Add server-specific display names
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@@ -99,6 +99,10 @@ namespace PluralKit.Bot
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// Make sure the system hasn't blacklisted the guild either
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var systemGuildCfg = await _data.GetSystemGuildSettings(match.System, channel.GuildId);
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if (!systemGuildCfg.ProxyEnabled) return;
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// Also, check if the member has a guild nickname
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// TODO: roll this into the cached results as well as system/guild settings, maybe? Add a separate cache or something.
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var memberGuildCfg = await _data.GetMemberGuildSettings(match.Member, channel.GuildId);
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// We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups
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// Afterwards we ensure the bot has the right permissions, otherwise bail early
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@@ -109,7 +113,7 @@ namespace PluralKit.Bot
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return;
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// Get variables in order and all
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var proxyName = match.Member.ProxyName(match.System.Tag);
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var proxyName = match.Member.ProxyName(match.System.Tag, memberGuildCfg.DisplayName);
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var avatarUrl = match.Member.AvatarUrl ?? match.System.AvatarUrl;
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// If the name's too long (or short), bail
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