Refactor proxy handling code

- Move reaction handlers to the ReactionAdded event instead of
  ProxyService
- Split tag matching off into ProxyTagParser
- Split autoproxy matching off into Autoproxier
- General cleanup and simplification
This commit is contained in:
Ske 2020-06-11 23:20:46 +02:00
parent 4a4d980349
commit 49acc4d9e2
13 changed files with 492 additions and 395 deletions

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@ -118,7 +118,7 @@ namespace PluralKit.Bot
try
{
await _proxy.HandleMessageAsync(evt.Client, cachedGuild, cachedAccount, msg, doAutoProxy: true);
await _proxy.HandleMessageAsync(evt.Client, cachedGuild, cachedAccount, msg, allowAutoproxy: true);
}
catch (PKError e)
{

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@ -1,31 +1,39 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using DSharpPlus.EventArgs;
using Sentry;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot
{
// Double duty :)
public class MessageDeleted: IEventHandler<MessageDeleteEventArgs>, IEventHandler<MessageBulkDeleteEventArgs>
{
private readonly ProxyService _proxy;
private readonly IDataStore _data;
private readonly ILogger _logger;
public MessageDeleted(ProxyService proxy)
public MessageDeleted(IDataStore data, ILogger logger)
{
_proxy = proxy;
_data = data;
_logger = logger.ForContext<MessageDeleted>();
}
public Task Handle(MessageDeleteEventArgs evt)
public async Task Handle(MessageDeleteEventArgs evt)
{
return _proxy.HandleMessageDeletedAsync(evt);
// Delete deleted webhook messages from the data store
// (if we don't know whether it's a webhook, delete it just to be safe)
if (!evt.Message.WebhookMessage) return;
await _data.DeleteMessage(evt.Message.Id);
}
public Task Handle(MessageBulkDeleteEventArgs evt)
public async Task Handle(MessageBulkDeleteEventArgs evt)
{
return _proxy.HandleMessageBulkDeleteAsync(evt);
// Same as above, but bulk
_logger.Information("Bulk deleting {Count} messages in channel {Channel}", evt.Messages.Count, evt.Channel.Id);
await _data.DeleteMessagesBulk(evt.Messages.Select(m => m.Id).ToList());
}
}
}

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@ -45,7 +45,7 @@ namespace PluralKit.Bot
var guild = await _proxyCache.GetGuildDataCached(evt.Channel.GuildId);
// Just run the normal message handling stuff, with a flag to disable autoproxying
await _proxy.HandleMessageAsync(evt.Client, guild, account, evt.Message, doAutoProxy: false);
await _proxy.HandleMessageAsync(evt.Client, guild, account, evt.Message, allowAutoproxy: false);
}
}
}

