using System.Collections.Generic; using System.Text; using DSharpPlus.Entities; using NodaTime; using PluralKit.Core; namespace PluralKit.Bot { public class ShortRenderer: IListRenderer { public int MembersPerPage => 25; public void RenderPage(DiscordEmbedBuilder eb, DateTimeZone timezone, IEnumerable members, LookupContext ctx) { string RenderLine(ListedMember m) { if (m.HasProxyTags) { var proxyTagsString = m.ProxyTagsString(); if (proxyTagsString.Length > 100) // arbitrary threshold for now, tweak? proxyTagsString = "tags too long, see member card"; return $"[`{m.Hid}`] **{m.NameFor(ctx)}** *({proxyTagsString})*"; } return $"[`{m.Hid}`] **{m.NameFor(ctx)}**"; } var buf = new StringBuilder(); var chunks = new List(); // Split the list into properly-sized chunks foreach (var m in members) { var line = RenderLine(m); // First chunk goes in description (2048 chars), rest go in embed values (1000 chars) var lengthLimit = chunks.Count == 0 ? 2048 : 1000; if (buf.Length + line.Length + 1 > lengthLimit) { chunks.Add(buf.ToString()); buf.Clear(); } buf.Append(RenderLine(m)); buf.Append("\n"); } chunks.Add(buf.ToString()); // Put the first chunk in the description, rest in blank-name embed fields eb.Description = chunks[0]; for (var i = 1; i < chunks.Count; i++) // Field name is Unicode zero-width space eb.AddField("\u200B", chunks[i]); } } }