refactor: only pass shard ID to event handlers instead of full shard object

This commit is contained in:
spiral
2022-01-14 18:39:03 -05:00
parent bf80dd0988
commit 50a24f03a7
13 changed files with 74 additions and 70 deletions

View File

@@ -41,7 +41,7 @@ public class MessageEdited: IEventHandler<MessageUpdateEvent>
_logger = logger.ForContext<MessageEdited>();
}
public async Task Handle(Shard shard, MessageUpdateEvent evt)
public async Task Handle(int shardId, MessageUpdateEvent evt)
{
if (evt.Author.Value?.Id == await _cache.GetOwnUser()) return;
@@ -69,7 +69,7 @@ public class MessageEdited: IEventHandler<MessageUpdateEvent>
try
{
await _proxy.HandleIncomingMessage(shard, equivalentEvt, ctx, allowAutoproxy: false, guild: guild,
await _proxy.HandleIncomingMessage(equivalentEvt, ctx, allowAutoproxy: false, guild: guild,
channel: channel, botPermissions: botPermissions);
}
// Catch any failed proxy checks so they get ignored in the global error handler