using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using App.Metrics; using DSharpPlus; using Humanizer; using NodaTime; using PluralKit.Core; using DSharpPlus.Entities; namespace PluralKit.Bot { public class Misc { private BotConfig _botConfig; private IMetrics _metrics; private CpuStatService _cpu; private ShardInfoService _shards; private IDataStore _data; private EmbedService _embeds; public Misc(BotConfig botConfig, IMetrics metrics, CpuStatService cpu, ShardInfoService shards, IDataStore data, EmbedService embeds) { _botConfig = botConfig; _metrics = metrics; _cpu = cpu; _shards = shards; _data = data; _embeds = embeds; } public async Task Invite(Context ctx) { var clientId = _botConfig.ClientId ?? ctx.Client.CurrentApplication.Id; var permissions = new Permissions() .Grant(Permissions.AddReactions) .Grant(Permissions.AttachFiles) .Grant(Permissions.EmbedLinks) .Grant(Permissions.ManageMessages) .Grant(Permissions.ManageWebhooks) .Grant(Permissions.ReadMessageHistory) .Grant(Permissions.SendMessages); var invite = $"https://discord.com/oauth2/authorize?client_id={clientId}&scope=bot&permissions={(long)permissions}"; await ctx.Reply($"{Emojis.Success} Use this link to add PluralKit to your server:\n<{invite}>"); } public async Task Stats(Context ctx) { var timeBefore = SystemClock.Instance.GetCurrentInstant(); var msg = await ctx.Reply($"..."); var timeAfter = SystemClock.Instance.GetCurrentInstant(); var apiLatency = timeAfter - timeBefore; var messagesReceived = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.MessagesReceived.Name)?.Value; var messagesProxied = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.MessagesProxied.Name)?.Value; var commandsRun = _metrics.Snapshot.GetForContext("Bot").Meters.FirstOrDefault(m => m.MultidimensionalName == BotMetrics.CommandsRun.Name)?.Value; var totalSystems = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.SystemCount.Name)?.Value ?? 0; var totalMembers = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.MemberCount.Name)?.Value ?? 0; var totalSwitches = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.SwitchCount.Name)?.Value ?? 0; var totalMessages = _metrics.Snapshot.GetForContext("Application").Gauges.FirstOrDefault(m => m.MultidimensionalName == CoreMetrics.MessageCount.Name)?.Value ?? 0; var shardId = ctx.Shard.ShardId; var shardTotal = ctx.Client.ShardClients.Count; var shardUpTotal = _shards.Shards.Where(x => x.Connected).Count(); var shardInfo = _shards.GetShardInfo(ctx.Shard); var process = Process.GetCurrentProcess(); var memoryUsage = process.WorkingSet64; var shardUptime = SystemClock.Instance.GetCurrentInstant() - shardInfo.LastConnectionTime; var embed = new DiscordEmbedBuilder(); if (messagesReceived != null) embed.AddField("Messages processed",$"{messagesReceived.OneMinuteRate * 60:F1}/m ({messagesReceived.FifteenMinuteRate * 60:F1}/m over 15m)", true); if (messagesProxied != null) embed.AddField("Messages proxied", $"{messagesProxied.OneMinuteRate * 60:F1}/m ({messagesProxied.FifteenMinuteRate * 60:F1}/m over 15m)", true); if (commandsRun != null) embed.AddField("Commands executed", $"{commandsRun.OneMinuteRate * 60:F1}/m ({commandsRun.FifteenMinuteRate * 60:F1}/m over 15m)", true); embed .AddField("Current shard", $"Shard #{shardId} (of {shardTotal} total, {shardUpTotal} are up)", true) .AddField("Shard uptime", $"{shardUptime.FormatDuration()} ({shardInfo.DisconnectionCount} disconnections)", true) .AddField("CPU usage", $"{_cpu.LastCpuMeasure:P1}", true) .AddField("Memory usage", $"{memoryUsage / 1024 / 1024} MiB", true) .AddField("Latency", $"API: {apiLatency.TotalMilliseconds:F0} ms, shard: {shardInfo.ShardLatency.Milliseconds} ms", true) .AddField("Total numbers", $"{totalSystems:N0} systems, {totalMembers:N0} members, {totalSwitches:N0} switches, {totalMessages:N0} messages"); await