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@ -1,24 +1,126 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
using DSharpPlus.Exceptions;
using Sentry;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class ReactionAdded: IEventHandler<MessageReactionAddEventArgs>
{
private readonly ProxyService _proxy;
private IDataStore _data;
private EmbedService _embeds;
public ReactionAdded(ProxyService proxy)
public ReactionAdded(IDataStore data, EmbedService embeds)
{
_proxy = proxy;
_data = data;
_embeds = embeds;
}
public Task Handle(MessageReactionAddEventArgs evt)
public async Task Handle(MessageReactionAddEventArgs evt)
{
await TryHandleProxyMessageReactions(evt);
}
private async ValueTask TryHandleProxyMessageReactions(MessageReactionAddEventArgs evt)
{
return _proxy.HandleReactionAddedAsync(evt);
// Only proxies in guild text channels
if (evt.Channel.Type != ChannelType.Text) return;
FullMessage msg;
switch (evt.Emoji.Name)
{
// Message deletion
case "\u274C": // Red X
if ((msg = await _data.GetMessage(evt.Message.Id)) != null)
await HandleDeleteReaction(evt, msg);
break;
case "\u2753": // Red question mark
case "\u2754": // White question mark
if ((msg = await _data.GetMessage(evt.Message.Id)) != null)
await HandleQueryReaction(evt, msg);
break;
case "\U0001F514": // Bell
case "\U0001F6CE": // Bellhop bell
case "\U0001F3D3": // Ping pong paddle (lol)
case "\u23F0": // Alarm clock
case "\u2757": // Exclamation mark
if ((msg = await _data.GetMessage(evt.Message.Id)) != null)
await HandlePingReaction(evt, msg);
break;
}
}
private async ValueTask HandleDeleteReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
if (evt.Channel.BotHasAllPermissions(Permissions.ManageMessages)) return;
// Can only delete your own message
if (msg.Message.Sender != evt.User.Id) return;
try
{
await evt.Message.DeleteAsync();
}
catch (NotFoundException)
{
// Message was deleted by something/someone else before we got to it
}
await _data.DeleteMessage(evt.Message.Id);
}
private async ValueTask HandleQueryReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
// Try to DM the user info about the message
var member = await evt.Guild.GetMemberAsync(evt.User.Id);
try
{
await member.SendMessageAsync(embed: await _embeds.CreateMemberEmbed(msg.System, msg.Member, evt.Guild, LookupContext.ByNonOwner));
await member.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(evt.Client, msg));
}
catch (UnauthorizedException) { } // No permissions to DM, can't check for this :(
// And finally remove the original reaction (if we can)
if (evt.Channel.BotHasAllPermissions(Permissions.ManageMessages))
await evt.Message.DeleteReactionAsync(evt.Emoji, evt.User);
}
private async ValueTask HandlePingReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
if (!evt.Channel.BotHasAllPermissions(Permissions.SendMessages)) return;
// Check if the "pinger" has permission to send messages in this channel
// (if not, PK shouldn't send messages on their behalf)
var guildUser = await evt.Guild.GetMemberAsync(evt.User.Id);
var requiredPerms = Permissions.AccessChannels | Permissions.SendMessages;
if ((guildUser.PermissionsIn(evt.Channel) & requiredPerms) != requiredPerms) return;
if (msg.System.PingsEnabled)
{
// If the system has pings enabled, go ahead
var embed = new DiscordEmbedBuilder().WithDescription($"[Jump to pinged message]({evt.Message.JumpLink})");
await evt.Channel.SendMessageAsync($"Psst, **{msg.Member.DisplayName ?? msg.Member.Name}** (<@{msg.Message.Sender}>), you have been pinged by <@{evt.User.Id}>.", embed: embed.Build());
}
else
{
// If not, tell them in DMs (if we can)
try
{
await guildUser.SendMessageAsync($"{Emojis.Error} {msg.Member.DisplayName ?? msg.Member.Name}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:");
await guildUser.SendMessageAsync($"`<@{msg.Message.Sender}>`");
}
catch (UnauthorizedException) { }
}
// Finally, remove the original reaction (if we can)
if (evt.Channel.BotHasAllPermissions(Permissions.ManageMessages))
await evt.Message.DeleteReactionAsync(evt.Emoji, evt.User);
}
}
}

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@ -82,6 +82,10 @@ namespace PluralKit.Bot
.As<ISentryEnricher<MessageBulkDeleteEventArgs>>()
.As<ISentryEnricher<MessageReactionAddEventArgs>>()
.SingleInstance();
// Proxy stuff
builder.RegisterType<Autoproxier>().AsSelf().SingleInstance();
builder.RegisterType<ProxyTagParser>().AsSelf().SingleInstance();
// Utils
builder.Register(c => new HttpClient

