fix(dashboard): improve shard status page

This commit is contained in:
Jake Fulmine 2022-10-22 17:24:29 +02:00
parent 81188bc61d
commit 145bbf9b62
2 changed files with 57 additions and 27 deletions

View File

@ -7,14 +7,14 @@
ping:0, ping:0,
disconnection_count:0, disconnection_count:0,
last_connection:0, last_connection:0,
last_heartbeat:0. last_heartbeat:0,
heartbeat_minutes_ago:0
}; };
let color = "background-color: #fff"; let color = "background-color: #fff";
// shard is down // shard is down
// todo: check if last heartbeat is really recent, since database up/down status can get out of sync if (shard.status != "up" || shard.heartbeat_minutes_ago > 5) color = "background-color: #000;";
if (shard.status != "up") color = "background-color: #000;";
// shard latency is < 250ms: OK! // shard latency is < 250ms: OK!
else if (shard.ping < 300) color = "background-color: #00cc00;"; else if (shard.ping < 300) color = "background-color: #00cc00;";
// shard latency is 250ms < ping < 600ms: slow, but OK // shard latency is 250ms < ping < 600ms: slow, but OK
@ -35,9 +35,12 @@
<span>Status: <b>{ shard.status }</b></span><br> <span>Status: <b>{ shard.status }</b></span><br>
<span>Latency: { shard.ping }ms</span><br> <span>Latency: { shard.ping }ms</span><br>
<span>Disconnection count: { shard.disconnection_count }</span><br> <span>Disconnection count: { shard.disconnection_count }</span><br>
<span>Last connection: { shard.last_connection }</span><br> <span>Last connection: { shard.last_connection } UTC</span><br>
<span>Last heartbeat: { shard.last_heartbeat }</span><br> <span>Last heartbeat: { shard.last_heartbeat } UTC</span>
<br> {#if shard.heartbeat_minutes_ago > 5}
<span>(over {Math.floor(shard.heartbeat_minutes_ago)} minutes ago)</span>
{/if}
<br><br>
</Tooltip> </Tooltip>
</div> </div>

View File

@ -16,7 +16,8 @@
ping:"", ping:"",
disconnection_count:0, disconnection_count:0,
last_connection:0, last_connection:0,
last_heartbeat:0. last_heartbeat:0,
heartbeat_minutes_ago:0
}; };
foundShard = null; foundShard = null;
@ -29,7 +30,8 @@
let pings = 0; let pings = 0;
data = data.map(shard => { data = data.map(shard => {
pings += shard.ping; pings += shard.ping;
shard.last_connection = new Date(Number(shard.last_connection) * 1000).toUTCString().match(/([0-9][0-9]:[0-9][0-9]:[0-9][0-9])/)?.shift() shard.heartbeat_minutes_ago = heartbeatMinutesAgo(shard);
shard.last_connection = new Date(Number(shard.last_connection) * 1000).toUTCString().match(/([0-9][0-9]:[0-9][0-9]:[0-9][0-9])/)?.shift()
shard.last_heartbeat = new Date(Number(shard.last_heartbeat) * 1000).toUTCString().match(/([0-9][0-9]:[0-9][0-9]:[0-9][0-9])/)?.shift() shard.last_heartbeat = new Date(Number(shard.last_heartbeat) * 1000).toUTCString().match(/([0-9][0-9]:[0-9][0-9]:[0-9][0-9])/)?.shift()
return shard; return shard;
}); });
@ -64,7 +66,7 @@
shardInfoMsg = ""; shardInfoMsg = "";
return; return;
}; };
var match = findShardInput.match(/https:\/\/[\w+]?discord[app]?.com\/channels\/(\d+)\/\d+\/\d+/); var match = findShardInput.match(/https:\/\/(?:[\w]*\.)?discord(?:app)?\.com\/channels\/(\d+)\/\d+\/\d+/);
if (match != null) { if (match != null) {
console.log("match", match) console.log("match", match)
foundShard = shards[Number(getShardID(match[1], shards.length))]; foundShard = shards[Number(getShardID(match[1], shards.length))];
@ -89,6 +91,14 @@
} }
}; };
function heartbeatMinutesAgo(shard) {
// difference in milliseconds
const msDifference = Math.abs((Number(new Date(Number(shard.last_heartbeat) * 1000)) - Date.now()));
// convert to minutes
const minuteDifference = msDifference / (60 * 1000);
return minuteDifference;
}
</script> </script>
<Container> <Container>
@ -107,29 +117,46 @@
<br> <br>
<noscript>Please enable JavaScript to view this page!</noscript> <noscript>Please enable JavaScript to view this page!</noscript>
{ shards.length } shards ({ shards.filter(x => x.status == "up").length } up) <br> <Row>
Average latency: { pingAverage }ms <Col class="mb-2" xs={12} md={6} lg={4} >
<br><br> <span>{ shards.length } shards ({ shards.filter(x => x.status == "up").length } up)</span>
All times in UTC. More statistics available at <a href="https://stats.pluralkit.me">https://stats.pluralkit.me</a> </Col>
<br><br> <Col class="mb-2" xs={12} md={6} lg={4}>
<details> <span>Average latency: { pingAverage }ms</span>
<summary><b>Find my shard</b></summary> </Col>
<br> <Col class="mb-2" xs={12} md={6} lg={4}>
Enter a server ID or a message link to find the shard currently assigned to your server: <span>More statistics available at <a href="https://stats.pluralkit.me">https://stats.pluralkit.me</a></span>
<br> </Col>
<input bind:value={findShardInput} on:input={shardInfoHandler} /> </Row>
<br><br> <hr/>
<span>{ shardInfoMsg }</span> <h3 style="font-size: 1.2rem;">Find my shard</h3>
<p>Enter a server ID or a message link to find the shard currently assigned to your server</p>
<label for="shardInput">Server ID or message link</label>
<input id="shardInput" class="form form-control" bind:value={findShardInput} on:input={shardInfoHandler} />
{#if shardInfoMsg || foundShard}
<Card class="mt-4">
<CardHeader>
<CardTitle>
{#if shardInfoMsg}
{shardInfoMsg}
{/if}
{#if foundShard}
Your shard is: Shard { foundShard.id }
{/if}
</CardTitle>
</CardHeader>
{#if valid} {#if valid}
<h3>Your shard is: Shard { foundShard.id }</h3> <CardBody>
<br>
<span>Status: <b>{ foundShard.status }</b></span><br> <span>Status: <b>{ foundShard.status }</b></span><br>
<span>Latency: { foundShard.ping }ms</span><br> <span>Latency: { foundShard.ping }ms</span><br>
<span>Disconnection count: { foundShard.disconnection_count }</span><br> <span>Disconnection count: { foundShard.disconnection_count }</span><br>
<span>Last connection: { foundShard.last_connection }</span><br> <span>Last connection: { foundShard.last_connection } UTC</span><br>
<span>Last heartbeat: { foundShard.last_heartbeat }</span><br> <span>Last heartbeat: { foundShard.last_heartbeat } UTC</span><br>
</CardBody>
{/if}
</Card>
{/if} {/if}
</details>
</CardBody> </CardBody>
</Card> </Card>
</Col> </Col>