allow pk;system proxy to take a server ID
So people can disable proxying in a server without outing themselves :)
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@@ -18,7 +18,7 @@ namespace PluralKit.Bot
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public static Command SystemAvatar = new Command("system icon", "system icon [url|@mention]", "Changes your system's icon");
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public static Command SystemDelete = new Command("system delete", "system delete", "Deletes your system");
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public static Command SystemTimezone = new Command("system timezone", "system timezone [timezone]", "Changes your system's time zone");
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public static Command SystemProxy = new Command("system proxy", "system proxy [on|off]", "Enables or disables message proxying in a specific server");
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public static Command SystemProxy = new Command("system proxy", "system proxy [server id] [on|off]", "Enables or disables message proxying in a specific server");
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public static Command SystemList = new Command("system list", "system [system] list [full]", "Lists a system's members");
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public static Command SystemFind = new Command("system find", "system [system] find [full] <search term>", "Searches a system's members given a search term");
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public static Command SystemFronter = new Command("system fronter", "system [system] fronter", "Shows a system's fronter(s)");
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@@ -4,6 +4,7 @@ using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using Myriad.Builders;
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using Myriad.Types;
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using NodaTime;
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using NodaTime.Text;
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@@ -232,8 +233,18 @@ namespace PluralKit.Bot
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public async Task SystemProxy(Context ctx)
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{
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ctx.CheckSystem().CheckGuildContext();
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var gs = await _db.Execute(c => _repo.GetSystemGuild(c, ctx.Guild.Id, ctx.System.Id));
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ctx.CheckSystem();
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var guild = ctx.MatchGuild() ?? ctx.Guild ??
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throw new PKError("You must run this command in a server or pass a server ID.");
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var gs = await _db.Execute(c => _repo.GetSystemGuild(c, guild.Id, ctx.System.Id));
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string serverText;
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if (guild.Id == ctx.Guild?.Id)
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serverText = $"this server ({guild.Name.EscapeMarkdown()})";
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else
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serverText = $"the server {guild.Name.EscapeMarkdown()}";
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bool newValue;
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if (ctx.Match("on", "enabled", "true", "yes")) newValue = true;
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@@ -242,19 +253,19 @@ namespace PluralKit.Bot
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else
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{
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if (gs.ProxyEnabled)
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await ctx.Reply("Proxying in this server is currently **enabled** for your system. To disable it, type `pk;system proxy off`.");
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await ctx.Reply($"Proxying in {serverText} is currently **enabled** for your system. To disable it, type `pk;system proxy off`.");
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else
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await ctx.Reply("Proxying in this server is currently **disabled** for your system. To enable it, type `pk;system proxy on`.");
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await ctx.Reply($"Proxying in {serverText} is currently **disabled** for your system. To enable it, type `pk;system proxy on`.");
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return;
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}
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var patch = new SystemGuildPatch {ProxyEnabled = newValue};
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await _db.Execute(conn => _repo.UpsertSystemGuild(conn, ctx.System.Id, ctx.Guild.Id, patch));
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await _db.Execute(conn => _repo.UpsertSystemGuild(conn, ctx.System.Id, guild.Id, patch));
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if (newValue)
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await ctx.Reply($"Message proxying in this server ({ctx.Guild.Name.EscapeMarkdown()}) is now **enabled** for your system.");
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await ctx.Reply($"Message proxying in {serverText} is now **enabled** for your system.");
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else
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await ctx.Reply($"Message proxying in this server ({ctx.Guild.Name.EscapeMarkdown()}) is now **disabled** for your system.");
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await ctx.Reply($"Message proxying in {serverText} is now **disabled** for your system.");
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}
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public async Task SystemTimezone(Context ctx)
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