using NodaTime; namespace PluralKit.Core; public readonly struct SwitchId: INumericId { public int Value { get; } public SwitchId(int value) { Value = value; } public bool Equals(SwitchId other) => Value == other.Value; public override bool Equals(object obj) => obj is SwitchId other && Equals(other); public override int GetHashCode() => Value; public static bool operator ==(SwitchId left, SwitchId right) => left.Equals(right); public static bool operator !=(SwitchId left, SwitchId right) => !left.Equals(right); public int CompareTo(SwitchId other) => Value.CompareTo(other.Value); public override string ToString() => $"Switch #{Value}"; } public class PKSwitch { public SwitchId Id { get; } public Guid Uuid { get; private set; } public SystemId System { get; set; } public Instant Timestamp { get; } }