PluralKit/PluralKit.Bot/Handlers/MessageCreated.cs

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using App.Metrics;
using Autofac;
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using Myriad.Cache;
using Myriad.Extensions;
using Myriad.Gateway;
using Myriad.Rest;
using Myriad.Rest.Types.Requests;
using Myriad.Types;
using PluralKit.Core;
namespace PluralKit.Bot;
public class MessageCreated: IEventHandler<MessageCreateEvent>
{
private readonly Bot _bot;
private readonly IDiscordCache _cache;
private readonly Cluster _cluster;
private readonly BotConfig _config;
private readonly IDatabase _db;
private readonly LastMessageCacheService _lastMessageCache;
private readonly LoggerCleanService _loggerClean;
private readonly IMetrics _metrics;
private readonly ProxyService _proxy;
private readonly ModelRepository _repo;
private readonly DiscordApiClient _rest;
private readonly ILifetimeScope _services;
private readonly CommandTree _tree;
private readonly PrivateChannelService _dmCache;
public MessageCreated(LastMessageCacheService lastMessageCache, LoggerCleanService loggerClean,
IMetrics metrics, ProxyService proxy,
CommandTree tree, ILifetimeScope services, IDatabase db, BotConfig config,
ModelRepository repo, IDiscordCache cache,
Bot bot, Cluster cluster, DiscordApiClient rest, PrivateChannelService dmCache)
{
_lastMessageCache = lastMessageCache;
_loggerClean = loggerClean;
_metrics = metrics;
_proxy = proxy;
_tree = tree;
_services = services;
_db = db;
_config = config;
_repo = repo;
_cache = cache;
_bot = bot;
_cluster = cluster;
_rest = rest;
_dmCache = dmCache;
}
// for now, only return error messages for explicit commands
public ulong? ErrorChannelFor(MessageCreateEvent evt, ulong userId)
{
return evt.ChannelId;
}
private bool IsDuplicateMessage(Message msg) =>
// We consider a message duplicate if it has the same ID as the previous message that hit the gateway
_lastMessageCache.GetLastMessage(msg.ChannelId)?.Current.Id == msg.Id;
public async Task Handle(int shardId, MessageCreateEvent evt)
{
if (evt.Author.Id == await _cache.GetOwnUser()) return;
if (evt.Type != Message.MessageType.Default && evt.Type != Message.MessageType.Reply) return;
if (IsDuplicateMessage(evt)) return;
// spawn off saving the private channel into another thread
// it is not a fatal error if this fails, and it shouldn't block message processing
_ = _dmCache.TrySavePrivateChannel(evt);
var guild = evt.GuildId != null ? await _cache.GetGuild(evt.GuildId.Value) : null;
var channel = await _cache.GetChannel(evt.ChannelId);
var rootChannel = await _cache.GetRootChannel(evt.ChannelId);
// Log metrics and message info
_metrics.Measure.Meter.Mark(BotMetrics.MessagesReceived);
_lastMessageCache.AddMessage(evt);
// Get message context from DB (tracking w/ metrics)
MessageContext ctx;
using (_metrics.Measure.Timer.Time(BotMetrics.MessageContextQueryTime))
ctx = await _repo.GetMessageContext(evt.Author.Id, evt.GuildId ?? default, rootChannel.Id);
// Try each handler until we find one that succeeds
if (await TryHandleLogClean(evt, ctx))
return;
// Only do command/proxy handling if it's a user account
if (evt.Author.Bot || evt.WebhookId != null || evt.Author.System == true)
return;
if (await TryHandleCommand(shardId, evt, guild, channel, ctx))
return;
await TryHandleProxy(evt, guild, channel, ctx);
}
private async ValueTask<bool> TryHandleLogClean(MessageCreateEvent evt, MessageContext ctx)
{
var channel = await _cache.GetChannel(evt.ChannelId);
if (!evt.Author.Bot || channel.Type != Channel.ChannelType.GuildText ||
!ctx.LogCleanupEnabled) return false;
await _loggerClean.HandleLoggerBotCleanup(evt);
return true;
}
private async ValueTask<bool> TryHandleCommand(int shardId, MessageCreateEvent evt, Guild? guild,
Channel channel, MessageContext ctx)
{
var content = evt.Content;
if (content == null) return false;
var ourUserId = await _cache.GetOwnUser();
// Check for command prefix
if (!HasCommandPrefix(content, ourUserId, out var cmdStart) || cmdStart == content.Length)
return false;
if (ctx.IsDeleting)
{
await _rest.CreateMessage(evt.ChannelId, new()
{
Content = $"{Emojis.Error} Your system is currently being deleted."
+ " Due to database issues, it is not possible to use commands while a system is being deleted. Please wait a few minutes and try again.",
MessageReference = new(guild?.Id, channel.Id, evt.Id)
});
return true;
}
// Trim leading whitespace from command without actually modifying the string
// This just moves the argPos pointer by however much whitespace is at the start of the post-argPos string
var trimStartLengthDiff =
content.Substring(cmdStart).Length - content.Substring(cmdStart).TrimStart().Length;
cmdStart += trimStartLengthDiff;
try
{
var system = ctx.SystemId != null ? await _repo.GetSystem(ctx.SystemId.Value) : null;
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var config = ctx.SystemId != null ? await _repo.GetSystemConfig(ctx.SystemId.Value) : null;
await _tree.ExecuteCommand(new Context(_services, shardId, guild, channel, evt, cmdStart, system, config, ctx));
}
catch (PKError)
{
// Only permission errors will ever bubble this far and be caught here instead of Context.Execute
// so we just catch and ignore these. TODO: this may need to change.
}
return true;
}
private bool HasCommandPrefix(string message, ulong currentUserId, out int argPos)
{
// First, try prefixes defined in the config
var prefixes = _config.Prefixes ?? BotConfig.DefaultPrefixes;
foreach (var prefix in prefixes)
{
if (!message.StartsWith(prefix, StringComparison.InvariantCultureIgnoreCase)) continue;
argPos = prefix.Length;
return true;
}
// Then, check mention prefix (must be the bot user, ofc)
argPos = -1;
if (DiscordUtils.HasMentionPrefix(message, ref argPos, out var id))
return id == currentUserId;
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return false;
}
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private async ValueTask<bool> TryHandleProxy(MessageCreateEvent evt, Guild guild, Channel channel,
MessageContext ctx)
{
if (ctx.IsDeleting) return false;
var botPermissions = await _cache.PermissionsIn(channel.Id);
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try
{
return await _proxy.HandleIncomingMessage(evt, ctx, guild, channel, ctx.AllowAutoproxy,
botPermissions);
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}
// Catch any failed proxy checks so they get ignored in the global error handler
catch (ProxyService.ProxyChecksFailedException) { }
catch (PKError e)
{
// User-facing errors, print to the channel properly formatted
if (botPermissions.HasFlag(PermissionSet.SendMessages))
await _rest.CreateMessage(evt.ChannelId,
new MessageRequest { Content = $"{Emojis.Error} {e.Message}" });
}
return false;
}
}