PluralKit/PluralKit.Bot/Commands/ImportExportCommands.cs

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2019-06-14 20:48:19 +00:00
using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Discord.Commands;
using Newtonsoft.Json;
namespace PluralKit.Bot.Commands
{
public class ImportExportCommands : ModuleBase<PKCommandContext>
{
public DataFileService DataFiles { get; set; }
[Command("import")]
[Remarks("import [fileurl]")]
public async Task Import([Remainder] string url = null)
{
if (url == null) url = Context.Message.Attachments.FirstOrDefault()?.Filename;
if (url == null) throw Errors.NoImportFilePassed;
await Context.BusyIndicator(async () =>
{
using (var client = new HttpClient())
{
var response = await client.GetAsync(url);
if (!response.IsSuccessStatusCode) throw Errors.InvalidImportFile;
var str = await response.Content.ReadAsStringAsync();
var data = TryDeserialize(str);
if (!data.HasValue || !data.Value.Valid) throw Errors.InvalidImportFile;
if (Context.SenderSystem != null && Context.SenderSystem.Hid != data.Value.Id)
{
// TODO: prompt "are you sure you want to import someone else's system?
}
// If passed system is null, it'll create a new one
// (and that's okay!)
var result = await DataFiles.ImportSystem(data.Value, Context.SenderSystem);
if (Context.SenderSystem == null)
{
await Context.Channel.SendMessageAsync($"{Emojis.Success} PluralKit has created a system for you based on the given file. Your system ID is `{result.System.Hid}`. Type `pk;system` for more information.");
}
else
{
await Context.Channel.SendMessageAsync($"{Emojis.Success} Updated {result.ModifiedNames.Count} members, created {result.AddedNames.Count} members. Type `pk;system list` to check!");
}
}
});
}
[Command("export")]
[Remarks("export")]
[MustHaveSystem]
public async Task Export()
{
await Context.BusyIndicator(async () =>
{
var data = await DataFiles.ExportSystem(Context.SenderSystem);
var json = JsonConvert.SerializeObject(data, Formatting.None);
var stream = new MemoryStream(Encoding.UTF8.GetBytes(json));
await Context.Channel.SendFileAsync(stream, "system.json", $"{Emojis.Success} Here you go!");
});
}
private DataFileSystem? TryDeserialize(string json)
{
try
{
return JsonConvert.DeserializeObject<DataFileSystem>(json);
}
catch (JsonException e)
{
Console.WriteLine("uww");
}
return null;
}
}
}