using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Myriad.Builders; using Myriad.Cache; using Myriad.Extensions; using Myriad.Types; using PluralKit.Core; namespace PluralKit.Bot { public class ServerConfig { private readonly IDatabase _db; private readonly ModelRepository _repo; private readonly IDiscordCache _cache; private readonly LoggerCleanService _cleanService; public ServerConfig(LoggerCleanService cleanService, IDatabase db, ModelRepository repo, IDiscordCache cache) { _cleanService = cleanService; _db = db; _repo = repo; _cache = cache; } public async Task SetLogChannel(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(PermissionSet.ManageGuild, "Manage Server"); if (await ctx.MatchClear("the server log channel")) { await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, new GuildPatch {LogChannel = null})); await ctx.Reply($"{Emojis.Success} Proxy logging channel cleared."); return; } if (!ctx.HasNext()) throw new PKSyntaxError("You must pass a #channel to set, or `clear` to clear it."); Channel channel = null; var channelString = ctx.PeekArgument(); channel = await ctx.MatchChannel(); if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString); var patch = new GuildPatch {LogChannel = channel.Id}; await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, patch)); await ctx.Reply($"{Emojis.Success} Proxy logging channel set to #{channel.Name}."); } public async Task SetLogEnabled(Context ctx, bool enable) { ctx.CheckGuildContext().CheckAuthorPermission(PermissionSet.ManageGuild, "Manage Server"); var affectedChannels = new List(); if (ctx.Match("all")) affectedChannels = _cache.GetGuildChannels(ctx.Guild.Id).Where(x => x.Type == Channel.ChannelType.GuildText).ToList(); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else while (ctx.HasNext()) { var channelString = ctx.PeekArgument(); var channel = await ctx.MatchChannel(); if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString); affectedChannels.Add(channel); } ulong? logChannel = null; await using (var conn = await _db.Obtain()) { var config = await _repo.GetGuild(conn, ctx.Guild.Id); logChannel = config.LogChannel; var blacklist = config.LogBlacklist.ToHashSet(); if (enable) blacklist.ExceptWith(affectedChannels.Select(c => c.Id)); else blacklist.UnionWith(affectedChannels.Select(c => c.Id)); var patch = new GuildPatch {LogBlacklist = blacklist.ToArray()}; await _repo.UpsertGuild(conn, ctx.Guild.Id, patch); } await ctx.Reply( $"{Emojis.Success} Message logging for the given channels {(enable ? "enabled" : "disabled")}." + (logChannel == null ? $"\n{Emojis.Warn} Please note that no logging channel is set, so there is nowhere to log messages to. You can set a logging channel using `pk;log channel #your-log-channel`." : "")); } public async Task ShowBlacklisted(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(PermissionSet.ManageGuild, "Manage Server"); var blacklist = await _db.Execute(c => _repo.GetGuild(c, ctx.Guild.Id)); // Resolve all channels from the cache and order by position var channels = blacklist.Blacklist .Select(id => _cache.GetChannelOrNull(id)) .Where(c => c != null) .OrderBy(c => c.Position) .ToList(); if (channels.Count == 0) { await ctx.Reply($"This server has no blacklisted channels."); return; } await ctx.Paginate(channels.ToAsyncEnumerable(), channels.Count, 25, $"Blacklisted channels for {ctx.Guild.Name}", (eb, l) => { string CategoryName(ulong? id) => id != null ? _cache.GetChannel(id.Value).Name : "(no category)"; ulong? lastCategory = null; var fieldValue = new StringBuilder(); foreach (var channel in l) { if (lastCategory != channel!.ParentId && fieldValue.Length > 0) { eb.Field(new(CategoryName(lastCategory), fieldValue.ToString())); fieldValue.Clear(); } else fieldValue.Append("\n"); fieldValue.Append(channel.Mention()); lastCategory = channel.ParentId; } eb.Field(new(CategoryName(lastCategory), fieldValue.ToString())); return Task.CompletedTask; }); } public async Task SetBlacklisted(Context ctx, bool shouldAdd) { ctx.CheckGuildContext().CheckAuthorPermission(PermissionSet.ManageGuild, "Manage Server"); var affectedChannels = new List(); if (ctx.Match("all")) affectedChannels = _cache.GetGuildChannels(ctx.Guild.Id).Where(x => x.Type == Channel.ChannelType.GuildText).ToList(); else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels."); else while (ctx.HasNext()) { var channelString = ctx.PeekArgument(); var channel = await ctx.MatchChannel(); if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString); affectedChannels.Add(channel); } await using (var conn = await _db.Obtain()) { var guild = await _repo.GetGuild(conn, ctx.Guild.Id); var blacklist = guild.Blacklist.ToHashSet(); if (shouldAdd) blacklist.UnionWith(affectedChannels.Select(c => c.Id)); else blacklist.ExceptWith(affectedChannels.Select(c => c.Id)); var patch = new GuildPatch {Blacklist = blacklist.ToArray()}; await _repo.UpsertGuild(conn, ctx.Guild.Id, patch); } await ctx.Reply($"{Emojis.Success} Channels {(shouldAdd ? "added to" : "removed from")} the proxy blacklist."); } public async Task SetLogCleanup(Context ctx) { ctx.CheckGuildContext().CheckAuthorPermission(PermissionSet.ManageGuild, "Manage Server"); var botList = string.Join(", ", _cleanService.Bots.Select(b => b.Name).OrderBy(x => x.ToLowerInvariant())); bool newValue; if (ctx.Match("enable", "on", "yes")) newValue = true; else if (ctx.Match("disable", "off", "no")) newValue = false; else { var eb = new EmbedBuilder() .Title("Log cleanup settings") .Field(new("Supported bots", botList)); var guildCfg = await _db.Execute(c => _repo.GetGuild(c, ctx.Guild.Id)); if (guildCfg.LogCleanupEnabled) eb.Description("Log cleanup is currently **on** for this server. To disable it, type `pk;logclean off`."); else eb.Description("Log cleanup is currently **off** for this server. To enable it, type `pk;logclean on`."); await ctx.Reply(embed: eb.Build()); return; } var patch = new GuildPatch {LogCleanupEnabled = newValue}; await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, patch)); if (newValue) await ctx.Reply($"{Emojis.Success} Log cleanup has been **enabled** for this server. Messages deleted by PluralKit will now be cleaned up from logging channels managed by the following bots:\n- **{botList}**\n\n{Emojis.Note} Make sure PluralKit has the **Manage Messages** permission in the channels in question.\n{Emojis.Note} Also, make sure to blacklist the logging channel itself from the bots in question to prevent conflicts."); else await ctx.Reply($"{Emojis.Success} Log cleanup has been **disabled** for this server."); } } }