Update shard status tracker for new library
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d0f1aeb548
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@ -118,9 +118,6 @@ namespace PluralKit.Bot
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public Task Init()
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{
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// DiscordShardedClient SocketErrored/Ready events also fire whenever an individual shard's respective events fire
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_client.SocketErrored += ShardDisconnected;
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_client.Ready += ShardReady;
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_client.DebugLogger.LogMessageReceived += FrameworkLog;
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_client.MessageCreated += args => HandleEvent(eh => eh.HandleMessage(args));
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@ -137,12 +134,6 @@ namespace PluralKit.Bot
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return Task.CompletedTask;
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}
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private Task ShardDisconnected(SocketErrorEventArgs e)
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{
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_logger.Warning(e.Exception, $"Shard #{e.Client.ShardId} disconnected");
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return Task.CompletedTask;
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}
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private void FrameworkLog(object sender, DebugLogMessageEventArgs args)
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{
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// Bridge D#+ logging to Serilog
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@ -185,12 +176,6 @@ namespace PluralKit.Bot
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}
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}
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private Task ShardReady(ReadyEventArgs e)
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{
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_logger.Information("Shard {Shard} connected to {ChannelCount} channels in {GuildCount} guilds", e.Client.ShardId, e.Client.Guilds.Sum(g => g.Value.Channels.Count), e.Client.Guilds.Count);
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return Task.CompletedTask;
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}
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private Task HandleEvent(Func<PKEventHandler, Task> handler)
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{
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// Inner function so we can await the handler without stalling the entire pipeline
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@ -52,20 +52,23 @@ namespace PluralKit.Bot {
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public async Task Stats(Context ctx)
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{
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var timeBefore = SystemClock.Instance.GetCurrentInstant();
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var msg = await ctx.Reply($"...");
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var timeAfter = SystemClock.Instance.GetCurrentInstant();
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var apiLatency = timeAfter - timeBefore;
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var messagesReceived = _metrics.Snapshot.GetForContext("Bot").Meters.First(m => m.MultidimensionalName == BotMetrics.MessagesReceived.Name).Value;
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var messagesProxied = _metrics.Snapshot.GetForContext("Bot").Meters.First(m => m.MultidimensionalName == BotMetrics.MessagesProxied.Name).Value;
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var commandsRun = _metrics.Snapshot.GetForContext("Bot").Meters.First(m => m.MultidimensionalName == BotMetrics.CommandsRun.Name).Value;
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var messagesReceived = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.MessagesReceived.Name)?.Value;
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var messagesProxied = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.MessagesProxied.Name)?.Value;
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var commandsRun = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.CommandsRun.Name)?.Value;
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var totalSystems = _metrics.Snapshot.GetForContext("Application").Gauges.First(m => m.MultidimensionalName == CoreMetrics.SystemCount.Name).Value;
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var totalMembers = _metrics.Snapshot.GetForContext("Application").Gauges.First(m => m.MultidimensionalName == CoreMetrics.MemberCount.Name).Value;
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var totalSwitches = _metrics.Snapshot.GetForContext("Application").Gauges.First(m => m.MultidimensionalName == CoreMetrics.SwitchCount.Name).Value;
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var totalMessages = _metrics.Snapshot.GetForContext("Application").Gauges.First(m => m.MultidimensionalName == CoreMetrics.MessageCount.Name).Value;
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var totalSystems = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.SystemCount.Name)?.Value ?? 0;
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var totalMembers = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.MemberCount.Name)?.Value ?? 0;
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var totalSwitches = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.SwitchCount.Name)?.Value ?? 0;
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var totalMessages = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.MessageCount.Name)?.Value ?? 0;
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var shardId = ctx.Shard.ShardId;
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var shardTotal = ctx.Client.ShardClients.Count;
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var shardUpTotal = ctx.Client.ShardClients.Where(x => x.Value.IsConnected()).Count();
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var shardUpTotal = _shards.Shards.Where(x => x.Connected).Count();
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var shardInfo = _shards.GetShardInfo(ctx.Shard);
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var process = Process.GetCurrentProcess();
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@ -73,15 +76,17 @@ namespace PluralKit.Bot {
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var shardUptime = SystemClock.Instance.GetCurrentInstant() - shardInfo.LastConnectionTime;
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var embed = new DiscordEmbedBuilder()
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.AddField("Messages processed", $"{messagesReceived.OneMinuteRate * 60:F1}/m ({messagesReceived.FifteenMinuteRate * 60:F1}/m over 15m)", true)
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.AddField("Messages proxied", $"{messagesProxied.OneMinuteRate * 60:F1}/m ({messagesProxied.FifteenMinuteRate * 60:F1}/m over 15m)", true)
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.AddField("Commands executed", $"{commandsRun.OneMinuteRate * 60:F1}/m ({commandsRun.FifteenMinuteRate * 60:F1}/m over 15m)", true)
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var embed = new DiscordEmbedBuilder();
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if (messagesReceived != null) embed.AddField("Messages processed",$"{messagesReceived.OneMinuteRate * 60:F1}/m ({messagesReceived.FifteenMinuteRate * 60:F1}/m over 15m)", true);
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if (messagesProxied != null) embed.AddField("Messages proxied", $"{messagesProxied.OneMinuteRate * 60:F1}/m ({messagesProxied.FifteenMinuteRate * 60:F1}/m over 15m)", true);
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if (commandsRun != null) embed.AddField("Commands executed", $"{commandsRun.OneMinuteRate * 60:F1}/m ({commandsRun.FifteenMinuteRate * 60:F1}/m over 15m)", true);
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embed
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.AddField("Current shard", $"Shard #{shardId} (of {shardTotal} total, {shardUpTotal} are up)", true)
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.AddField("Shard uptime", $"{DateTimeFormats.DurationFormat.Format(shardUptime)} ({shardInfo.DisconnectionCount} disconnections)", true)
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.AddField("CPU usage", $"{_cpu.LastCpuMeasure:P1}", true)
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.AddField("Memory usage", $"{memoryUsage / 1024 / 1024} MiB", true)
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.AddField("Latency", $"API: {(msg.Timestamp - ctx.Message.Timestamp).TotalMilliseconds:F0} ms, shard: {shardInfo.ShardLatency} ms", true)
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.AddField("Latency", $"API: {apiLatency.TotalMilliseconds:F0} ms, shard: {shardInfo.ShardLatency.Milliseconds} ms", true)
