refactor project structure
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32
PluralKit.Core/Utils.cs
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32
PluralKit.Core/Utils.cs
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using System;
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namespace PluralKit
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{
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public static class Utils
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{
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public static string GenerateHid()
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{
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var rnd = new Random();
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var charset = "abcdefghijklmnopqrstuvwxyz";
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string hid = "";
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for (int i = 0; i < 5; i++)
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{
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hid += charset[rnd.Next(charset.Length)];
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}
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return hid;
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}
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public static string Truncate(this string str, int maxLength, string ellipsis = "...") {
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if (str.Length < maxLength) return str;
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return str.Substring(0, maxLength - ellipsis.Length) + ellipsis;
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}
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}
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public static class Emojis {
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public static readonly string Warn = "\u26A0";
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public static readonly string Success = "\u2705";
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public static readonly string Error = "\u274C";
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public static readonly string Note = "\u2757";
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}
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}
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