refactor: don't DI IDatabase and ModelRepository into bot command classes
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@@ -7,15 +7,6 @@ namespace PluralKit.Bot;
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public class Switch
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{
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private readonly IDatabase _db;
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private readonly ModelRepository _repo;
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public Switch(IDatabase db, ModelRepository repo)
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{
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_db = db;
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_repo = repo;
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}
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public async Task SwitchDo(Context ctx)
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{
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ctx.CheckSystem();
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@@ -42,18 +33,18 @@ public class Switch
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$"Switch contains too many members ({members.Count} > {Limits.MaxSwitchMemberCount} members).");
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// Find the last switch and its members if applicable
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await using var conn = await _db.Obtain();
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var lastSwitch = await _repo.GetLatestSwitch(ctx.System.Id);
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await using var conn = await ctx.Database.Obtain();
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var lastSwitch = await ctx.Repository.GetLatestSwitch(ctx.System.Id);
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if (lastSwitch != null)
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{
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var lastSwitchMembers = _repo.GetSwitchMembers(conn, lastSwitch.Id);
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var lastSwitchMembers = ctx.Repository.GetSwitchMembers(conn, lastSwitch.Id);
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// Make sure the requested switch isn't identical to the last one
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if (await lastSwitchMembers.Select(m => m.Id)
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.SequenceEqualAsync(members.Select(m => m.Id).ToAsyncEnumerable()))
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throw Errors.SameSwitch(members, ctx.LookupContextFor(ctx.System.Id));
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}
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await _repo.AddSwitch(conn, ctx.System.Id, members.Select(m => m.Id).ToList());
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await ctx.Repository.AddSwitch(conn, ctx.System.Id, members.Select(m => m.Id).ToList());
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if (members.Count == 0)
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await ctx.Reply($"{Emojis.Success} Switch-out registered.");
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@@ -78,7 +69,7 @@ public class Switch
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if (time.ToInstant() > SystemClock.Instance.GetCurrentInstant()) throw Errors.SwitchTimeInFuture;
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// Fetch the last two switches for the system to do bounds checking on
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var lastTwoSwitches = await _repo.GetSwitches(ctx.System.Id).Take(2).ToListAsync();
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var lastTwoSwitches = await ctx.Repository.GetSwitches(ctx.System.Id).Take(2).ToListAsync();
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// If we don't have a switch to move, don't bother
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if (lastTwoSwitches.Count == 0) throw Errors.NoRegisteredSwitches;
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@@ -90,7 +81,7 @@ public class Switch
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// Now we can actually do the move, yay!
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// But, we do a prompt to confirm.
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var lastSwitchMembers = _db.Execute(conn => _repo.GetSwitchMembers(conn, lastTwoSwitches[0].Id));
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var lastSwitchMembers = ctx.Database.Execute(conn => ctx.Repository.GetSwitchMembers(conn, lastTwoSwitches[0].Id));
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var lastSwitchMemberStr =
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string.Join(", ", await lastSwitchMembers.Select(m => m.NameFor(ctx)).ToListAsync());
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var lastSwitchTime = lastTwoSwitches[0].Timestamp.ToUnixTimeSeconds(); // .FormatZoned(ctx.System)
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@@ -105,7 +96,7 @@ public class Switch
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if (!await ctx.PromptYesNo(msg, "Move Switch")) throw Errors.SwitchMoveCancelled;
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// aaaand *now* we do the move
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await _repo.MoveSwitch(lastTwoSwitches[0].Id, time.ToInstant());
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await ctx.Repository.MoveSwitch(lastTwoSwitches[0].Id, time.ToInstant());
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await ctx.Reply($"{Emojis.Success} Switch moved to <t:{newSwitchTime}> ({newSwitchDeltaStr} ago).");
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}
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@@ -130,11 +121,11 @@ public class Switch
