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using System ;
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using System.Linq ;
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using System.Threading.Tasks ;
using DSharpPlus ;
using DSharpPlus.Entities ;
using DSharpPlus.Exceptions ;
using PluralKit.Core ;
using Serilog ;
namespace PluralKit.Bot
{
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public class ProxyService
{
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private static readonly TimeSpan MessageDeletionDelay = TimeSpan . FromMilliseconds ( 1000 ) ;
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private readonly LogChannelService _logChannel ;
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private readonly IDatabase _db ;
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private readonly IDataStore _data ;
private readonly ILogger _logger ;
private readonly WebhookExecutorService _webhookExecutor ;
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private readonly ProxyMatcher _matcher ;
public ProxyService ( LogChannelService logChannel , IDataStore data , ILogger logger ,
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WebhookExecutorService webhookExecutor , IDatabase db , ProxyMatcher matcher )
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{
_logChannel = logChannel ;
_data = data ;
_webhookExecutor = webhookExecutor ;
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_db = db ;
_matcher = matcher ;
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_logger = logger . ForContext < ProxyService > ( ) ;
}
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public async Task < bool > HandleIncomingMessage ( DiscordMessage message , MessageContext ctx , bool allowAutoproxy )
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{
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if ( ! ShouldProxy ( message , ctx ) ) return false ;
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// Fetch members and try to match to a specific member
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await using var conn = await _db . Obtain ( ) ;
var members = ( await conn . QueryProxyMembers ( message . Author . Id , message . Channel . GuildId ) ) . ToList ( ) ;
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if ( ! _matcher . TryMatch ( ctx , members , out var match , message . Content , message . Attachments . Count > 0 ,
allowAutoproxy ) ) return false ;
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// Permission check after proxy match so we don't get spammed when not actually proxying
if ( ! await CheckBotPermissionsOrError ( message . Channel ) ) return false ;
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if ( ! CheckProxyNameBoundsOrError ( match . Member . ProxyName ( ctx ) ) ) return false ;
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// Everything's in order, we can execute the proxy!
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await ExecuteProxy ( conn , message , ctx , match ) ;
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return true ;
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}
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private bool ShouldProxy ( DiscordMessage msg , MessageContext ctx )
{
// Make sure author has a system
if ( ctx . SystemId = = null ) return false ;
// Make sure channel is a guild text channel and this is a normal message
if ( msg . Channel . Type ! = ChannelType . Text | | msg . MessageType ! = MessageType . Default ) return false ;
// Make sure author is a normal user
if ( msg . Author . IsSystem = = true | | msg . Author . IsBot | | msg . WebhookMessage ) return false ;
// Make sure proxying is enabled here
if ( ! ctx . ProxyEnabled | | ctx . InBlacklist ) return false ;
// Make sure we have either an attachment or message content
var isMessageBlank = msg . Content = = null | | msg . Content . Trim ( ) . Length = = 0 ;
if ( isMessageBlank & & msg . Attachments . Count = = 0 ) return false ;
// All good!
return true ;
}
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private async Task ExecuteProxy ( IPKConnection conn , DiscordMessage trigger , MessageContext ctx ,
ProxyMatch match )
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{
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// Send the webhook
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var id = await _webhookExecutor . ExecuteWebhook ( trigger . Channel , match . Member . ProxyName ( ctx ) ,
match . Member . ProxyAvatar ( ctx ) ,
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match . ProxyContent , trigger . Attachments ) ;
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Task SaveMessage ( ) = > _data . AddMessage ( conn , trigger . Author . Id , trigger . Channel . GuildId , trigger . Channel . Id , id , trigger . Id , match . Member . Id ) ;
Task LogMessage ( ) = > _logChannel . LogMessage ( ctx , match , trigger , id ) . AsTask ( ) ;
async Task DeleteMessage ( )
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{
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// Wait a second or so before deleting the original message
await Task . Delay ( MessageDeletionDelay ) ;
try
{
await trigger . DeleteAsync ( ) ;
}
catch ( NotFoundException )
{
// If it's already deleted, we just log and swallow the exception
_logger . Warning ( "Attempted to delete already deleted proxy trigger message {Message}" , trigger . Id ) ;
}
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}
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// Run post-proxy actions (simultaneously; order doesn't matter)
// Note that only AddMessage is using our passed-in connection, careful not to pass it elsewhere and run into conflicts
await Task . WhenAll (
DeleteMessage ( ) ,
SaveMessage ( ) ,
LogMessage ( )
) ;
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}
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private async Task < bool > CheckBotPermissionsOrError ( DiscordChannel channel )
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{
var permissions = channel . BotPermissions ( ) ;
// If we can't send messages at all, just bail immediately.
// 2020-04-22: Manage Messages does *not* override a lack of Send Messages.
if ( ( permissions & Permissions . SendMessages ) = = 0 ) return false ;
if ( ( permissions & Permissions . ManageWebhooks ) = = 0 )
{
// todo: PKError-ify these
await channel . SendMessageAsync (
$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this." ) ;
return false ;
}
if ( ( permissions & Permissions . ManageMessages ) = = 0 )
{
await channel . SendMessageAsync (
$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this." ) ;
return false ;
}
return true ;
}
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private bool CheckProxyNameBoundsOrError ( string proxyName )
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{
if ( proxyName . Length < 2 ) throw Errors . ProxyNameTooShort ( proxyName ) ;
if ( proxyName . Length > Limits . MaxProxyNameLength ) throw Errors . ProxyNameTooLong ( proxyName ) ;
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// TODO: this never returns false as it throws instead, should this happen?
return true ;
}
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}
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}