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@ -0,0 +1,93 @@
#nullable enable
using System;
using System.Linq;
using System.Threading.Tasks;
using NodaTime;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class Autoproxier
{
public static readonly string EscapeString = @"\";
public static readonly Duration AutoproxyExpiryTime = Duration.FromHours(6);
private IClock _clock;
private IDataStore _data;
public Autoproxier(IDataStore data, IClock clock)
{
_data = data;
_clock = clock;
}
public async ValueTask<ProxyMatch?> TryAutoproxy(AutoproxyContext ctx)
{
if (IsEscaped(ctx.Content))
return null;
var member = await FindAutoproxyMember(ctx);
if (member == null) return null;
return new ProxyMatch
{
Content = ctx.Content,
Member = member,
ProxyTags = ProxyTagsFor(member)
};
}
private async ValueTask<PKMember?> FindAutoproxyMember(AutoproxyContext ctx)
{
switch (ctx.Mode)
{
case AutoproxyMode.Off:
return null;
case AutoproxyMode.Front:
return await _data.GetFirstFronter(ctx.Account.System);
case AutoproxyMode.Latch:
// Latch mode: find last proxied message, use *that* member
var msg = await _data.GetLastMessageInGuild(ctx.SenderId, ctx.GuildId);
if (msg == null) return null; // No message found
// If the message is older than 6 hours, ignore it and force the sender to "refresh" a proxy
// This can be revised in the future, it's a preliminary value.
var timestamp = DiscordUtils.SnowflakeToInstant(msg.Message.Mid);
if (_clock.GetCurrentInstant() - timestamp > AutoproxyExpiryTime) return null;
return msg.Member;
case AutoproxyMode.Member:
// We already have the member list cached, so:
// O(n) lookup since n is small (max 1500 de jure) and we're more constrained by memory (for a dictionary) here
return ctx.Account.Members.FirstOrDefault(m => m.Id == ctx.AutoproxyMember);
default:
throw new ArgumentOutOfRangeException($"Unknown autoproxy mode {ctx.Mode}");
}
}
private ProxyTag? ProxyTagsFor(PKMember member)
{
if (member.ProxyTags.Count == 0) return null;
return member.ProxyTags.First();
}
private bool IsEscaped(string message) => message.TrimStart().StartsWith(EscapeString);
public struct AutoproxyContext
{
public CachedAccount Account;
public string Content;
public AutoproxyMode Mode;
public int? AutoproxyMember;
public ulong SenderId;
public ulong GuildId;
}
}
}

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@ -0,0 +1,25 @@
#nullable enable
using PluralKit.Core;
namespace PluralKit.Bot
{
public struct ProxyMatch
{
public PKMember Member;
public string? Content;
public ProxyTag? ProxyTags;
public string? ProxyContent
{
get
{
// Add the proxy tags into the proxied message if that option is enabled
// Also check if the member has any proxy tags - some cases autoproxy can return a member with no tags
if (Member.KeepProxy && Content != null && ProxyTags != null)
return $"{ProxyTags.Value.Prefix}{Content}{ProxyTags.Value.Suffix}";
return Content;
}
}
}
}

