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using System ;
using System.Collections.Concurrent ;
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using System.Collections.Generic ;
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using System.Linq ;
using System.Net.Http ;
using System.Threading.Tasks ;
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using App.Metrics ;
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using DSharpPlus ;
using DSharpPlus.Entities ;
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using Serilog ;
namespace PluralKit.Bot
{
public class WebhookCacheService
{
public static readonly string WebhookName = "PluralKit Proxy Webhook" ;
private DiscordShardedClient _client ;
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private ConcurrentDictionary < ulong , Lazy < Task < DiscordWebhook > > > _webhooks ;
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private IMetrics _metrics ;
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private ILogger _logger ;
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public WebhookCacheService ( DiscordShardedClient client , ILogger logger , IMetrics metrics )
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{
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_client = client ;
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_metrics = metrics ;
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_logger = logger . ForContext < WebhookCacheService > ( ) ;
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_webhooks = new ConcurrentDictionary < ulong , Lazy < Task < DiscordWebhook > > > ( ) ;
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}
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public async Task < DiscordWebhook > GetWebhook ( DiscordClient client , ulong channelId )
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{
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var channel = await client . GetChannel ( channelId ) ;
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if ( channel = = null ) return null ;
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if ( channel . Type = = ChannelType . Text ) return null ;
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return await GetWebhook ( channel ) ;
}
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public async Task < DiscordWebhook > GetWebhook ( DiscordChannel channel )
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{
// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
// If the webhook is requested twice before it's actually been found, the Lazy<T> wrapper will stop the
// webhook from being created twice.
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Lazy < Task < DiscordWebhook > > GetWebhookTaskInner ( )
{
Task < DiscordWebhook > Factory ( ) = > GetOrCreateWebhook ( channel ) ;
return _webhooks . GetOrAdd ( channel . Id , new Lazy < Task < DiscordWebhook > > ( Factory ) ) ;
}
var lazyWebhookValue = GetWebhookTaskInner ( ) ;
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// If we've cached a failed Task, we need to clear it and try again
// This is so errors don't become "sticky" and *they* in turn get cached (not good)
// although, keep in mind this block gets hit the call *after* the task failed (since we only await it below)
if ( lazyWebhookValue . IsValueCreated & & lazyWebhookValue . Value . IsFaulted )
{
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_logger . Warning ( lazyWebhookValue . Value . Exception , "Cached webhook task for {Channel} faulted with below exception" , channel . Id ) ;
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// Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick"
// until next time this function gets hit (which is okay, probably).
_webhooks . TryRemove ( channel . Id , out _ ) ;
lazyWebhookValue = GetWebhookTaskInner ( ) ;
}
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// It's possible to "move" a webhook to a different channel after creation
// Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one.
var webhook = await lazyWebhookValue . Value ;
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if ( webhook . ChannelId ! = channel . Id ) return await InvalidateAndRefreshWebhook ( channel , webhook ) ;
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return webhook ;
}
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public async Task < DiscordWebhook > InvalidateAndRefreshWebhook ( DiscordChannel channel , DiscordWebhook webhook )
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{
_logger . Information ( "Refreshing webhook for channel {Channel}" , webhook . ChannelId ) ;
_webhooks . TryRemove ( webhook . ChannelId , out _ ) ;
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return await GetWebhook ( channel ) ;
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}
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private async Task < DiscordWebhook > GetOrCreateWebhook ( DiscordChannel channel )
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{
_logger . Debug ( "Webhook for channel {Channel} not found in cache, trying to fetch" , channel . Id ) ;
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_metrics . Measure . Meter . Mark ( BotMetrics . WebhookCacheMisses ) ;
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_logger . Debug ( "Finding webhook for channel {Channel}" , channel . Id ) ;
var webhooks = await FetchChannelWebhooks ( channel ) ;
// If the channel has a webhook created by PK, just return that one
var ourWebhook = webhooks . FirstOrDefault ( IsWebhookMine ) ;
if ( ourWebhook ! = null )
return ourWebhook ;
// We don't have one, so we gotta create a new one
// but first, make sure we haven't hit the webhook cap yet...
if ( webhooks . Count > = 10 )
throw new PKError ( "This channel has the maximum amount of possible webhooks (10) already created. A server admin must delete one or more webhooks so PluralKit can create one for proxying." ) ;
return await DoCreateWebhook ( channel ) ;
}
private async Task < IReadOnlyList < DiscordWebhook > > FetchChannelWebhooks ( DiscordChannel channel )
{
try
{
return await channel . GetWebhooksAsync ( ) ;
}
catch ( HttpRequestException e )
{
_logger . Warning ( e , "Error occurred while fetching webhook list" ) ;
// This happens sometimes when Discord returns a malformed request for the webhook list
// Nothing we can do than just assume that none exist.
return new DiscordWebhook [ 0 ] ;
}
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}
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private async Task < DiscordWebhook > FindExistingWebhook ( DiscordChannel channel )
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{
_logger . Debug ( "Finding webhook for channel {Channel}" , channel . Id ) ;
try
{
return ( await channel . GetWebhooksAsync ( ) ) . FirstOrDefault ( IsWebhookMine ) ;
}
catch ( HttpRequestException e )
{
_logger . Warning ( e , "Error occurred while fetching webhook list" ) ;
// This happens sometimes when Discord returns a malformed request for the webhook list
// Nothing we can do than just assume that none exist and return null.
return null ;
}
}
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private Task < DiscordWebhook > DoCreateWebhook ( DiscordChannel channel )
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{
_logger . Information ( "Creating new webhook for channel {Channel}" , channel . Id ) ;
return channel . CreateWebhookAsync ( WebhookName ) ;
}
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private bool IsWebhookMine ( DiscordWebhook arg ) = > arg . User . Id = = _client . CurrentUser . Id & & arg . Name = = WebhookName ;
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public int CacheSize = > _webhooks . Count ;
}
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}