using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using Discord; using Discord.Net; using Discord.WebSocket; using PluralKit.Core; using Serilog; namespace PluralKit.Bot { class ProxyMatch { public PKMember Member; public PKSystem System; public string InnerText; } class ProxyService: IDisposable { private IDiscordClient _client; private LogChannelService _logChannel; private MessageStore _messageStorage; private EmbedService _embeds; private ILogger _logger; private WebhookExecutorService _webhookExecutor; private ProxyCacheService _cache; private HttpClient _httpClient; public ProxyService(IDiscordClient client, LogChannelService logChannel, MessageStore messageStorage, EmbedService embeds, ILogger logger, ProxyCacheService cache, WebhookExecutorService webhookExecutor) { _client = client; _logChannel = logChannel; _messageStorage = messageStorage; _embeds = embeds; _cache = cache; _webhookExecutor = webhookExecutor; _logger = logger.ForContext(); _httpClient = new HttpClient(); } private ProxyMatch GetProxyTagMatch(string message, IEnumerable potentials) { // If the message starts with a @mention, and then proceeds to have proxy tags, // extract the mention and place it inside the inner message // eg. @Ske [text] => [@Ske text] int matchStartPosition = 0; string leadingMention = null; if (Utils.HasMentionPrefix(message, ref matchStartPosition, out _)) { leadingMention = message.Substring(0, matchStartPosition); message = message.Substring(matchStartPosition); } // Sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!) var ordered = potentials.OrderByDescending(p => p.Member.ProxyString.Length); foreach (var potential in ordered) { if (potential.Member.Prefix == null && potential.Member.Suffix == null) continue; var prefix = potential.Member.Prefix ?? ""; var suffix = potential.Member.Suffix ?? ""; if (message.Length >= prefix.Length + suffix.Length && message.StartsWith(prefix) && message.EndsWith(suffix)) { var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length); if (leadingMention != null) inner = $"{leadingMention} {inner}"; return new ProxyMatch { Member = potential.Member, System = potential.System, InnerText = inner }; } } return null; } public async Task HandleMessageAsync(IMessage message) { // Bail early if this isn't in a guild channel if (!(message.Channel is ITextChannel)) return; var results = await _cache.GetResultsFor(message.Author.Id); // Find a member with proxy tags matching the message var match = GetProxyTagMatch(message.Content, results); if (match == null) return; // We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups // Afterwards we ensure the bot has the right permissions, otherwise bail early if (!await EnsureBotPermissions(message.Channel as ITextChannel)) return; // Can't proxy a message with no content and no attachment if (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0) return; // Get variables in order and all var proxyName = match.Member.ProxyName(match.System.Tag); var avatarUrl = match.Member.AvatarUrl ?? match.System.AvatarUrl; // If the name's too long (or short), bail if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName); if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName); // Sanitize @everyone, but only if the original user wouldn't have permission to var messageContents = SanitizeEveryoneMaybe(message, match.InnerText); // Execute the webhook itself var hookMessageId = await _webhookExecutor.ExecuteWebhook( (ITextChannel) message.Channel, proxyName, avatarUrl, messageContents, message.Attachments.FirstOrDefault() ); // Store the message in the database, and log it in the log channel (if applicable) await _messageStorage.Store(message.Author.Id, hookMessageId, message.Channel.Id, message.Id, match.Member); await _logChannel.LogMessage(match.System, match.Member, hookMessageId, message.Id, message.Channel as IGuildChannel, message.Author, match.InnerText); // Wait a second or so before deleting the original message await Task.Delay(1000); try { await message.DeleteAsync(); } catch (HttpException) { // If it's already deleted, we just log and swallow the exception _logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", message.Id); } } private static string SanitizeEveryoneMaybe(IMessage message, string messageContents) { var senderPermissions = ((IGuildUser) message.Author).GetPermissions(message.Channel as IGuildChannel); if (!senderPermissions.MentionEveryone) return messageContents.SanitizeEveryone(); return messageContents; } private async Task EnsureBotPermissions(ITextChannel channel) { var guildUser = await channel.Guild.GetCurrentUserAsync(); var permissions = guildUser.GetPermissions(channel); if (!permissions.ManageWebhooks) { // todo: PKError-ify these await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this."); return false; } if (!permissions.ManageMessages) { await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this."); return false; } return true; } public Task HandleReactionAddedAsync(Cacheable message, ISocketMessageChannel channel, SocketReaction reaction) { // Dispatch on emoji switch (reaction.Emote.Name) { case "\u274C": // Red X return HandleMessageDeletionByReaction(message, reaction.UserId); case "\u2753": // Red question mark case "\u2754": // White question mark return HandleMessageQueryByReaction(message, reaction.UserId, reaction.Emote); default: return Task.CompletedTask; } } private async Task HandleMessageQueryByReaction(Cacheable message, ulong userWhoReacted, IEmote reactedEmote) { // Find the user who sent the reaction, so we can DM them var user = await _client.GetUserAsync(userWhoReacted); if (user == null) return; // Find the message in the DB var msg = await _messageStorage.Get(message.Id); if (msg == null) return; // DM them the message card await user.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(msg)); // And finally remove the original reaction (if we can) var msgObj = await message.GetOrDownloadAsync(); if (await msgObj.Channel.HasPermission(ChannelPermission.ManageMessages)) await msgObj.RemoveReactionAsync(reactedEmote, user); } public async Task HandleMessageDeletionByReaction(Cacheable message, ulong userWhoReacted) { // Find the message in the database var storedMessage = await _messageStorage.Get(message.Id); if (storedMessage == null) return; // (if we can't, that's ok, no worries) // Make sure it's the actual sender of that message deleting the message if (storedMessage.Message.Sender != userWhoReacted) return; try { // Then, fetch the Discord message and delete that // TODO: this could be faster if we didn't bother fetching it and just deleted it directly // somehow through REST? await (await message.GetOrDownloadAsync()).DeleteAsync(); } catch (NullReferenceException) { // Message was deleted before we got to it... cool, no problem, lmao } // Finally, delete it from our database. await _messageStorage.Delete(message.Id); } public async Task HandleMessageDeletedAsync(Cacheable message, ISocketMessageChannel channel) { // Don't delete messages from the store if they aren't webhooks // Non-webhook messages will never be stored anyway. // If we're not sure (eg. message outside of cache), delete just to be sure. if (message.HasValue && !message.Value.Author.IsWebhook) return; await _messageStorage.Delete(message.Id); } public async Task HandleMessageBulkDeleteAsync(IReadOnlyCollection> messages, IMessageChannel channel) { _logger.Information("Bulk deleting {Count} messages in channel {Channel}", messages.Count, channel.Id); await _messageStorage.BulkDelete(messages.Select(m => m.Id).ToList()); } public void Dispose() { _httpClient.Dispose(); } } }