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@ -0,0 +1,145 @@
using System;
using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.Exceptions;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot
{
public class ProxyService {
public static readonly TimeSpan MessageDeletionDelay = TimeSpan.FromMilliseconds(1000);
private LogChannelService _logChannel;
private IDataStore _data;
private ILogger _logger;
private WebhookExecutorService _webhookExecutor;
private ProxyTagParser _parser;
private Autoproxier _autoproxier;
public ProxyService(LogChannelService logChannel, IDataStore data, ILogger logger, WebhookExecutorService webhookExecutor, ProxyTagParser parser, Autoproxier autoproxier)
{
_logChannel = logChannel;
_data = data;
_webhookExecutor = webhookExecutor;
_parser = parser;
_autoproxier = autoproxier;
_logger = logger.ForContext<ProxyService>();
}
public async Task<ProxyMatch?> TryGetMatch(DiscordMessage message, SystemGuildSettings systemGuildSettings, CachedAccount account, bool allowAutoproxy)
{
// First, try parsing by tags
if (_parser.TryParse(message.Content, account.Members, out var tagMatch))
{
// If the content is blank (and we don't have any attachments), someone just sent a message that happens
// to be equal to someone else's tags. This doesn't count! Proceed to autoproxy in that case.
var isEdgeCase = tagMatch.Content.Trim().Length == 0 && message.Attachments.Count == 0;
if (!isEdgeCase) return tagMatch;
}
// Then, if AP is enabled, try finding an autoproxy match
if (allowAutoproxy)
return await _autoproxier.TryAutoproxy(new Autoproxier.AutoproxyContext
{
Account = account,
AutoproxyMember = systemGuildSettings.AutoproxyMember,
Content = message.Content,
GuildId = message.Channel.GuildId,
Mode = systemGuildSettings.AutoproxyMode,
SenderId = message.Author.Id
});
// Didn't find anything :(
return null;
}
public async Task HandleMessageAsync(DiscordClient client, GuildConfig guild, CachedAccount account, DiscordMessage message, bool allowAutoproxy)
{
// Early checks
if (message.Channel.Guild == null) return;
if (guild.Blacklist.Contains(message.ChannelId)) return;
var systemSettingsForGuild = account.SettingsForGuild(message.Channel.GuildId);
if (!systemSettingsForGuild.ProxyEnabled) return;
if (!await EnsureBotPermissions(message.Channel)) return;
// Find a proxy match (either with tags or autoproxy), bail if we couldn't find any
if (!(await TryGetMatch(message, systemSettingsForGuild, account, allowAutoproxy) is { } match))
return;
// Can't proxy a message with no content and no attachment
if (match.Content.Trim().Length == 0 && message.Attachments.Count == 0)
return;
var memberSettingsForGuild = account.SettingsForMemberGuild(match.Member.Id, message.Channel.GuildId);
// Find and check proxied name
var proxyName = match.Member.ProxyName(account.System.Tag, memberSettingsForGuild.DisplayName);
if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName);
if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName);
// Find proxy avatar (server avatar -> member avatar -> system avatar)
var proxyAvatar = memberSettingsForGuild.AvatarUrl ?? match.Member.AvatarUrl ?? account.System.AvatarUrl;
// Execute the webhook!
var hookMessage = await _webhookExecutor.ExecuteWebhook(message.Channel, proxyName, proxyAvatar,
await SanitizeEveryoneMaybe(message, match.ProxyContent),
message.Attachments
);
// Store the message in the database, and log it in the log channel (if applicable)
await _data.AddMessage(message.Author.Id, hookMessage, message.Channel.GuildId, message.Channel.Id, message.Id, match.Member);
await _logChannel.LogMessage(client, account.System, match.Member, hookMessage, message.Id, message.Channel, message.Author, match.Content, guild);
// Wait a second or so before deleting the original message
await Task.Delay(MessageDeletionDelay);
try
{
await message.DeleteAsync();
}
catch (NotFoundException)
{
// If it's already deleted, we just log and swallow the exception
_logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", message.Id);
}
}
private static async Task<string> SanitizeEveryoneMaybe(DiscordMessage message,
string messageContents)
{
var permissions = await message.Channel.PermissionsIn(message.Author);
return (permissions & Permissions.MentionEveryone) == 0 ? messageContents.SanitizeEveryone() : messageContents;
}
private async Task<bool> EnsureBotPermissions(DiscordChannel channel)
{
var permissions = channel.BotPermissions();
// If we can't send messages at all, just bail immediately.
// 2020-04-22: Manage Messages does *not* override a lack of Send Messages.
if ((permissions & Permissions.SendMessages) == 0) return false;
if ((permissions & Permissions.ManageWebhooks) == 0)
{
// todo: PKError-ify these
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this.");
return false;
}
if ((permissions & Permissions.ManageMessages) == 0)
{
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this.");
return false;
}
return true;
}
}
}

