Refactor periodic event loop
This commit is contained in:
parent
483a9d6ed9
commit
12aef1f61d
@ -15,6 +15,8 @@ using DSharpPlus.EventArgs;
|
|||||||
|
|
||||||
using Microsoft.Extensions.Configuration;
|
using Microsoft.Extensions.Configuration;
|
||||||
|
|
||||||
|
using NodaTime;
|
||||||
|
|
||||||
using PluralKit.Core;
|
using PluralKit.Core;
|
||||||
|
|
||||||
using Sentry;
|
using Sentry;
|
||||||
@ -106,6 +108,7 @@ namespace PluralKit.Bot
|
|||||||
private ILogger _logger;
|
private ILogger _logger;
|
||||||
private WebhookRateLimitService _webhookRateLimit;
|
private WebhookRateLimitService _webhookRateLimit;
|
||||||
private int _periodicUpdateCount;
|
private int _periodicUpdateCount;
|
||||||
|
private Task _periodicWorker;
|
||||||
|
|
||||||
public Bot(ILifetimeScope services, DiscordShardedClient client, IMetrics metrics, PeriodicStatCollector collector, ILogger logger, WebhookRateLimitService webhookRateLimit)
|
public Bot(ILifetimeScope services, DiscordShardedClient client, IMetrics metrics, PeriodicStatCollector collector, ILogger logger, WebhookRateLimitService webhookRateLimit)
|
||||||
{
|
{
|
||||||
@ -132,6 +135,9 @@ namespace PluralKit.Bot
|
|||||||
|
|
||||||
_services.Resolve<ShardInfoService>().Init(_client);
|
_services.Resolve<ShardInfoService>().Init(_client);
|
||||||
|
|
||||||
|
// Will not be awaited, just runs in the background
|
||||||
|
_periodicWorker = UpdatePeriodic();
|
||||||
|
|
||||||
return Task.CompletedTask;
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -159,9 +165,15 @@ namespace PluralKit.Bot
|
|||||||
_logger.Write(level, args.Exception, "D#+ {Source}: {Message}", args.Application, args.Message);
|
_logger.Write(level, args.Exception, "D#+ {Source}: {Message}", args.Application, args.Message);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Method called every 60 seconds
|
|
||||||
private async Task UpdatePeriodic()
|
private async Task UpdatePeriodic()
|
||||||
{
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
// Run at every whole minute (:00), mostly because I feel like it
|
||||||
|
var timeNow = SystemClock.Instance.GetCurrentInstant();
|
||||||
|
var timeTillNextWholeMinute = 60000 - (timeNow.ToUnixTimeMilliseconds() % 60000);
|
||||||
|
await Task.Delay((int) timeTillNextWholeMinute);
|
||||||
|
|
||||||
// Change bot status
|
// Change bot status
|
||||||
var totalGuilds = _client.ShardClients.Values.Sum(c => c.Guilds.Count);
|
var totalGuilds = _client.ShardClients.Values.Sum(c => c.Guilds.Count);
|
||||||
try // DiscordClient may throw an exception if the socket is closed (e.g just after OP 7 received)
|
try // DiscordClient may throw an exception if the socket is closed (e.g just after OP 7 received)
|
||||||
@ -181,20 +193,11 @@ namespace PluralKit.Bot
|
|||||||
_logger.Information("Submitted metrics to backend");
|
_logger.Information("Submitted metrics to backend");
|
||||||
await Task.WhenAll(((IMetricsRoot) _metrics).ReportRunner.RunAllAsync());
|
await Task.WhenAll(((IMetricsRoot) _metrics).ReportRunner.RunAllAsync());
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private Task ShardReady(ReadyEventArgs e)
|
private Task ShardReady(ReadyEventArgs e)
|
||||||
{
|
{
|
||||||
_logger.Information("Shard {Shard} connected to {ChannelCount} channels in {GuildCount} guilds", e.Client.ShardId, e.Client.Guilds.Sum(g => g.Value.Channels.Count), e.Client.Guilds.Count);
|
_logger.Information("Shard {Shard} connected to {ChannelCount} channels in {GuildCount} guilds", e.Client.ShardId, e.Client.Guilds.Sum(g => g.Value.Channels.Count), e.Client.Guilds.Count);
|
||||||
|
|
||||||
if (e.Client.ShardId == 0)
|
|
||||||
{
|
|
||||||
_updateTimer = new Timer((_) => {
|
|
||||||
HandleEvent(_ => UpdatePeriodic());
|
|
||||||
}, null, TimeSpan.Zero, TimeSpan.FromMinutes(1));
|
|
||||||
|
|
||||||
_logger.Information("PluralKit started as {Username}#{Discriminator} ({Id})", _client.CurrentUser.Username, _client.CurrentUser.Discriminator, _client.CurrentUser.Id);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user