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using System.Threading.Tasks ;
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using DSharpPlus ;
using DSharpPlus.Entities ;
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using DSharpPlus.EventArgs ;
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using DSharpPlus.Exceptions ;
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using PluralKit.Core ;
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using Serilog ;
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namespace PluralKit.Bot
{
public class ReactionAdded : IEventHandler < MessageReactionAddEventArgs >
{
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private IDataStore _data ;
private EmbedService _embeds ;
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private ILogger _logger ;
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public ReactionAdded ( IDataStore data , EmbedService embeds , ILogger logger )
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{
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_data = data ;
_embeds = embeds ;
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_logger = logger . ForContext < ReactionAdded > ( ) ;
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}
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public async Task Handle ( MessageReactionAddEventArgs evt )
{
await TryHandleProxyMessageReactions ( evt ) ;
}
private async ValueTask TryHandleProxyMessageReactions ( MessageReactionAddEventArgs evt )
{
// Only proxies in guild text channels
if ( evt . Channel . Type ! = ChannelType . Text ) return ;
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// Sometimes we get events from users that aren't in the user cache
// In that case we get a "broken" user object (where eg. calling IsBot throws an exception)
// We just ignore all of those for now, should be quite rare...
if ( ! evt . Client . TryGetCachedUser ( evt . User . Id , out _ ) ) return ;
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// Ignore reactions from bots (we can't DM them anyway)
if ( evt . User . IsBot ) return ;
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FullMessage msg ;
switch ( evt . Emoji . Name )
{
// Message deletion
case "\u274C" : // Red X
if ( ( msg = await _data . GetMessage ( evt . Message . Id ) ) ! = null )
await HandleDeleteReaction ( evt , msg ) ;
break ;
case "\u2753" : // Red question mark
case "\u2754" : // White question mark
if ( ( msg = await _data . GetMessage ( evt . Message . Id ) ) ! = null )
await HandleQueryReaction ( evt , msg ) ;
break ;
case "\U0001F514" : // Bell
case "\U0001F6CE" : // Bellhop bell
case "\U0001F3D3" : // Ping pong paddle (lol)
case "\u23F0" : // Alarm clock
case "\u2757" : // Exclamation mark
if ( ( msg = await _data . GetMessage ( evt . Message . Id ) ) ! = null )
await HandlePingReaction ( evt , msg ) ;
break ;
}
}
private async ValueTask HandleDeleteReaction ( MessageReactionAddEventArgs evt , FullMessage msg )
{
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if ( ! evt . Channel . BotHasAllPermissions ( Permissions . ManageMessages ) ) return ;
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// Can only delete your own message
if ( msg . Message . Sender ! = evt . User . Id ) return ;
try
{
await evt . Message . DeleteAsync ( ) ;
}
catch ( NotFoundException )
{
// Message was deleted by something/someone else before we got to it
}
await _data . DeleteMessage ( evt . Message . Id ) ;
}
private async ValueTask HandleQueryReaction ( MessageReactionAddEventArgs evt , FullMessage msg )
{
// Try to DM the user info about the message
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var member = await evt . Guild . GetMember ( evt . User . Id ) ;
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try
{
await member . SendMessageAsync ( embed : await _embeds . CreateMemberEmbed ( msg . System , msg . Member , evt . Guild , LookupContext . ByNonOwner ) ) ;
await member . SendMessageAsync ( embed : await _embeds . CreateMessageInfoEmbed ( evt . Client , msg ) ) ;
}
catch ( UnauthorizedException ) { } // No permissions to DM, can't check for this :(
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await TryRemoveOriginalReaction ( evt ) ;
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}
private async ValueTask HandlePingReaction ( MessageReactionAddEventArgs evt , FullMessage msg )
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{
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if ( ! evt . Channel . BotHasAllPermissions ( Permissions . SendMessages ) ) return ;
// Check if the "pinger" has permission to send messages in this channel
// (if not, PK shouldn't send messages on their behalf)
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var guildUser = await evt . Guild . GetMember ( evt . User . Id ) ;
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var requiredPerms = Permissions . AccessChannels | Permissions . SendMessages ;
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if ( guildUser = = null | | ( guildUser . PermissionsIn ( evt . Channel ) & requiredPerms ) ! = requiredPerms ) return ;
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if ( msg . System . PingsEnabled )
{
// If the system has pings enabled, go ahead
var embed = new DiscordEmbedBuilder ( ) . WithDescription ( $"[Jump to pinged message]({evt.Message.JumpLink})" ) ;
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await evt . Channel . SendMessageFixedAsync ( $"Psst, **{msg.Member.DisplayName()}** (<@{msg.Message.Sender}>), you have been pinged by <@{evt.User.Id}>." , embed : embed . Build ( ) ,
new IMention [ ] { new UserMention ( msg . Message . Sender ) } ) ;
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}
else
{
// If not, tell them in DMs (if we can)
try
{
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await guildUser . SendMessageFixedAsync ( $"{Emojis.Error} {msg.Member.DisplayName()}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:" ) ;
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await guildUser . SendMessageFixedAsync ( $"<@{msg.Message.Sender}>" . AsCode ( ) ) ;
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}
catch ( UnauthorizedException ) { }
}
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await TryRemoveOriginalReaction ( evt ) ;
}
private async Task TryRemoveOriginalReaction ( MessageReactionAddEventArgs evt )
{
try
{
if ( evt . Channel . BotHasAllPermissions ( Permissions . ManageMessages ) )
await evt . Message . DeleteReactionAsync ( evt . Emoji , evt . User ) ;
}
catch ( UnauthorizedException )
{
var botPerms = evt . Channel . BotPermissions ( ) ;
// So, in some cases (see Sentry issue 11K) the above check somehow doesn't work, and
// Discord returns a 403 Unauthorized. TODO: figure out the root cause here instead of a workaround
_logger . Warning ( "Attempted to remove reaction {Emoji} from user {User} on message {Channel}/{Message}, but got 403. Bot has permissions {Permissions} according to itself." ,
evt . Emoji . Id , evt . User . Id , evt . Channel . Id , evt . Message . Id , botPerms ) ;
}
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}
}
}