Properly handle duplicate message insertions to the database
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@ -298,7 +298,8 @@ namespace PluralKit.Core {
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}
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}
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public async Task AddMessage(ulong senderId, ulong messageId, ulong guildId, ulong channelId, ulong originalMessage, PKMember member) {
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public async Task AddMessage(ulong senderId, ulong messageId, ulong guildId, ulong channelId, ulong originalMessage, PKMember member) {
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using (var conn = await _conn.Obtain())
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using (var conn = await _conn.Obtain())
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await conn.ExecuteAsync("insert into messages(mid, guild, channel, member, sender, original_mid) values(@MessageId, @GuildId, @ChannelId, @MemberId, @SenderId, @OriginalMid)", new {
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// "on conflict do nothing" in the (pretty rare) case of duplicate events coming in from Discord, which would lead to a DB error before
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await conn.ExecuteAsync("insert into messages(mid, guild, channel, member, sender, original_mid) values(@MessageId, @GuildId, @ChannelId, @MemberId, @SenderId, @OriginalMid) on conflict do nothing", new {
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MessageId = messageId,
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MessageId = messageId,
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GuildId = guildId,
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GuildId = guildId,
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ChannelId = channelId,
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ChannelId = channelId,
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