Too many refactors in one:
- Allowed adding ephemeral(ish) views and functions - Moved message_count to a concrete database field - Moved most proxy logic to a stored procedure - Moved database files around and refactored schema manager
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@@ -41,12 +41,6 @@ namespace PluralKit.Core {
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public Instant TimespanEnd;
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}
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public struct MemberMessageCount
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{
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public int Member;
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public int MessageCount;
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}
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public struct FrontBreakdown
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{
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public Dictionary<PKMember, Duration> MemberSwitchDurations;
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@@ -208,18 +202,7 @@ namespace PluralKit.Core {
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/// </summary>
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/// <returns>An enumerable of <see cref="PKMember"/> structs representing each member in the system, in no particular order.</returns>
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IAsyncEnumerable<PKMember> GetSystemMembers(PKSystem system, bool orderByName = false);
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/// <summary>
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/// Gets the amount of messages proxied by a given member.
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/// </summary>
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/// <returns>The message count of the given member.</returns>
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Task<ulong> GetMemberMessageCount(PKMember member);
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/// <summary>
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/// Collects a breakdown of each member in a system's message count.
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/// </summary>
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/// <returns>An enumerable of members along with their message counts.</returns>
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Task<IEnumerable<MemberMessageCount>> GetMemberMessageCountBulk(PKSystem system);
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/// <summary>
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/// Creates a member, auto-generating its corresponding IDs.
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/// </summary>
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@@ -267,9 +250,9 @@ namespace PluralKit.Core {
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/// <param name="channelId">The ID of the channel the message was posted to.</param>
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/// <param name="postedMessageId">The ID of the message posted by the webhook.</param>
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/// <param name="triggerMessageId">The ID of the original trigger message containing the proxy tags.</param>
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/// <param name="proxiedMember">The member (and by extension system) that was proxied.</param>
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/// <param name="proxiedMemberId">The member (and by extension system) that was proxied.</param>
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/// <returns></returns>
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Task AddMessage(ulong senderAccount, ulong guildId, ulong channelId, ulong postedMessageId, ulong triggerMessageId, PKMember proxiedMember);
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Task AddMessage(ulong senderAccount, ulong guildId, ulong channelId, ulong postedMessageId, ulong triggerMessageId, int proxiedMemberId);
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/// <summary>
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/// Deletes a message from the data store.
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