using System.Collections.Generic; using System.Threading.Tasks; using DSharpPlus.EventArgs; using PluralKit.Core; using Sentry; namespace PluralKit.Bot { public class MessageEdited: IEventHandler { private readonly LastMessageCacheService _lastMessageCache; private readonly ProxyService _proxy; private readonly ProxyCache _proxyCache; private readonly Scope _sentryScope; public MessageEdited(LastMessageCacheService lastMessageCache, ProxyService proxy, ProxyCache proxyCache, Scope sentryScope) { _lastMessageCache = lastMessageCache; _proxy = proxy; _proxyCache = proxyCache; _sentryScope = sentryScope; } public async Task Handle(MessageUpdateEventArgs evt) { // Sometimes edit message events arrive for other reasons (eg. an embed gets updated server-side) // If this wasn't a *content change* (ie. there's message contents to read), bail // It'll also sometimes arrive with no *author*, so we'll go ahead and ignore those messages too if (evt.Message.Content == null) return; if (evt.Author == null) return; // Also, if this is in DMs don't bother either if (evt.Channel.Guild == null) return; // If this isn't the last message in the channel, don't do anything if (_lastMessageCache.GetLastMessage(evt.Channel.Id) != evt.Message.Id) return; // Fetch account and guild info from cache if there is any var account = await _proxyCache.GetAccountDataCached(evt.Author.Id); if (account == null) return; // Again: no cache = no account = no system = no proxy var guild = await _proxyCache.GetGuildDataCached(evt.Channel.GuildId); // Just run the normal message handling stuff, with a flag to disable autoproxying await _proxy.HandleMessageAsync(evt.Client, guild, account, evt.Message, doAutoProxy: false); } } }