using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DSharpPlus; using DSharpPlus.Entities; using DSharpPlus.EventArgs; using DSharpPlus.Exceptions; using NodaTime; using PluralKit.Core; using Serilog; namespace PluralKit.Bot { class ProxyMatch { public PKMember Member; public PKSystem System; public ProxyTag? ProxyTags; public string InnerText; } public class ProxyService { private DiscordShardedClient _client; private LogChannelService _logChannel; private IDataStore _data; private EmbedService _embeds; private ILogger _logger; private WebhookExecutorService _webhookExecutor; public ProxyService(DiscordShardedClient client, LogChannelService logChannel, IDataStore data, EmbedService embeds, ILogger logger, WebhookExecutorService webhookExecutor) { _client = client; _logChannel = logChannel; _data = data; _embeds = embeds; _webhookExecutor = webhookExecutor; _logger = logger.ForContext(); } private ProxyMatch GetProxyTagMatch(string message, PKSystem system, IEnumerable potentialMembers) { // If the message starts with a @mention, and then proceeds to have proxy tags, // extract the mention and place it inside the inner message // eg. @Ske [text] => [@Ske text] int matchStartPosition = 0; string leadingMention = null; if (StringUtils.HasMentionPrefix(message, ref matchStartPosition, out _)) { leadingMention = message.Substring(0, matchStartPosition); message = message.Substring(matchStartPosition); } // Flatten and sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!) var ordered = potentialMembers.SelectMany(m => m.ProxyTags.Select(tag => (tag, m))).OrderByDescending(p => p.Item1.ProxyString.Length); foreach (var (tag, match) in ordered) { if (tag.Prefix == null && tag.Suffix == null) continue; var prefix = tag.Prefix ?? ""; var suffix = tag.Suffix ?? ""; var isMatch = message.Length >= prefix.Length + suffix.Length && message.StartsWith(prefix) && message.EndsWith(suffix); // Special case for image-only proxies and proxy tags with spaces if (!isMatch && message.Trim() == prefix.TrimEnd() + suffix.TrimStart()) { isMatch = true; message = prefix + suffix; // To get around substring errors } if (isMatch) { var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length); if (leadingMention != null) inner = $"{leadingMention} {inner}"; if (inner == "\U0000fe0f") return null; return new ProxyMatch { Member = match, System = system, InnerText = inner, ProxyTags = tag}; } } return null; } public async Task HandleMessageAsync(DiscordClient client, GuildConfig guild, CachedAccount account, DiscordMessage message, bool doAutoProxy) { // Bail early if this isn't in a guild channel if (message.Channel.Guild == null) return; // Find a member with proxy tags matching the message var match = GetProxyTagMatch(message.Content, account.System, account.Members); // O(n) lookup since n is small (max ~100 in prod) and we're more constrained by memory (for a dictionary) here var systemSettingsForGuild = account.SettingsForGuild(message.Channel.GuildId); // If we didn't get a match by proxy tags, try to get one by autoproxy // Also try if we *did* get a match, but there's no inner text. This happens if someone sends a message that // is equal to someone else's tags, and messages like these should be autoproxied if possible // All of this should only be done if this call allows autoproxy. // When a normal message is sent, autoproxy is enabled, but if this method is called from a message *edit* // event, then autoproxy is disabled. This is so AP doesn't "retrigger" when the original message was escaped. if (doAutoProxy && (match == null || (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0))) match = await GetAutoproxyMatch(account, systemSettingsForGuild, message, message.Channel); // If we still haven't found any, just yeet if (match == null) return; // And make sure the channel's not blacklisted from proxying. if (guild.Blacklist.Contains(message.ChannelId)) return; // Make sure the system hasn't blacklisted the guild either if (!systemSettingsForGuild.ProxyEnabled) return; // We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups // Afterwards we ensure the bot has the right permissions, otherwise bail early if (!await EnsureBotPermissions(message.Channel)) return; // Can't proxy a message with no content and no attachment if (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0) return; var memberSettingsForGuild = account.SettingsForMemberGuild(match.Member.Id, message.Channel.GuildId); // Get variables in order and all var proxyName = match.Member.ProxyName(match.System.Tag, memberSettingsForGuild.DisplayName); var avatarUrl = memberSettingsForGuild.AvatarUrl ?? match.Member.AvatarUrl ?? match.System.AvatarUrl; // If the name's too long (or short), bail if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName); if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName); // Add the proxy tags into the proxied message if that option is enabled // Also check if the member has any proxy tags - some cases autoproxy can return a member with no tags var messageContents = (match.Member.KeepProxy && match.ProxyTags.HasValue) ? $"{match.ProxyTags.Value.Prefix}{match.InnerText}{match.ProxyTags.Value.Suffix}" : match.InnerText; // Sanitize @everyone, but only if the original user wouldn't have permission to messageContents = await SanitizeEveryoneMaybe(message, messageContents); // Execute the webhook itself var hookMessageId = await _webhookExecutor.ExecuteWebhook(message.Channel, proxyName, avatarUrl, messageContents, message.Attachments ); // Store the message in the database, and log it in the log channel (if applicable) await _data.AddMessage(message.Author.Id, hookMessageId, message.Channel.GuildId, message.Channel.Id, message.Id, match.Member); await _logChannel.LogMessage(client, match.System, match.Member, hookMessageId, message.Id, message.Channel, message.Author, match.InnerText, guild); // Wait a second or so before deleting the original message await Task.Delay(1000); try { await message.DeleteAsync(); } catch (NotFoundException) { // If it's already deleted, we just log and swallow the exception _logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", message.Id); } } private async Task GetAutoproxyMatch(CachedAccount account, SystemGuildSettings guildSettings, DiscordMessage message, DiscordChannel channel) { // For now we use a backslash as an "escape character", subject to change later if ((message.Content ?? "").TrimStart().StartsWith("\\")) return null; PKMember member = null; // Figure out which member to proxy as switch (guildSettings.AutoproxyMode) { case AutoproxyMode.Off: // Autoproxy off, bail return null; case AutoproxyMode.Front: // Front mode: just use the current first fronter member = await _data.GetFirstFronter(account.System); break; case AutoproxyMode.Latch: // Latch mode: find last proxied message, use *that* member var msg = await _data.GetLastMessageInGuild(message.Author.Id, channel.GuildId); if (msg == null) return null; // No message found // If the message is older than 6 hours, ignore it and force the sender to "refresh" a proxy // This can be revised in the future, it's a preliminary value. var timestamp = DiscordUtils.SnowflakeToInstant(msg.Message.Mid); var timeSince = SystemClock.Instance.GetCurrentInstant() - timestamp; if (timeSince > Duration.FromHours(6)) return null; member = msg.Member; break; case AutoproxyMode.Member: // Member mode: just use that member // O(n) lookup since n is small (max 1000 de jure) and we're more constrained by memory (for a dictionary) here member = account.Members.FirstOrDefault(m => m.Id == guildSettings.AutoproxyMember); break; } // If we haven't found the member (eg. front mode w/ no fronter), bail again if (member == null) return null; return new ProxyMatch { System = account.System, Member = member, // Autoproxying members with no proxy tags is possible, return the correct result ProxyTags = member.ProxyTags.Count > 0 ? member.ProxyTags.First() : (ProxyTag?) null, InnerText = message.Content }; } private static async Task SanitizeEveryoneMaybe(DiscordMessage message, string messageContents) { var permissions = await message.Channel.PermissionsIn(message.Author); return (permissions & Permissions.MentionEveryone) == 0 ? messageContents.SanitizeEveryone() : messageContents; } private async Task EnsureBotPermissions(DiscordChannel channel) { var permissions = channel.BotPermissions(); // If we can't send messages at all, just bail immediately. // 2020-04-22: Manage Messages does *not* override a lack of Send Messages. if ((permissions & Permissions.SendMessages) == 0) return false; if ((permissions & Permissions.ManageWebhooks) == 