using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DSharpPlus; using DSharpPlus.Entities; using PluralKit.Core; namespace PluralKit.Bot { public class ServerConfig { private IDatabase _db; private LoggerCleanService _cleanService; public ServerConfig(LoggerCleanService cleanService, IDatabase db) { _cleanService = cleanService; _db = db; } public async Task SetLogChannel(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server"); DiscordChannel channel = null; if (ctx.HasNext()) channel = await ctx.MatchChannel() ?? throw new PKSyntaxError("You must pass a #channel to set."); if (channel != null && channel.GuildId != ctx.Guild.Id) throw new PKError("That channel is not in this server!"); var patch = new GuildPatch {LogChannel = channel?.Id}; await _db.Execute(conn => conn.UpsertGuild(ctx.Guild.Id, patch)); if (channel != null) await ctx.Reply($"{Emojis.Success} Proxy logging channel set to #{channel.Name}."); else await ctx.Reply($"{Emojis.Success} Proxy logging channel cleared."); } public async Task SetLogEnabled(Context ctx, bool enable) { ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server"); var affectedChannels = new List(); if (ctx.Match("all")) affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList(); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else while (ctx.HasNext()) { var channel = await ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument()}\" not found."); if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server."); affectedChannels.Add(channel); } ulong? logChannel = null; await using (var conn = await _db.Obtain()) { var config = await conn.QueryOrInsertGuildConfig(ctx.Guild.Id); logChannel = config.LogChannel; var blacklist = config.LogBlacklist.ToHashSet(); if (enable) blacklist.ExceptWith(affectedChannels.Select(c => c.Id)); else blacklist.UnionWith(affectedChannels.Select(c => c.Id)); var patch = new GuildPatch {LogBlacklist = blacklist.ToArray()}; await conn.UpsertGuild(ctx.Guild.Id, patch); } await ctx.Reply( $"{Emojis.Success} Message logging for the given channels {(enable ? "enabled" : "disabled")}." + (logChannel == null ? $"\n{Emojis.Warn} Please note that no logging channel is set, so there is nowhere to log messages to. You can set a logging channel using `pk;log channel #your-log-channel`." : "")); } public async Task ShowBlacklisted(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server"); await using (var conn = await _db.Obtain()) { var guild = await conn.QueryOrInsertGuildConfig(ctx.Guild.Id); List blacklist = new List(); foreach (ulong item in guild.Blacklist.ToHashSet()) { blacklist.Add($"<#{item}>"); } await ctx.Paginate(blacklist.ToAsyncEnumerable(), blacklist.Count, 25, $"Blacklisted channels for {ctx.Guild.Name}", (eb, l) => { eb.Description += string.Join("\n", l); return Task.CompletedTask; }); } } public async Task SetBlacklisted(Context ctx, bool shouldAdd) { ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server"); var affectedChannels = new List(); if (ctx.Match("all")) affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList(); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else while (ctx.HasNext()) { var channel = await ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument()}\" not found."); if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server."); affectedChannels.Add(channel); } await using (var conn = await _db.Obtain()) { var guild = await conn.QueryOrInsertGuildConfig(ctx.Guild.Id); var blacklist = guild.Blacklist.ToHashSet(); if (shouldAdd) blacklist.UnionWith(affectedChannels.Select(c => c.Id)); else blacklist.ExceptWith(affectedChannels.Select(c => c.Id)); var patch = new GuildPatch {Blacklist = blacklist.ToArray()}; await conn.UpsertGuild(ctx.Guild.Id, patch); } await ctx.Reply($"{Emojis.Success} Channels {(shouldAdd ? "added to" : "removed from")} the proxy blacklist."); } public async Task SetLogCleanup(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server"); var botList = string.Join(", ", _cleanService.Bots.Select(b => b.Name).OrderBy(x => x.ToLowerInvariant())); bool newValue; if (ctx.Match("enable", "on", "yes")) newValue = true; else if (ctx.Match("disable", "off", "no")) newValue = false; else { var eb = new DiscordEmbedBuilder() .WithTitle("Log cleanup settings") .AddField("Supported bots", botList); var guildCfg = await _db.Execute(c => c.QueryOrInsertGuildConfig(ctx.Guild.Id)); if (guildCfg.LogCleanupEnabled) eb.WithDescription("Log cleanup is currently **on** for this server. To disable it, type `pk;logclean off`."); else eb.WithDescription("Log cleanup is currently **off** for this server. To enable it, type `pk;logclean on`."); await ctx.Reply(embed: eb.Build()); return; } var patch = new GuildPatch {LogCleanupEnabled = newValue}; await _db.Execute(conn => conn.UpsertGuild(ctx.Guild.Id, patch)); if (newValue) await ctx.Reply($"{Emojis.Success} Log cleanup has been **enabled** for this server. Messages deleted by PluralKit will now be cleaned up from logging channels managed by the following bots:\n- **{botList}**\n\n{Emojis.Note} Make sure PluralKit has the **Manage Messages** permission in the channels in question.\n{Emojis.Note} Also, make sure to blacklist the logging channel itself from the bots in question to prevent conflicts."); else await ctx.Reply($"{Emojis.Success} Log cleanup has been **disabled** for this server."); } } }