msg.ModifyAsync("", embed.Build()); } public async Task PermCheckGuild(Context ctx) { DiscordGuild guild; if (ctx.Guild != null && !ctx.HasNext()) { guild = ctx.Guild; } else { var guildIdStr = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a server ID or run this command in a server."); if (!ulong.TryParse(guildIdStr, out var guildId)) throw new PKSyntaxError($"Could not parse `{guildIdStr}` as an ID."); guild = ctx.Client.GetGuild(guildId); if (guild == null) throw Errors.GuildNotFound(guildId); } // Ensure people can't query guilds they're not in + get their own permissions (for view access checking) var senderGuildUser = await guild.GetMember(ctx.Author.Id); if (senderGuildUser == null) throw new PKError("You must be a member of the guild you are querying."); var requiredPermissions = new [] { Permissions.AccessChannels, Permissions.SendMessages, Permissions.AddReactions, Permissions.AttachFiles, Permissions.EmbedLinks, Permissions.ManageMessages, Permissions.ManageWebhooks }; // Loop through every channel and group them by sets of permissions missing var permissionsMissing = new Dictionary>(); var hiddenChannels = 0; foreach (var channel in await guild.GetChannelsAsync()) { var botPermissions = channel.BotPermissions(); var userPermissions = senderGuildUser.PermissionsIn(channel); if ((userPermissions & Permissions.AccessChannels) == 0) { // If the user can't see this channel, don't calculate permissions for it // (to prevent info-leaking, mostly) // Instead, count how many hidden channels and show the user (so they don't get confused) hiddenChannels++; continue; } // We use a bitfield so we can set individual permission bits in the loop // TODO: Rewrite with proper bitfield math ulong missingPermissionField = 0; foreach (var requiredPermission in requiredPermissions) if ((botPermissions & requiredPermission) == 0) missingPermissionField |= (ulong) requiredPermission; // If we're not missing any permissions, don't bother adding it to the dict // This means we can check if the dict is empty to see if all channels are proxyable if (missingPermissionField != 0) { permissionsMissing.TryAdd(missingPermissionField, new List()); permissionsMissing[missingPermissionField].Add(channel); } } // Generate the output embed var eb = new DiscordEmbedBuilder() .WithTitle($"Permission check for **{guild.Name}**"); if (permissionsMissing.Count == 0) { eb.WithDescription($"No errors found, all channels proxyable :)").WithColor(DiscordUtils.Green); } else { foreach (var (missingPermissionField, channels) in permissionsMissing) { // Each missing permission field can have multiple missing channels // so we extract them all and generate a comma-separated list var missingPermissionNames = ((Permissions)missingPermissionField).ToPermissionString(); var channelsList = string.Join("\n", channels .OrderBy(c => c.Position) .Select(c => $"#{c.Name}")); eb.AddField($"Missing *{missingPermissionNames}*", channelsList.Truncate(1000)); eb.WithColor(DiscordUtils.Red); } } if (hiddenChannels > 0) eb.WithFooter($"{"channel".ToQuantity(hiddenChannels)} were ignored as you do not have view access to them."); // Send! :) await ctx.Reply(embed: eb.Build()); } public async Task GetMessage(Context ctx) { var word = ctx.PopArgument() ?? throw new PKSyntaxError("You must pass a message ID or link."); ulong messageId; if (ulong.TryParse(word, out var id)) messageId = id; else if (Regex.Match(word, "https://discord(?:app)?.com/channels/\\d+/\\d+/(\\d+)") is Match match && match.Success) messageId = ulong.Parse(match.Groups[1].Value); else throw new PKSyntaxError($"Could not parse `{word}` as a message ID or link."); var message = await _data.GetMessage(messageId); if (message == null) throw Errors.MessageNotFound(messageId); await ctx.Reply(embed: await _embeds.CreateMessageInfoEmbed(ctx.Shard, message)); } } }