PluralKit/PluralKit.Bot/Commands/Member.cs

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using System.Net;
using System.Web;
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using Dapper;
using Myriad.Builders;
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using Newtonsoft.Json.Linq;
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using PluralKit.Core;
namespace PluralKit.Bot;
public class Member
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{
private readonly HttpClient _client;
private readonly DispatchService _dispatch;
private readonly EmbedService _embeds;
public Member(EmbedService embeds, HttpClient client,
DispatchService dispatch)
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{
_embeds = embeds;
_client = client;
_dispatch = dispatch;
}
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public async Task NewMember(Context ctx)
{
if (ctx.System == null) throw Errors.NoSystemError;
var memberName = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a member name.");
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// Hard name length cap
if (memberName.Length > Limits.MaxMemberNameLength)
throw Errors.StringTooLongError("Member name", memberName.Length, Limits.MaxMemberNameLength);
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// Warn if there's already a member by this name
var existingMember = await ctx.Repository.GetMemberByName(ctx.System.Id, memberName);
if (existingMember != null)
{
var msg = $"{Emojis.Warn} You already have a member in your system with the name \"{existingMember.NameFor(ctx)}\" (with ID `{existingMember.Hid}`). Do you want to create another member with the same name?";
if (!await ctx.PromptYesNo(msg, "Create")) throw new PKError("Member creation cancelled.");
}
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await using var conn = await ctx.Database.Obtain();
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// Enforce per-system member limit
var memberCount = await ctx.Repository.GetSystemMemberCount(ctx.System.Id);
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var memberLimit = ctx.Config.MemberLimitOverride ?? Limits.MaxMemberCount;
if (memberCount >= memberLimit)
throw Errors.MemberLimitReachedError(memberLimit);
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// Create the member
var member = await ctx.Repository.CreateMember(ctx.System.Id, memberName, conn);
memberCount++;
JObject dispatchData = new JObject();
dispatchData.Add("name", memberName);
if (ctx.Config.MemberDefaultPrivate)
{
var patch = new MemberPatch().WithAllPrivacy(PrivacyLevel.Private);
await ctx.Repository.UpdateMember(member.Id, patch, conn);
dispatchData.Merge(patch.ToJson());
}
// Try to match an image attached to the message
var avatarArg = ctx.Message.Attachments.FirstOrDefault();
Exception imageMatchError = null;
if (avatarArg != null)
try
{
await AvatarUtils.VerifyAvatarOrThrow(_client, avatarArg.Url);
await ctx.Repository.UpdateMember(member.Id, new MemberPatch { AvatarUrl = avatarArg.Url }, conn);
dispatchData.Add("avatar_url", avatarArg.Url);
}
catch (Exception e)
{
imageMatchError = e;
}
_ = _dispatch.Dispatch(member.Id, new UpdateDispatchData
{
Event = DispatchEvent.CREATE_MEMBER,
EventData = dispatchData,
});
// Send confirmation and space hint
await ctx.Reply(
$"{Emojis.Success} Member \"{memberName}\" (`{member.Hid}`) registered! Check out the getting started page for how to get a member up and running: https://pluralkit.me/start#create-a-member");
// todo: move this to ModelRepository
if (await ctx.Database.Execute(conn => conn.QuerySingleAsync<bool>("select has_private_members(@System)",
new { System = ctx.System.Id })) && !ctx.Config.MemberDefaultPrivate) //if has private members
await ctx.Reply(
$"{Emojis.Warn} This member is currently **public**. To change this, use `pk;member {member.Hid} private`.");
if (avatarArg != null)
if (imageMatchError == null)
await ctx.Reply(
$"{Emojis.Success} Member avatar set to attached image.\n{Emojis.Warn} If you delete the message containing the attachment, the avatar will stop working.");
else
await ctx.Reply($"{Emojis.Error} Couldn't set avatar: {imageMatchError.Message}");
if (memberName.Contains(" "))
await ctx.Reply(
$"{Emojis.Note} Note that this member's name contains spaces. You will need to surround it with \"double quotes\" when using commands referring to it, or just use the member's 5-character ID (which is `{member.Hid}`).");
if (memberCount >= memberLimit)
await ctx.Reply(
$"{Emojis.Warn} You have reached the per-system member limit ({memberLimit}). You will be unable to create additional members until existing members are deleted.");
else if (memberCount >= Limits.WarnThreshold(memberLimit))
await ctx.Reply(
$"{Emojis.Warn} You are approaching the per-system member limit ({memberCount} / {memberLimit} members). Please review your member list for unused or duplicate members.");
}
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public async Task ViewMember(Context ctx, PKMember target)
{
var system = await ctx.Repository.GetSystem(target.System);
await ctx.Reply(
embed: await _embeds.CreateMemberEmbed(system, target, ctx.Guild, ctx.LookupContextFor(system.Id), ctx.Zone));
}
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public async Task Soulscream(Context ctx, PKMember target)
{
// this is for a meme, please don't take this code seriously. :)
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var name = target.NameFor(ctx.LookupContextFor(target.System));
var encoded = HttpUtility.UrlEncode(name);
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var resp = await _client.GetAsync($"https://onomancer.sibr.dev/api/generateStats2?name={encoded}");
if (resp.StatusCode != HttpStatusCode.OK)
// lol
return;
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var data = JObject.Parse(await resp.Content.ReadAsStringAsync());
var scream = data["soulscream"]!.Value<string>();
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var eb = new EmbedBuilder()
.Color(DiscordUtils.Red)
.Title(name)
.Url($"https://onomancer.sibr.dev/reflect?name={encoded}")
.Description($"*{scream}*");
await ctx.Reply(embed: eb.Build());
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}
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}