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@ -0,0 +1,94 @@
#nullable enable
using System.Collections.Generic;
using System.Linq;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class ProxyTagParser
{
public bool TryParse(string input, IEnumerable<PKMember> members, out ProxyMatch result)
{
result = default;
// If the message starts with a @mention, and then proceeds to have proxy tags,
// extract the mention and place it inside the inner message
// eg. @Ske [text] => [@Ske text]
var leadingMention = ExtractLeadingMention(ref input);
// "Flatten" list of members to a list of tag-member pairs
// Then order them by "tag specificity"
// (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first)
var tags = members
.SelectMany(member => member.ProxyTags.Select(tag => (tag, member)))
.OrderByDescending(p => p.tag.ProxyString.Length);
// Iterate now-ordered list of tags and try matching each one
foreach (var (tag, member) in tags)
{
result.ProxyTags = tag;
result.Member = member;
// Skip blank tags (shouldn't ever happen in practice)
if (tag.Prefix == null && tag.Suffix == null) continue;
// Can we match with these tags?
if (TryMatchTags(input, tag, out result.Content))
{
// (see https://github.com/xSke/PluralKit/pull/181)
if (result.Content == "\U0000fe0f") return false;
// If we extracted a leading mention before, add that back now
if (leadingMention != null) result.Content = $"{leadingMention} {result.Content}";
// We're done!
return true;
}
// (if not, keep going)
}
// We couldn't match anything :(
return false;
}
private bool TryMatchTags(string input, ProxyTag tag, out string content)
{
// Normalize null tags to empty strings
var prefix = tag.Prefix ?? "";
var suffix = tag.Suffix ?? "";
// Check if our input starts/ends with the tags
var isMatch = input.Length >= prefix.Length + suffix.Length
&& input.StartsWith(prefix) && input.EndsWith(suffix);
// Special case: image-only proxies + proxy tags with spaces
// Trim everything, then see if we have a "contentless tag pair" (normally disallowed, but OK if we have an attachment)
if (!isMatch && input.Trim() == prefix.TrimEnd() + suffix.TrimStart())
{
content = "";
return true;
}
if (isMatch)
{
content = input.Substring(prefix.Length, input.Length - prefix.Length - suffix.Length);
return true;
}
content = "";
return false;
}
private string? ExtractLeadingMention(ref string input)
{
var mentionPos = 0;
if (!StringUtils.HasMentionPrefix(input, ref mentionPos, out _)) return null;
var leadingMention = input.Substring(0, mentionPos);
input = input.Substring(mentionPos);
return leadingMention;
}
}
}