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if (members.Select(m => m.Id).Distinct().Count() != members.Count) throw Errors.DuplicateSwitchMembers;
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// Find the switch to edit
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await using var conn = await _db.Obtain();
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var lastSwitch = await _repo.GetLatestSwitch(ctx.System.Id);
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await using var conn = await ctx.Database.Obtain();
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var lastSwitch = await ctx.Repository.GetLatestSwitch(ctx.System.Id);
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// Make sure there's at least one switch
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if (lastSwitch == null) throw Errors.NoRegisteredSwitches;
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var lastSwitchMembers = _repo.GetSwitchMembers(conn, lastSwitch.Id);
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var lastSwitchMembers = ctx.Repository.GetSwitchMembers(conn, lastSwitch.Id);
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// Make sure switch isn't being edited to have the members it already does
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if (await lastSwitchMembers.Select(m => m.Id)
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.SequenceEqualAsync(members.Select(m => m.Id).ToAsyncEnumerable()))
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@@ -154,7 +145,7 @@ public class Switch
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if (!await ctx.PromptYesNo(msg, "Edit")) throw Errors.SwitchEditCancelled;
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// Actually edit the switch
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await _repo.EditSwitch(conn, lastSwitch.Id, members.Select(m => m.Id).ToList());
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await ctx.Repository.EditSwitch(conn, lastSwitch.Id, members.Select(m => m.Id).ToList());
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// Tell the user the edit suceeded
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if (members.Count == 0)
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@@ -174,16 +165,16 @@ public class Switch
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$"{Emojis.Warn} This will delete *all registered switches* in your system. Are you sure you want to proceed?";
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if (!await ctx.PromptYesNo(purgeMsg, "Clear Switches"))
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throw Errors.GenericCancelled();
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await _repo.DeleteAllSwitches(ctx.System.Id);
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await ctx.Repository.DeleteAllSwitches(ctx.System.Id);
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await ctx.Reply($"{Emojis.Success} Cleared system switches!");
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return;
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}
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// Fetch the last two switches for the system to do bounds checking on
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var lastTwoSwitches = await _repo.GetSwitches(ctx.System.Id).Take(2).ToListAsync();
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var lastTwoSwitches = await ctx.Repository.GetSwitches(ctx.System.Id).Take(2).ToListAsync();
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if (lastTwoSwitches.Count == 0) throw Errors.NoRegisteredSwitches;
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var lastSwitchMembers = _db.Execute(conn => _repo.GetSwitchMembers(conn, lastTwoSwitches[0].Id));
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var lastSwitchMembers = ctx.Database.Execute(conn => ctx.Repository.GetSwitchMembers(conn, lastTwoSwitches[0].Id));
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var lastSwitchMemberStr =
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string.Join(", ", await lastSwitchMembers.Select(m => m.NameFor(ctx)).ToListAsync());
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var lastSwitchDeltaStr =
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@@ -196,7 +187,7 @@ public class Switch
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}
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else
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{
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var secondSwitchMembers = _db.Execute(conn => _repo.GetSwitchMembers(conn, lastTwoSwitches[1].Id));
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var secondSwitchMembers = ctx.Database.Execute(conn => ctx.Repository.GetSwitchMembers(conn, lastTwoSwitches[1].Id));
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var secondSwitchMemberStr =
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string.Join(", ", await secondSwitchMembers.Select(m => m.NameFor(ctx)).ToListAsync());
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var secondSwitchDeltaStr = (SystemClock.Instance.GetCurrentInstant() - lastTwoSwitches[1].Timestamp)
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@@ -205,7 +196,7 @@ public class Switch
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}
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if (!await ctx.PromptYesNo(msg, "Delete Switch")) throw Errors.SwitchDeleteCancelled;
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await _repo.DeleteSwitch(lastTwoSwitches[0].Id);
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await ctx.Repository.DeleteSwitch(lastTwoSwitches[0].Id);
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await ctx.Reply($"{Emojis.Success} Switch deleted.");
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}
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