * Some reasons this needs to exist for it to run on my machine? I don't think it would hurt to have it in other machines so * Add options to member model * Add Privacy to member embed * Added member privacy display list * Update database settings * apparetnly this is nolonger needed? * Fix sql call * Fix more sql errors * Added in settings control * Add all subject to system privacy * Basic API Privacy * Name privacy in logs * update todo * remove CheckReadMemberPermission * Added name privacy to log embed * update todo * Update todo * Update api to handle privacy * update todo * Update systemlist full to respect privacy (as well as system list) * include colour as option for member privacy subject * move todo file (why was it there?) * Update TODO.md * Update TODO.md * Update TODO.md * Deleted to create pr * Update command usage and add to the command tree * Make api respect created privacy * Add editing privacy through the api * Fix pronoun privacy field in api * Fix info leak of display name in api * deprecate privacy field in api * Deprecate privacy diffrently * Update API * Update documentation * Update documentation * Remove comment in yml * Update userguide * Update migration (fix typo in 5.sql too) * Sanatize names * some full stops * Fix after merge * update migration * update schema version * update edit command * update privacy filter * fix a dumb mistake * clarify on what name privacy does * make it easier on someone else * Update docs * Comment out unused code * Add aliases for `member privacy all public` and `member privacy all private`
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public void RenderPage(DiscordEmbedBuilder eb, DateTimeZone timezone, IEnumerable<ListedMember> members, LookupContext ctx)
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{
string RenderLine(ListedMember m)
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{
if (m.HasProxyTags)
{
var proxyTagsString = m.ProxyTagsString();
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if (proxyTagsString.Length > 100) // arbitrary threshold for now, tweak?
proxyTagsString = "tags too long, see member card";
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return $"[`{m.Hid}`] **{m.NameFor(ctx)}** *(*{proxyTagsString}*)*";
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}
return $"[`{m.Hid}`] **{m.NameFor(ctx)}**";
}
var buf = new StringBuilder();
var chunks = new List<string>();
// Split the list into properly-sized chunks
foreach (var m in members)
{
var line = RenderLine(m);
// First chunk goes in description (2048 chars), rest go in embed values (1000 chars)
var lengthLimit = chunks.Count == 0 ? 2048 : 1000;
if (buf.Length + line.Length + 1 > lengthLimit)
{
chunks.Add(buf.ToString());
buf.Clear();
}
buf.Append(RenderLine(m));
buf.Append("\n");
}
chunks.Add(buf.ToString());
// Put the first chunk in the description, rest in blank-name embed fields
eb.Description = chunks[0];
for (var i = 1; i < chunks.Count; i++)
// Field name is Unicode zero-width space
eb.AddField("\u200B", chunks[i]);
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}
}
}