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@ -1,375 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
using DSharpPlus.Exceptions;
using NodaTime;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot
{
class ProxyMatch {
public PKMember Member;
public PKSystem System;
public ProxyTag? ProxyTags;
public string InnerText;
}
public class ProxyService {
private DiscordShardedClient _client;
private LogChannelService _logChannel;
private IDataStore _data;
private EmbedService _embeds;
private ILogger _logger;
private WebhookExecutorService _webhookExecutor;
public ProxyService(DiscordShardedClient client, LogChannelService logChannel, IDataStore data, EmbedService embeds, ILogger logger, WebhookExecutorService webhookExecutor)
{
_client = client;
_logChannel = logChannel;
_data = data;
_embeds = embeds;
_webhookExecutor = webhookExecutor;
_logger = logger.ForContext<ProxyService>();
}
private ProxyMatch GetProxyTagMatch(string message, PKSystem system, IEnumerable<PKMember> potentialMembers)
{
// If the message starts with a @mention, and then proceeds to have proxy tags,
// extract the mention and place it inside the inner message
// eg. @Ske [text] => [@Ske text]
int matchStartPosition = 0;
string leadingMention = null;
if (StringUtils.HasMentionPrefix(message, ref matchStartPosition, out _))
{
leadingMention = message.Substring(0, matchStartPosition);
message = message.Substring(matchStartPosition);
}
// Flatten and sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!)
var ordered = potentialMembers.SelectMany(m => m.ProxyTags.Select(tag => (tag, m))).OrderByDescending(p => p.Item1.ProxyString.Length);
foreach (var (tag, match) in ordered)
{
if (tag.Prefix == null && tag.Suffix == null) continue;
var prefix = tag.Prefix ?? "";
var suffix = tag.Suffix ?? "";
var isMatch = message.Length >= prefix.Length + suffix.Length
&& message.StartsWith(prefix) && message.EndsWith(suffix);
// Special case for image-only proxies and proxy tags with spaces
if (!isMatch && message.Trim() == prefix.TrimEnd() + suffix.TrimStart())
{
isMatch = true;
message = prefix + suffix; // To get around substring errors
}
if (isMatch) {
var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length);
if (leadingMention != null) inner = $"{leadingMention} {inner}";
if (inner == "\U0000fe0f") return null;
return new ProxyMatch { Member = match, System = system, InnerText = inner, ProxyTags = tag};
}
}
return null;
}
public async Task HandleMessageAsync(DiscordClient client, GuildConfig guild, CachedAccount account, DiscordMessage message, bool doAutoProxy)
{
// Bail early if this isn't in a guild channel
if (message.Channel.Guild == null) return;
// Find a member with proxy tags matching the message
var match = GetProxyTagMatch(message.Content, account.System, account.Members);
// O(n) lookup since n is small (max ~100 in prod) and we're more constrained by memory (for a dictionary) here
var systemSettingsForGuild = account.SettingsForGuild(message.Channel.GuildId);
// If we didn't get a match by proxy tags, try to get one by autoproxy
// Also try if we *did* get a match, but there's no inner text. This happens if someone sends a message that
// is equal to someone else's tags, and messages like these should be autoproxied if possible
// All of this should only be done if this call allows autoproxy.
// When a normal message is sent, autoproxy is enabled, but if this method is called from a message *edit*
// event, then autoproxy is disabled. This is so AP doesn't "retrigger" when the original message was escaped.
if (doAutoProxy && (match == null || (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0)))
match = await GetAutoproxyMatch(account, systemSettingsForGuild, message, message.Channel);
// If we still haven't found any, just yeet
if (match == null) return;
// And make sure the channel's not blacklisted from proxying.
if (guild.Blacklist.Contains(message.ChannelId)) return;
// Make sure the system hasn't blacklisted the guild either
if (!systemSettingsForGuild.ProxyEnabled) return;
// We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups
// Afterwards we ensure the bot has the right permissions, otherwise bail early
if (!await EnsureBotPermissions(message.Channel)) return;
// Can't proxy a message with no content and no attachment
if (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0)
return;
var memberSettingsForGuild = account.SettingsForMemberGuild(match.Member.Id, message.Channel.GuildId);
// Get variables in order and all
var proxyName = match.Member.ProxyName(match.System.Tag, memberSettingsForGuild.DisplayName);
var avatarUrl = memberSettingsForGuild.AvatarUrl ?? match.Member.AvatarUrl ?? match.System.AvatarUrl;
// If the name's too long (or short), bail
if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName);
if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName);
// Add the proxy tags into the proxied message if that option is enabled
// Also check if the member has any proxy tags - some cases autoproxy can return a member with no tags
var messageContents = (match.Member.KeepProxy && match.ProxyTags.HasValue)
? $"{match.ProxyTags.Value.Prefix}{match.InnerText}{match.ProxyTags.Value.Suffix}"
: match.InnerText;
// Sanitize @everyone, but only if the original user wouldn't have permission to
messageContents = await SanitizeEveryoneMaybe(message, messageContents);
// Execute the webhook itself
var hookMessageId = await _webhookExecutor.ExecuteWebhook(message.Channel, proxyName, avatarUrl,
messageContents,
message.Attachments
);
// Store the message in the database, and log it in the log channel (if applicable)
await _data.AddMessage(message.Author.Id, hookMessageId, message.Channel.GuildId, message.Channel.Id, message.Id, match.Member);
await _logChannel.LogMessage(client, match.System, match.Member, hookMessageId, message.Id, message.Channel, message.Author, match.InnerText, guild);
// Wait a second or so before deleting the original message
await Task.Delay(1000);
try
{
await message.DeleteAsync();
}
catch (NotFoundException)
{
// If it's already deleted, we just log and swallow the exception
_logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", message.Id);
}
}
private async Task<ProxyMatch> GetAutoproxyMatch(CachedAccount account, SystemGuildSettings guildSettings, DiscordMessage message, DiscordChannel channel)
{
// For now we use a backslash as an "escape character", subject to change later
if ((message.Content ?? "").TrimStart().StartsWith("\\")) return null;
PKMember member = null;
// Figure out which member to proxy as
switch (guildSettings.AutoproxyMode)
{
case AutoproxyMode.Off:
// Autoproxy off, bail
return null;
case AutoproxyMode.Front:
// Front mode: just use the current first fronter