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.AddField("Total numbers", $"{totalSystems:N0} systems, {totalMembers:N0} members, {totalSwitches:N0} switches, {totalMessages:N0} messages");
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await msg.ModifyAsync("", embed.Build());
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}
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@ -1,10 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using DSharpPlus;
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using DSharpPlus.EventArgs;
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using NodaTime;
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using NodaTime.Extensions;
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using Serilog;
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namespace PluralKit.Bot
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{
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@ -13,47 +16,79 @@ namespace PluralKit.Bot
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public class ShardInfo
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{
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public Instant LastConnectionTime;
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public Instant LastHeartbeatTime;
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public int DisconnectionCount;
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public int ShardLatency;
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public Duration ShardLatency;
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public bool Connected;
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}
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private ILogger _logger;
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private Dictionary<int, ShardInfo> _shardInfo = new Dictionary<int, ShardInfo>();
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public ShardInfoService(ILogger logger)
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{
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_logger = logger.ForContext<ShardInfoService>();
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}
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public void Init(DiscordShardedClient client)
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{
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foreach (var i in client.ShardClients.Keys)
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{
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_shardInfo[i] = new ShardInfo();
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// TODO
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// client.ShardConnected += ShardConnected;
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// client.ShardDisconnected += ShardDisconnected;
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// client.ShardReady += ShardReady;
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// client.ShardLatencyUpdated += ShardLatencyUpdated;
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var shard = client.ShardClients[i];
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shard.Heartbeated += Heartbeated;
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shard.SocketClosed += SocketClosed;
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shard.SocketOpened += () => SocketOpened(shard);
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shard.Ready += Ready;
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shard.Resumed += Resumed;
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}
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}
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private Task Resumed(ReadyEventArgs e)
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{
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_logger.Information("Shard #{Shard} resumed connection", e.Client.ShardId);
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_shardInfo[e.Client.ShardId].LastConnectionTime = SystemClock.Instance.GetCurrentInstant();
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_shardInfo[e.Client.ShardId].Connected = true;
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return Task.CompletedTask;
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}
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private Task Ready(ReadyEventArgs e)
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{
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_logger.Information("Shard #{Shard} sent Ready event", e.Client.ShardId);
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_shardInfo[e.Client.ShardId].LastConnectionTime = SystemClock.Instance.GetCurrentInstant();
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_shardInfo[e.Client.ShardId].Connected = true;
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return Task.CompletedTask;
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}
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private Task SocketOpened(DiscordClient shard)
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{
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// TODO: do we need this at all? vs. Ready/Resumed
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_logger.Information("Shard #{Shard} connected", shard.ShardId);
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_shardInfo[shard.ShardId].LastConnectionTime = SystemClock.Instance.GetCurrentInstant();
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_shardInfo[shard.ShardId].Connected = true;
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return Task.CompletedTask;
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}
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private Task SocketClosed(SocketCloseEventArgs e)
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{
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_logger.Warning("Shard #{Shard} disconnected ({CloseCode}: {CloseMessage})", e.Client.ShardId, e.CloseCode, e.CloseMessage);
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_shardInfo[e.Client.ShardId].DisconnectionCount++;
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_shardInfo[e.Client.ShardId].Connected = false;
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return Task.CompletedTask;
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}
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private Task Heartbeated(HeartbeatEventArgs e)
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{
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var latency = Duration.FromMilliseconds(e.Ping);
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_logger.Information("Shard #{Shard} received heartbeat (latency: {Latency} ms)", e.Client.ShardId, latency.Milliseconds);
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_shardInfo[e.Client.ShardId].LastHeartbeatTime = e.Timestamp.ToInstant();
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_shardInfo[e.Client.ShardId].ShardLatency = latency;
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return Task.CompletedTask;
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}
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public ShardInfo GetShardInfo(DiscordClient shard) => _shardInfo[shard.ShardId];
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private Task ShardLatencyUpdated(int oldLatency, int newLatency, DiscordClient shard)
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{
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_shardInfo[shard.ShardId].ShardLatency = newLatency;
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return Task.CompletedTask;
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}
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private Task ShardReady(DiscordClient shard)
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{
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return Task.CompletedTask;
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}
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private Task ShardDisconnected(Exception e, DiscordClient shard)
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{
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_shardInfo[shard.ShardId].DisconnectionCount++;
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return Task.CompletedTask;
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}
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private Task ShardConnected(DiscordClient shard)
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{
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_shardInfo[shard.ShardId].LastConnectionTime = SystemClock.Instance.GetCurrentInstant();
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return Task.CompletedTask;
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}
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public ICollection<ShardInfo> Shards => _shardInfo.Values;
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}
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}
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