feat: block running commands / proxying when system is being deleted
Large systems take way too long to delete, which causes any insert for that system to block a connection, which exhausts the connection pool
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@@ -10,6 +10,11 @@ namespace PluralKit.Core;
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public class MessageContext
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{
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public SystemId? SystemId { get; }
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/// <summary>
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/// Whether a system is being deleted (no actions should be taken, or commands ran)
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/// </summary>
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public bool IsDeleting { get; }
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public ulong? LogChannel { get; }
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public bool InBlacklist { get; }
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public bool InLogBlacklist { get; }
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@@ -1,6 +1,7 @@
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create function message_context(account_id bigint, guild_id bigint, channel_id bigint)
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returns table (
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system_id int,
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is_deleting bool,
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log_channel bigint,
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in_blacklist bool,
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in_log_blacklist bool,
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@@ -27,6 +28,7 @@ as $$
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guild as (select * from servers where id = guild_id)
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select
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system.id as system_id,
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system.is_deleting,
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guild.log_channel,
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(channel_id = any(guild.blacklist)) as in_blacklist,
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(channel_id = any(guild.log_blacklist)) as in_log_blacklist,
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