member = await _data.GetFirstFronter(account.System);
break;
case AutoproxyMode.Latch:
// Latch mode: find last proxied message, use *that* member
var msg = await _data.GetLastMessageInGuild(message.Author.Id, channel.GuildId);
if (msg == null) return null; // No message found
// If the message is older than 6 hours, ignore it and force the sender to "refresh" a proxy
// This can be revised in the future, it's a preliminary value.
var timestamp = DiscordUtils.SnowflakeToInstant(msg.Message.Mid);
var timeSince = SystemClock.Instance.GetCurrentInstant() - timestamp;
if (timeSince > Duration.FromHours(6)) return null;
member = msg.Member;
break;
case AutoproxyMode.Member:
// Member mode: just use that member
// O(n) lookup since n is small (max 1000 de jure) and we're more constrained by memory (for a dictionary) here
member = account.Members.FirstOrDefault(m => m.Id == guildSettings.AutoproxyMember);
break;
}
// If we haven't found the member (eg. front mode w/ no fronter), bail again
if (member == null) return null;
return new ProxyMatch
{
System = account.System,
Member = member,
// Autoproxying members with no proxy tags is possible, return the correct result
ProxyTags = member.ProxyTags.Count > 0 ? member.ProxyTags.First() : (ProxyTag?) null,
InnerText = message.Content
};
}
private static async Task<string> SanitizeEveryoneMaybe(DiscordMessage message,
string messageContents)
{
var permissions = await message.Channel.PermissionsIn(message.Author);
return (permissions & Permissions.MentionEveryone) == 0 ? messageContents.SanitizeEveryone() : messageContents;
}
private async Task<bool> EnsureBotPermissions(DiscordChannel channel)
{
var permissions = channel.BotPermissions();
// If we can't send messages at all, just bail immediately.
// 2020-04-22: Manage Messages does *not* override a lack of Send Messages.
if ((permissions & Permissions.SendMessages) == 0) return false;
if ((permissions & Permissions.ManageWebhooks) == 0)
{
// todo: PKError-ify these
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this.");
return false;
}
if ((permissions & Permissions.ManageMessages) == 0)
{
await channel.SendMessageAsync(
$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this.");
return false;
}
return true;
}
public Task HandleReactionAddedAsync(MessageReactionAddEventArgs args)
{
// Dispatch on emoji
switch (args.Emoji.Name)
{
case "\u274C": // Red X
return HandleMessageDeletionByReaction(args);
case "\u2753": // Red question mark
case "\u2754": // White question mark
return HandleMessageQueryByReaction(args);
case "\U0001F514": // Bell
case "\U0001F6CE": // Bellhop bell
case "\U0001F3D3": // Ping pong paddle (lol)
case "\u23F0": // Alarm clock
case "\u2757": // Exclamation mark
return HandleMessagePingByReaction(args);
default:
return Task.CompletedTask;
}
}
private async Task HandleMessagePingByReaction(MessageReactionAddEventArgs args)
{
// Bail in DMs or if we don't have send permission
if (args.Channel.Type != ChannelType.Text) return;
if (!args.Channel.BotHasAllPermissions(Permissions.SendMessages)) return;
// Find the message in the DB
var msg = await _data.GetMessage(args.Message.Id);
if (msg == null) return;
// Check if the pinger has permission to ping in this channel
var guildUser = await args.Guild.GetMemberAsync(args.User.Id);
var permissions = guildUser.PermissionsIn(args.Channel);
// If they don't have Send Messages permission, bail (since PK shouldn't send anything on their behalf)
var requiredPerms = Permissions.AccessChannels | Permissions.SendMessages;
if ((permissions & requiredPerms) != requiredPerms) return;
if (!msg.System.PingsEnabled) {
// If the target system has disabled pings, tell the pinger and bail
var member = await args.Guild.GetMemberAsync(args.User.Id);
try
{
await member.SendMessageAsync($"{Emojis.Error} {msg.Member.DisplayName ?? msg.Member.Name}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:");
await member.SendMessageAsync($"`<@{msg.Message.Sender}>`");
}
catch (UnauthorizedException) { }
}
else
{
var embed = new DiscordEmbedBuilder().WithDescription($"[Jump to pinged message]({args.Message.JumpLink})");
await args.Channel.SendMessageAsync($"Psst, **{msg.Member.DisplayName ?? msg.Member.Name}** (<@{msg.Message.Sender}>), you have been pinged by <@{args.User.Id}>.", embed: embed.Build());
}
// Finally remove the original reaction (if we can)
if (args.Channel.BotHasAllPermissions(Permissions.ManageMessages))
await args.Message.DeleteReactionAsync(args.Emoji, args.User);
}
private async Task HandleMessageQueryByReaction(MessageReactionAddEventArgs args)
{
// Bail if not in guild
if (args.Guild == null) return;
// Find the message in the DB
var msg = await _data.GetMessage(args.Message.Id);
if (msg == null) return;
// Get guild member so we can DM
var member = await args.Guild.GetMemberAsync(args.User.Id);
// DM them the message card
try
{
await member.SendMessageAsync(embed: await _embeds.CreateMemberEmbed(msg.System, msg.Member, args.Guild, LookupContext.ByNonOwner));
await member.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(args.Client, msg));
}
catch (UnauthorizedException)
{
// Ignore exception if it means we don't have DM permission to this user
// not much else we can do here :/
}
// And finally remove the original reaction (if we can)
await args.Message.DeleteReactionAsync(args.Emoji, args.User);
}
public async Task HandleMessageDeletionByReaction(MessageReactionAddEventArgs args)
{
// Bail if we don't have permission to delete
if (!args.Channel.BotHasAllPermissions(Permissions.ManageMessages)) return;
// Find the message in the database
var storedMessage = await _data.GetMessage(args.Message.Id);
if (storedMessage == null) return; // (if we can't, that's ok, no worries)
// Make sure it's the actual sender of that message deleting the message
if (storedMessage.Message.Sender != args.User.Id) return;
try
{
await args.Message.DeleteAsync();
} catch (NullReferenceException) {
// Message was deleted before we got to it... cool, no problem, lmao
}
// Finally, delete it from our database.
await _data.DeleteMessage(args.Message.Id);
}
public async Task HandleMessageDeletedAsync(MessageDeleteEventArgs args)
{
// Don't delete messages from the store if they aren't webhooks
// Non-webhook messages will never be stored anyway.
// If we're not sure (eg. message outside of cache), delete just to be sure.
if (!args.Message.WebhookMessage) return;
await _data.DeleteMessage(args.Message.Id);
}
public async Task HandleMessageBulkDeleteAsync(MessageBulkDeleteEventArgs args)
{
_logger.Information("Bulk deleting {Count} messages in channel {Channel}", args.Messages.Count, args.Channel.Id);
await _data.DeleteMessagesBulk(args.Messages.Select(m => m.Id).ToList());
}
}
}

