Add a super sneaky dev debug messaging command
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@ -181,6 +181,8 @@ async def command_root(ctx: CommandContext):
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await import_commands.import_root(ctx)
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await import_commands.import_root(ctx)
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elif ctx.match("help"):
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elif ctx.match("help"):
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await misc_commands.help_root(ctx)
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await misc_commands.help_root(ctx)
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elif ctx.match("tell"):
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await misc_commands.tell(ctx)
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else:
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else:
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raise CommandError("Unknown command {}. For a list of commands, type `pk;help commands`.".format(ctx.pop_str()))
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raise CommandError("Unknown command {}. For a list of commands, type `pk;help commands`.".format(ctx.pop_str()))
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@ -90,3 +90,18 @@ async def export(ctx: CommandContext):
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f = io.BytesIO(json.dumps(data).encode("utf-8"))
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f = io.BytesIO(json.dumps(data).encode("utf-8"))
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await ctx.message.channel.send(content="Here you go!", file=discord.File(fp=f, filename="system.json"))
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await ctx.message.channel.send(content="Here you go!", file=discord.File(fp=f, filename="system.json"))
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async def tell(ctx: CommandContext):
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# Dev command only
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# This is used to tell members of servers I'm not in when something is broken so they can contact me with debug info
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if ctx.message.author.id != 102083498529026048:
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# Just silently fail, not really a public use command
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return
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channel = ctx.pop_str()
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message = ctx.remaining()
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# lol error handling
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await ctx.client.get_channel(int(channel)).send(content="[dev message] " + message)
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await ctx.reply_ok("Sent!")
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