Feature/granular member privacy (#174)
* Some reasons this needs to exist for it to run on my machine? I don't think it would hurt to have it in other machines so * Add options to member model * Add Privacy to member embed * Added member privacy display list * Update database settings * apparetnly this is nolonger needed? * Fix sql call * Fix more sql errors * Added in settings control * Add all subject to system privacy * Basic API Privacy * Name privacy in logs * update todo * remove CheckReadMemberPermission * Added name privacy to log embed * update todo * Update todo * Update api to handle privacy * update todo * Update systemlist full to respect privacy (as well as system list) * include colour as option for member privacy subject * move todo file (why was it there?) * Update TODO.md * Update TODO.md * Update TODO.md * Deleted to create pr * Update command usage and add to the command tree * Make api respect created privacy * Add editing privacy through the api * Fix pronoun privacy field in api * Fix info leak of display name in api * deprecate privacy field in api * Deprecate privacy diffrently * Update API * Update documentation * Update documentation * Remove comment in yml * Update userguide * Update migration (fix typo in 5.sql too) * Sanatize names * some full stops * Fix after merge * update migration * update schema version * update edit command * update privacy filter * fix a dumb mistake * clarify on what name privacy does * make it easier on someone else * Update docs * Comment out unused code * Add aliases for `member privacy all public` and `member privacy all private`
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@@ -59,7 +59,7 @@ namespace PluralKit.Bot
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//Maybe move this somewhere else in the file structure since it doesn't need to get created at every command
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// TODO: don't buffer these, find something else to do ig
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var members = await _data.GetSystemMembers(ctx.System).Where(m => m.MemberPrivacy == PrivacyLevel.Public).ToListAsync();
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var members = await _data.GetSystemMembers(ctx.System).Where(m => m.MemberVisibility == PrivacyLevel.Public).ToListAsync();
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if (members == null || !members.Any())
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throw Errors.NoMembersError;
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var randInt = randGen.Next(members.Count);
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