using System; using System.Collections.Concurrent; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using App.Metrics; using DSharpPlus; using DSharpPlus.Entities; using Serilog; namespace PluralKit.Bot { public class WebhookCacheService { public static readonly string WebhookName = "PluralKit Proxy Webhook"; private DiscordShardedClient _client; private ConcurrentDictionary>> _webhooks; private IMetrics _metrics; private ILogger _logger; public WebhookCacheService(DiscordShardedClient client, ILogger logger, IMetrics metrics) { _client = client; _metrics = metrics; _logger = logger.ForContext(); _webhooks = new ConcurrentDictionary>>(); } public async Task GetWebhook(DiscordClient client, ulong channelId) { var channel = await client.GetChannelAsync(channelId); if (channel == null) return null; if (channel.Type == ChannelType.Text) return null; return await GetWebhook(channel); } public async Task GetWebhook(DiscordChannel channel) { // We cache the webhook through a Lazy>, this way we make sure to only create one webhook per channel // If the webhook is requested twice before it's actually been found, the Lazy wrapper will stop the // webhook from being created twice. Lazy> GetWebhookTaskInner() { Task Factory() => GetOrCreateWebhook(channel); return _webhooks.GetOrAdd(channel.Id, new Lazy>(Factory)); } var lazyWebhookValue = GetWebhookTaskInner(); // If we've cached a failed Task, we need to clear it and try again // This is so errors don't become "sticky" and *they* in turn get cached (not good) // although, keep in mind this block gets hit the call *after* the task failed (since we only await it below) if (lazyWebhookValue.IsValueCreated && lazyWebhookValue.Value.IsFaulted) { _logger.Warning(lazyWebhookValue.Value.Exception, "Cached webhook task for {Channel} faulted with below exception"); // Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick" // until next time this function gets hit (which is okay, probably). _webhooks.TryRemove(channel.Id, out _); lazyWebhookValue = GetWebhookTaskInner(); } // It's possible to "move" a webhook to a different channel after creation // Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one. var webhook = await lazyWebhookValue.Value; if (webhook.ChannelId != channel.Id) return await InvalidateAndRefreshWebhook(channel, webhook); return webhook; } public async Task InvalidateAndRefreshWebhook(DiscordChannel channel, DiscordWebhook webhook) { _logger.Information("Refreshing webhook for channel {Channel}", webhook.ChannelId); _webhooks.TryRemove(webhook.ChannelId, out _); return await GetWebhook(channel); } private async Task GetOrCreateWebhook(DiscordChannel channel) { _logger.Debug("Webhook for channel {Channel} not found in cache, trying to fetch", channel.Id); _metrics.Measure.Meter.Mark(BotMetrics.WebhookCacheMisses); return await FindExistingWebhook(channel) ?? await DoCreateWebhook(channel); } private async Task FindExistingWebhook(DiscordChannel channel) { _logger.Debug("Finding webhook for channel {Channel}", channel.Id); try { return (await channel.GetWebhooksAsync()).FirstOrDefault(IsWebhookMine); } catch (HttpRequestException e) { _logger.Warning(e, "Error occurred while fetching webhook list"); // This happens sometimes when Discord returns a malformed request for the webhook list // Nothing we can do than just assume that none exist and return null. return null; } } private Task DoCreateWebhook(DiscordChannel channel) { _logger.Information("Creating new webhook for channel {Channel}", channel.Id); return channel.CreateWebhookAsync(WebhookName); } private bool IsWebhookMine(DiscordWebhook arg) => arg.User.Id == _client.CurrentUser.Id && arg.Name == WebhookName; public int CacheSize => _webhooks.Count; } }