Refactor Unnecessary Enum Checks

This commit is contained in:
Fennel 2020-04-24 17:21:46 -04:00 committed by Astrid
parent ebaded4bbd
commit 4e988867fe

View File

@ -27,7 +27,6 @@ namespace PluralKit.Bot
if (ctx.HasNext()) if (ctx.HasNext())
channel = ctx.MatchChannel() ?? throw new PKSyntaxError("You must pass a #channel to set."); channel = ctx.MatchChannel() ?? throw new PKSyntaxError("You must pass a #channel to set.");
if (channel != null && channel.GuildId != ctx.Guild.Id) throw new PKError("That channel is not in this server!"); if (channel != null && channel.GuildId != ctx.Guild.Id) throw new PKError("That channel is not in this server!");
if (channel.Type != ChannelType.Text) throw new PKError("The logging channel must be a text channel."); //TODO: test this
var cfg = await _data.GetOrCreateGuildConfig(ctx.Guild.Id); var cfg = await _data.GetOrCreateGuildConfig(ctx.Guild.Id);
cfg.LogChannel = channel?.Id; cfg.LogChannel = channel?.Id;
@ -49,9 +48,7 @@ namespace PluralKit.Bot
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext()) else while (ctx.HasNext())
{ {
var channel = ctx.MatchChannel(); //TODO: test this var channel = ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument().SanitizeMentions()}\" not found.");
if (channel.Type != ChannelType.Text)
throw new PKSyntaxError($"Channel \"{ctx.PopArgument().SanitizeMentions()}\" not found.");
if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server."); if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server.");
affectedChannels.Add(channel); affectedChannels.Add(channel);
} }
@ -76,9 +73,7 @@ namespace PluralKit.Bot
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext()) else while (ctx.HasNext())
{ {
var channel = ctx.MatchChannel(); //TODO: test this var channel = ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument().SanitizeMentions()}\" not found.");
if (channel.Type != ChannelType.Text)
throw new PKSyntaxError($"Channel \"{ctx.PopArgument().SanitizeMentions()}\" not found.");
if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server."); if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server.");
affectedChannels.Add(channel); affectedChannels.Add(channel);
} }