refactor project structure
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151
PluralKit.Bot/Services/ProxyService.cs
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151
PluralKit.Bot/Services/ProxyService.cs
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using Dapper;
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using Discord;
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using Discord.Rest;
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using Discord.Webhook;
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using Discord.WebSocket;
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namespace PluralKit.Bot
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{
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class ProxyDatabaseResult
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{
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public PKSystem System;
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public PKMember Member;
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}
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class ProxyMatch {
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public PKMember Member;
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public PKSystem System;
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public string InnerText;
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public string ProxyName => Member.Name + (System.Tag.Length > 0 ? " " + System.Tag : "");
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}
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class ProxyService {
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private IDiscordClient _client;
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private IDbConnection _connection;
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private LogChannelService _logger;
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private MessageStore _messageStorage;
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private ConcurrentDictionary<ulong, Lazy<Task<IWebhook>>> _webhooks;
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public ProxyService(IDiscordClient client, IDbConnection connection, LogChannelService logger, MessageStore messageStorage)
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{
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this._client = client;
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this._connection = connection;
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this._logger = logger;
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this._messageStorage = messageStorage;
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_webhooks = new ConcurrentDictionary<ulong, Lazy<Task<IWebhook>>>();
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}
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private ProxyMatch GetProxyTagMatch(string message, IEnumerable<ProxyDatabaseResult> potentials) {
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// TODO: add detection of leading @mention
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// Sort by specificity (prefix+suffix first, prefix/suffix second)
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var ordered = potentials.OrderByDescending((p) => (p.Member.Prefix != null ? 0 : 1) + (p.Member.Suffix != null ? 0 : 1));
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foreach (var potential in ordered) {
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var prefix = potential.Member.Prefix ?? "";
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var suffix = potential.Member.Suffix ?? "";
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if (message.StartsWith(prefix) && message.EndsWith(suffix)) {
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var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length);
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return new ProxyMatch { Member = potential.Member, System = potential.System, InnerText = inner };
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}
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}
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return null;
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}
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public async Task HandleMessageAsync(IMessage message) {
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var results = await _connection.QueryAsync<PKMember, PKSystem, ProxyDatabaseResult>("select members.*, systems.* from members, systems, accounts where members.system = systems.id and accounts.system = systems.id and accounts.uid = @Uid", (member, system) => new ProxyDatabaseResult { Member = member, System = system }, new { Uid = message.Author.Id });
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// Find a member with proxy tags matching the message
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var match = GetProxyTagMatch(message.Content, results);
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if (match == null) return;
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// Fetch a webhook for this channel, and send the proxied message
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var webhook = await GetWebhookByChannelCaching(message.Channel as ITextChannel);
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var hookMessage = await ExecuteWebhook(webhook, match.InnerText, match.ProxyName, match.Member.AvatarUrl, message.Attachments.FirstOrDefault());
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// Store the message in the database, and log it in the log channel (if applicable)
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await _messageStorage.Store(message.Author.Id, hookMessage.Id, hookMessage.Channel.Id, match.Member);
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await _logger.LogMessage(match.System, match.Member, hookMessage, message.Author);
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// Wait a second or so before deleting the original message
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await Task.Delay(1000);
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await message.DeleteAsync();
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}
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private async Task<IMessage> ExecuteWebhook(IWebhook webhook, string text, string username, string avatarUrl, IAttachment attachment) {
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var client = new DiscordWebhookClient(webhook);
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ulong messageId;
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if (attachment != null) {
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using (var stream = await WebRequest.CreateHttp(attachment.Url).GetRequestStreamAsync()) {
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messageId = await client.SendFileAsync(stream, filename: attachment.Filename, text: text, username: username, avatarUrl: avatarUrl);
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}
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} else {
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messageId = await client.SendMessageAsync(text, username: username, avatarUrl: avatarUrl);
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}
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return await webhook.Channel.GetMessageAsync(messageId);
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}
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private async Task<IWebhook> GetWebhookByChannelCaching(ITextChannel channel) {
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// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
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// TODO: make sure this is sharding-safe. Intuition says yes, since one channel is guaranteed to only be handled by one shard, but best to make sure
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var webhookFactory = _webhooks.GetOrAdd(channel.Id, new Lazy<Task<IWebhook>>(() => FindWebhookByChannel(channel)));
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return await webhookFactory.Value;
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}
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private async Task<IWebhook> FindWebhookByChannel(ITextChannel channel) {
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IWebhook webhook;
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webhook = (await channel.GetWebhooksAsync()).FirstOrDefault(IsWebhookMine);
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if (webhook != null) return webhook;
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webhook = await channel.CreateWebhookAsync("PluralKit Proxy Webhook");
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return webhook;
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}
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private bool IsWebhookMine(IWebhook arg)
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{
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return arg.Creator.Id == this._client.CurrentUser.Id && arg.Name == "PluralKit Proxy Webhook";
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}
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public async Task HandleReactionAddedAsync(Cacheable<IUserMessage, ulong> message, ISocketMessageChannel channel, SocketReaction reaction)
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{
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// Make sure it's the right emoji (red X)
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if (reaction.Emote.Name != "\u274C") return;
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// Find the message in the database
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var storedMessage = await _messageStorage.Get(message.Id);
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if (storedMessage == null) return; // (if we can't, that's ok, no worries)
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// Make sure it's the actual sender of that message deleting the message
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if (storedMessage.SenderId != reaction.UserId) return;
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try {
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// Then, fetch the Discord message and delete that
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// TODO: this could be faster if we didn't bother fetching it and just deleted it directly
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// somehow through REST?
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await (await message.GetOrDownloadAsync()).DeleteAsync();
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} catch (NullReferenceException) {
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// Message was deleted before we got to it... cool, no problem, lmao
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}
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// Finally, delete it from our database.
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await _messageStorage.Delete(message.Id);
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}
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public async Task HandleMessageDeletedAsync(Cacheable<IMessage, ulong> message, ISocketMessageChannel channel)
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{
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await _messageStorage.Delete(message.Id);
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}
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}
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}
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