b34ed5c4c0
- add PatchObject.CheckIsValid - use transaction when creating member, as to not create a member if the patch is invalid - return edited system in `PATCH /s` endpoint |
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.. | ||
AccountPatch.cs | ||
GroupPatch.cs | ||
GuildPatch.cs | ||
MemberGuildPatch.cs | ||
MemberPatch.cs | ||
PatchObject.cs | ||
SystemGuildPatch.cs | ||
SystemPatch.cs |