Refactor log channel storage

This commit is contained in:
Ske 2019-10-27 23:01:20 +01:00
parent 4e98a51363
commit 46672d264c
3 changed files with 54 additions and 38 deletions

View File

@ -22,13 +22,15 @@ namespace PluralKit.Bot.Commands
public async Task SetLogChannel(Context ctx)
{
ctx.CheckAuthorPermission(GuildPermission.ManageGuild, "Manage Server").CheckGuildContext();
ctx.CheckGuildContext().CheckAuthorPermission(GuildPermission.ManageGuild, "Manage Server");
ITextChannel channel = null;
if (ctx.HasNext())
channel = ctx.MatchChannel() ?? throw new PKSyntaxError("You must pass a #channel to set.");
await _logChannels.SetLogChannel(ctx.Guild, channel);
var cfg = await _data.GetGuildConfig(ctx.Guild.Id);
cfg.LogChannel = channel?.Id;
await _data.SaveGuildConfig(cfg);
if (channel != null)
await ctx.Reply($"{Emojis.Success} Proxy logging channel set to #{channel.Name.SanitizeMentions()}.");

View File

@ -4,22 +4,17 @@ using Discord;
using Serilog;
namespace PluralKit.Bot {
public class ServerDefinition {
public ulong Id { get; set; }
public ulong? LogChannel { get; set; }
}
public class LogChannelService {
private IDiscordClient _client;
private DbConnectionFactory _conn;
private EmbedService _embed;
private IDataStore _data;
private ILogger _logger;
public LogChannelService(IDiscordClient client, DbConnectionFactory conn, EmbedService embed, ILogger logger)
public LogChannelService(IDiscordClient client, EmbedService embed, ILogger logger, IDataStore data)
{
this._client = client;
this._conn = conn;
this._embed = embed;
_client = client;
_embed = embed;
_data = data;
_logger = logger.ForContext<LogChannelService>();
}
@ -33,31 +28,11 @@ namespace PluralKit.Bot {
await logChannel.SendMessageAsync(text: url, embed: embed);
}
public async Task<ITextChannel> GetLogChannel(IGuild guild) {
using (var conn = await _conn.Obtain())
private async Task<ITextChannel> GetLogChannel(IGuild guild)
{
var server =
await conn.QueryFirstOrDefaultAsync<ServerDefinition>("select * from servers where id = @Id",
new {Id = guild.Id});
if (server?.LogChannel == null) return null;
return await _client.GetChannelAsync(server.LogChannel.Value) as ITextChannel;
}
}
public async Task SetLogChannel(IGuild guild, ITextChannel newLogChannel) {
var def = new ServerDefinition {
Id = guild.Id,
LogChannel = newLogChannel?.Id
};
using (var conn = await _conn.Obtain())
{
await conn.QueryAsync(
"insert into servers (id, log_channel) values (@Id, @LogChannel) on conflict (id) do update set log_channel = @LogChannel",
def);
}
_logger.Information("Set guild {Guild} log channel to {Channel}", guild.Id, newLogChannel?.Id);
var guildCfg = await _data.GetGuildConfig(guild.Id);
if (guildCfg.LogChannel == null) return null;
return await _client.GetChannelAsync(guildCfg.LogChannel.Value) as ITextChannel;
}
}
}

View File

@ -58,6 +58,12 @@ namespace PluralKit {
public Instant Timestamp;
}
public struct GuildConfig
{
public ulong Id { get; set; }
public ulong? LogChannel { get; set; }
}
public interface IDataStore
{
/// <summary>
@ -316,6 +322,17 @@ namespace PluralKit {
/// Gets the total amount of messages in the data store.
/// </summary>
Task<ulong> GetTotalMessages();
/// <summary>
/// Gets the guild configuration struct for a given guild.
/// </summary>
/// <returns>The guild's configuration struct, or a default struct if no guild was found in the data store.</returns>
Task<GuildConfig> GetGuildConfig(ulong guild);
/// <summary>
/// Saves the given guild configuration struct to the data store.
/// </summary>
Task SaveGuildConfig(GuildConfig cfg);
}
public class PostgresDataStore: IDataStore {
@ -568,6 +585,28 @@ namespace PluralKit {
return await conn.ExecuteScalarAsync<ulong>("select count(mid) from messages");
}
public async Task<GuildConfig> GetGuildConfig(ulong guild)
{
using (var conn = await _conn.Obtain())
{
var cfg = await conn.QuerySingleOrDefaultAsync<GuildConfig>("select * from servers where id = @Id",
new {Id = guild});
if (cfg.Id == 0)
// No entry was found in the db, this is the default entry returned
cfg.Id = guild;
return cfg;
}
}
public async Task SaveGuildConfig(GuildConfig cfg)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("insert into servers (id, log_channel) values (@Id, @LogChannel) on conflict (id) do update set log_channel = @LogChannel", cfg);
_logger.Information("Updated guild configuration {@GuildCfg}", cfg);
}
public async Task AddSwitch(PKSystem system, IEnumerable<PKMember> members)
{
// Use a transaction here since we're doing multiple executed commands in one