fix(webhooks): always send event data, even if null
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@ -58,7 +58,6 @@ namespace PluralKit.Core
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o.Add("id", data.EntityId);
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o.Add("id", data.EntityId);
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if (data.GuildId != null)
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if (data.GuildId != null)
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o.Add("guild_id", data.GuildId);
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o.Add("guild_id", data.GuildId);
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if (data.EventData != null)
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o.Add("data", data.EventData);
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o.Add("data", data.EventData);
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return new StringContent(JsonConvert.SerializeObject(o));
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return new StringContent(JsonConvert.SerializeObject(o));
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