PluralKit/PluralKit.Bot/Proxy/ProxyService.cs

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using System;
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using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
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using App.Metrics;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.Exceptions;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot
{
public class ProxyService
{
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private static readonly TimeSpan MessageDeletionDelay = TimeSpan.FromMilliseconds(1000);
private readonly LogChannelService _logChannel;
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private readonly IDatabase _db;
private readonly IDataStore _data;
private readonly ILogger _logger;
private readonly WebhookExecutorService _webhookExecutor;
private readonly ProxyMatcher _matcher;
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private readonly IMetrics _metrics;
public ProxyService(LogChannelService logChannel, IDataStore data, ILogger logger,
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WebhookExecutorService webhookExecutor, IDatabase db, ProxyMatcher matcher, IMetrics metrics)
{
_logChannel = logChannel;
_data = data;
_webhookExecutor = webhookExecutor;
_db = db;
_matcher = matcher;
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_metrics = metrics;
_logger = logger.ForContext<ProxyService>();
}
public async Task<bool> HandleIncomingMessage(DiscordMessage message, MessageContext ctx, bool allowAutoproxy)
{
if (!ShouldProxy(message, ctx)) return false;
// Fetch members and try to match to a specific member
await using var conn = await _db.Obtain();
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List<ProxyMember> members;
using (_metrics.Measure.Timer.Time(BotMetrics.ProxyMembersQueryTime))
members = (await conn.QueryProxyMembers(message.Author.Id, message.Channel.GuildId)).ToList();
if (!_matcher.TryMatch(ctx, members, out var match, message.Content, message.Attachments.Count > 0,
allowAutoproxy)) return false;
// Permission check after proxy match so we don't get spammed when not actually proxying
if (!await CheckBotPermissionsOrError(message.Channel)) return false;
if (!CheckProxyNameBoundsOrError(match.Member.ProxyName(ctx))) return false;
// Everything's in order, we can execute the proxy!
await ExecuteProxy(conn, message, ctx, match);
return true;
}
private bool ShouldProxy(DiscordMessage msg, MessageContext ctx)
{
// Make sure author has a system
if (ctx.SystemId == null) return false;
// Make sure channel is a guild text channel and this is a normal message
if (msg.Channel.Type != ChannelType.Text || msg.MessageType != MessageType.Default) return false;
// Make sure author is a normal user
if (msg.Author.IsSystem == true || msg.Author.IsBot || msg.WebhookMessage) return false;
// Make sure proxying is enabled here
if (!ctx.ProxyEnabled || ctx.InBlacklist) return false;
// Make sure we have either an attachment or message content
var isMessageBlank = msg.Content == null || msg.Content.Trim().Length == 0;
if (isMessageBlank && msg.Attachments.Count == 0) return false;
// All good!
return true;
}
private async Task ExecuteProxy(IPKConnection conn, DiscordMessage trigger, MessageContext ctx,
ProxyMatch match)
{
// Send the webhook
var id = await _webhookExecutor.ExecuteWebhook(trigger.Channel, match.Member.ProxyName(ctx),
match.Member.ProxyAvatar(ctx),
match.ProxyContent, trigger.Attachments);
Task SaveMessage() => _data.AddMessage(conn, trigger.Author.Id, trigger.Channel.GuildId, trigger.Channel.Id, id, trigger.Id, match.Member.Id);
Task LogMessage() => _logChannel.LogMessage(ctx, match, trigger, id).AsTask();
async Task DeleteMessage()
{
// Wait a second or so before deleting the original message
await Task.Delay(MessageDeletionDelay);
try
{
await trigger.DeleteAsync();
}
catch (NotFoundException)
{
// If it's already deleted, we just log and swallow the exception
_logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", trigger.Id);
}
}
// Run post-proxy actions (simultaneously; order doesn't matter)
// Note that only AddMessage is using our passed-in connection, careful not to pass it elsewhere and run into conflicts
await Task.WhenAll(
DeleteMessage(),
SaveMessage(),
LogMessage()
);
}
private async Task<bool> CheckBotPermissionsOrError(DiscordChannel channel)
{
var permissions = channel.BotPermissions();
// If we can't send messages at all, just bail immediately.
// 2020-04-22: Manage Messages does *not* override a lack of Send Messages.
if ((permissions & Permissions.SendMessages) == 0) return false;
if ((permissions & Permissions.ManageWebhooks) == 0)
{
// todo: PKError-ify these
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this.");
return false;
}
if ((permissions & Permissions.ManageMessages) == 0)
{
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this.");
return false;
}
return true;
}
private bool CheckProxyNameBoundsOrError(string proxyName)
{
if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName);
if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName);
// TODO: this never returns false as it throws instead, should this happen?
return true;
}
}
}