using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Net; using System.Net.Http; using System.Text.RegularExpressions; using System.Threading.Tasks; using Dapper; using Discord; using Discord.Net; using Discord.Webhook; using Discord.WebSocket; namespace PluralKit.Bot { class ProxyDatabaseResult { public PKSystem System; public PKMember Member; } class ProxyMatch { public PKMember Member; public PKSystem System; public string InnerText; public string ProxyName => Member.Name + (System.Tag != null ? " " + System.Tag : ""); } class ProxyService { private IDiscordClient _client; private DbConnectionFactory _conn; private LogChannelService _logger; private WebhookCacheService _webhookCache; private MessageStore _messageStorage; private EmbedService _embeds; public ProxyService(IDiscordClient client, WebhookCacheService webhookCache, DbConnectionFactory conn, LogChannelService logger, MessageStore messageStorage, EmbedService embeds) { _client = client; _webhookCache = webhookCache; _conn = conn; _logger = logger; _messageStorage = messageStorage; _embeds = embeds; } private ProxyMatch GetProxyTagMatch(string message, IEnumerable potentials) { // If the message starts with a @mention, and then proceeds to have proxy tags, // extract the mention and place it inside the inner message // eg. @Ske [text] => [@Ske text] int matchStartPosition = 0; string leadingMention = null; if (Utils.HasMentionPrefix(message, ref matchStartPosition)) { leadingMention = message.Substring(0, matchStartPosition); message = message.Substring(matchStartPosition); } // Sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!) var ordered = potentials.OrderByDescending(p => p.Member.ProxyString.Length); foreach (var potential in ordered) { if (potential.Member.Prefix == null && potential.Member.Suffix == null) continue; var prefix = potential.Member.Prefix ?? ""; var suffix = potential.Member.Suffix ?? ""; if (message.StartsWith(prefix) && message.EndsWith(suffix)) { var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length); if (leadingMention != null) inner = $"{leadingMention} {inner}"; return new ProxyMatch { Member = potential.Member, System = potential.System, InnerText = inner }; } } return null; } public async Task HandleMessageAsync(IMessage message) { IEnumerable results; using (var conn = await _conn.Obtain()) { results = await conn.QueryAsync( "select members.*, systems.* from members, systems, accounts where members.system = systems.id and accounts.system = systems.id and accounts.uid = @Uid", (member, system) => new ProxyDatabaseResult {Member = member, System = system}, new {Uid = message.Author.Id}); } // Find a member with proxy tags matching the message var match = GetProxyTagMatch(message.Content, results); if (match == null) return; // We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups // Afterwards we ensure the bot has the right permissions, otherwise bail early if (!await EnsureBotPermissions(message.Channel as ITextChannel)) return; // Can't proxy a message with no content and no attachment if (match.InnerText.Trim().Length == 0 && message.Attachments.Count == 0) return; // Fetch a webhook for this channel, and send the proxied message var webhook = await _webhookCache.GetWebhook(message.Channel as ITextChannel); var hookMessageId = await ExecuteWebhook(webhook, match.InnerText, match.ProxyName, match.Member.AvatarUrl, message.Attachments.FirstOrDefault()); // Store the message in the database, and log it in the log channel (if applicable) await _messageStorage.Store(message.Author.Id, hookMessageId, message.Channel.Id, match.Member); await _logger.LogMessage(match.System, match.Member, hookMessageId, message.Channel as IGuildChannel, message.Author, match.InnerText); // Wait a second or so before deleting the original message await Task.Delay(1000); try { await message.DeleteAsync(); } catch (HttpException) {} // If it's already deleted, we just swallow the exception } private async Task EnsureBotPermissions(ITextChannel channel) { var guildUser = await channel.Guild.GetCurrentUserAsync(); var permissions = guildUser.GetPermissions(channel); if (!permissions.ManageWebhooks) { await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this."); return false; } if (!permissions.ManageMessages) { await channel.SendMessageAsync( $"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this."); return false; } return true; } private async Task ExecuteWebhook(IWebhook webhook, string text, string username, string avatarUrl, IAttachment attachment) { username = FixClyde(username); // TODO: DiscordWebhookClient's ctor does a call to GetWebhook that may be unnecessary, see if there's a way to do this The Hard Way :tm: // TODO: this will probably crash if there are multiple consecutive failures, perhaps have a loop instead? DiscordWebhookClient client; try { client = new DiscordWebhookClient(webhook); } catch (InvalidOperationException) { // webhook was deleted or invalid webhook = await _webhookCache.InvalidateAndRefreshWebhook(webhook); client = new DiscordWebhookClient(webhook); } ulong messageId; if (attachment != null) { using (var http = new HttpClient()) using (var stream = await http.GetStreamAsync(attachment.Url)) { messageId = await client.SendFileAsync(stream, filename: attachment.Filename, text: text, username: username, avatarUrl: avatarUrl); } } else { messageId = await client.SendMessageAsync(text, username: username, avatarUrl: avatarUrl); } // TODO: figure out a way to return the full message object (without doing a GetMessageAsync call, which // doesn't work if there's no permission to) return messageId; } public Task HandleReactionAddedAsync(Cacheable message, ISocketMessageChannel channel, SocketReaction reaction) { // Dispatch on emoji switch (reaction.Emote.Name) { case "\u274C": // Red X return HandleMessageDeletionByReaction(message, reaction.UserId); case "\u2753": // Red question mark case "\u2754": // White question mark return HandleMessageQueryByReaction(message, reaction.UserId, reaction.Emote); default: return Task.CompletedTask; } } private async Task HandleMessageQueryByReaction(Cacheable message, ulong userWhoReacted, IEmote reactedEmote) { // Find the user who sent the reaction, so we can DM them var user = await _client.GetUserAsync(userWhoReacted); if (user == null) return; // Find the message in the DB var msg = await _messageStorage.Get(message.Id); if (msg == null) return; // DM them the message card await user.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(msg)); // And finally remove the original reaction (if we can) var msgObj = await message.GetOrDownloadAsync(); if (await msgObj.Channel.HasPermission(ChannelPermission.ManageMessages)) await msgObj.RemoveReactionAsync(reactedEmote, user); } public async Task HandleMessageDeletionByReaction(Cacheable message, ulong userWhoReacted) { // Find the message in the database var storedMessage = await _messageStorage.Get(message.Id); if (storedMessage == null) return; // (if we can't, that's ok, no worries) // Make sure it's the actual sender of that message deleting the message if (storedMessage.Message.Sender != userWhoReacted) return; try { // Then, fetch the Discord message and delete that // TODO: this could be faster if we didn't bother fetching it and just deleted it directly // somehow through REST? await (await message.GetOrDownloadAsync()).DeleteAsync(); } catch (NullReferenceException) { // Message was deleted before we got to it... cool, no problem, lmao } // Finally, delete it from our database. await _messageStorage.Delete(message.Id); } public async Task HandleMessageDeletedAsync(Cacheable message, ISocketMessageChannel channel) { await _messageStorage.Delete(message.Id); } private string FixClyde(string name) { var match = Regex.Match(name, "clyde", RegexOptions.IgnoreCase); if (!match.Success) return name; // Put a hair space (\u200A) between the "c" and the "lyde" in the match to avoid Discord matching it // since Discord blocks webhooks containing the word "Clyde"... for some reason. /shrug return name.Substring(0, match.Index + 1) + '\u200A' + name.Substring(match.Index + 1); } } }