0) { // todo: PKError-ify these await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this."); return false; } if ((permissions & Permissions.ManageMessages) == 0) { await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this."); return false; } return true; } public Task HandleReactionAddedAsync(MessageReactionAddEventArgs args) { // Dispatch on emoji switch (args.Emoji.Name) { case "\u274C": // Red X return HandleMessageDeletionByReaction(args); case "\u2753": // Red question mark case "\u2754": // White question mark return HandleMessageQueryByReaction(args); case "\U0001F514": // Bell case "\U0001F6CE": // Bellhop bell case "\U0001F3D3": // Ping pong paddle (lol) case "\u23F0": // Alarm clock case "\u2757": // Exclamation mark return HandleMessagePingByReaction(args); default: return Task.CompletedTask; } } private async Task HandleMessagePingByReaction(MessageReactionAddEventArgs args) { // Bail in DMs or if we don't have send permission if (args.Channel.Type != ChannelType.Text) return; if (!args.Channel.BotHasAllPermissions(Permissions.SendMessages)) return; // Find the message in the DB var msg = await _data.GetMessage(args.Message.Id); if (msg == null) return; // Check if the pinger has permission to ping in this channel var guildUser = await args.Guild.GetMemberAsync(args.User.Id); var permissions = guildUser.PermissionsIn(args.Channel); // If they don't have Send Messages permission, bail (since PK shouldn't send anything on their behalf) var requiredPerms = Permissions.AccessChannels | Permissions.SendMessages; if ((permissions & requiredPerms) != requiredPerms) return; var embed = new DiscordEmbedBuilder().WithDescription($"[Jump to pinged message]({args.Message.JumpLink})"); await args.Channel.SendMessageAsync($"Psst, **{msg.Member.DisplayName ?? msg.Member.Name}** (<@{msg.Message.Sender}>), you have been pinged by <@{args.User.Id}>.", embed: embed.Build()); // Finally remove the original reaction (if we can) if (args.Channel.BotHasAllPermissions(Permissions.ManageMessages)) await args.Message.DeleteReactionAsync(args.Emoji, args.User); } private async Task HandleMessageQueryByReaction(MessageReactionAddEventArgs args) { // Bail if not in guild if (args.Guild == null) return; // Find the message in the DB var msg = await _data.GetMessage(args.Message.Id); if (msg == null) return; // Get guild member so we can DM var member = await args.Guild.GetMemberAsync(args.User.Id); // DM them the message card try { await member.SendMessageAsync(embed: await _embeds.CreateMemberEmbed(msg.System, msg.Member, args.Guild, LookupContext.ByNonOwner)); await member.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(args.Client, msg)); } catch (UnauthorizedException) { // Ignore exception if it means we don't have DM permission to this user // not much else we can do here :/ } // And finally remove the original reaction (if we can) await args.Message.DeleteReactionAsync(args.Emoji, args.User); } public async Task HandleMessageDeletionByReaction(MessageReactionAddEventArgs args) { // Bail if we don't have permission to delete if (!args.Channel.BotHasAllPermissions(Permissions.ManageMessages)) return; // Find the message in the database var storedMessage = await _data.GetMessage(args.Message.Id); if (storedMessage == null) return; // (if we can't, that's ok, no worries) // Make sure it's the actual sender of that message deleting the message if (storedMessage.Message.Sender != args.User.Id) return; try { await args.Message.DeleteAsync(); } catch (NullReferenceException) { // Message was deleted before we got to it... cool, no problem, lmao } // Finally, delete it from our database. await _data.DeleteMessage(args.Message.Id); } public async Task HandleMessageDeletedAsync(MessageDeleteEventArgs args) { // Don't delete messages from the store if they aren't webhooks // Non-webhook messages will never be stored anyway. // If we're not sure (eg. message outside of cache), delete just to be sure. if (!args.Message.WebhookMessage) return; await _data.DeleteMessage(args.Message.Id); } public async Task HandleMessageBulkDeleteAsync(MessageBulkDeleteEventArgs args) { _logger.Information("Bulk deleting {Count} messages in channel {Channel}", args.Messages.Count, args.Channel.Id); await _data.DeleteMessagesBulk(args.Messages.Select(m => m.Id).ToList()); } } }