View File

@ -281,7 +281,7 @@ namespace PluralKit.Core {
/// Deletes messages from the data store in bulk.
/// </summary>
/// <param name="postedMessageIds">The IDs of the webhook messages to delete.</param>
Task DeleteMessagesBulk(IEnumerable<ulong> postedMessageIds);
Task DeleteMessagesBulk(IReadOnlyCollection<ulong> postedMessageIds);
/// <summary>
/// Gets the most recent message sent by a given account in a given guild.

View File

@ -296,7 +296,7 @@ namespace PluralKit.Core {
_logger.Information("Deleted message {Message}", id);
}
public async Task DeleteMessagesBulk(IEnumerable<ulong> ids)
public async Task DeleteMessagesBulk(IReadOnlyCollection<ulong> ids)
{
using (var conn = await _conn.Obtain())
{

View File

@ -187,6 +187,7 @@ namespace PluralKit.Core
public ulong[] Accounts;
public SystemGuildSettings SettingsForGuild(ulong guild) =>
// O(n) lookup since n is small (max ~100 in prod) and we're more constrained by memory (for a dictionary) here
SystemGuild.FirstOrDefault(s => s.Guild == guild) ?? new SystemGuildSettings();
public MemberGuildSettings SettingsForMemberGuild(int memberId, ulong guild) =>