PluralKit/PluralKit.Bot/Bot.cs
2020-05-05 16:03:46 +02:00

164 lines
6.7 KiB
C#

using System;
using System.Linq;
using System.Net.WebSockets;
using System.Threading.Tasks;
using App.Metrics;
using Autofac;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
using NodaTime;
using PluralKit.Core;
using Sentry;
using Serilog;
using Serilog.Events;
namespace PluralKit.Bot
{
public class Bot
{
private readonly DiscordShardedClient _client;
private readonly ILogger _logger;
private readonly ILifetimeScope _services;
private readonly PeriodicStatCollector _collector;
private readonly IMetrics _metrics;
private Task _periodicTask; // Never read, just kept here for GC reasons
public Bot(DiscordShardedClient client, ILifetimeScope services, ILogger logger, PeriodicStatCollector collector, IMetrics metrics)
{
_client = client;
_services = services;
_collector = collector;
_metrics = metrics;
_logger = logger.ForContext<Bot>();
}
public void Init()
{
// Attach the handlers we need
_client.DebugLogger.LogMessageReceived += FrameworkLog;
// HandleEvent takes a type parameter, automatically inferred by the event type
// It will then look up an IEventHandler<TypeOfEvent> in the DI container and call that object's handler method
// For registering new ones, see Modules.cs
_client.MessageCreated += HandleEvent;
_client.MessageDeleted += HandleEvent;
_client.MessageUpdated += HandleEvent;
_client.MessagesBulkDeleted += HandleEvent;
_client.MessageReactionAdded += HandleEvent;
// Init the shard stuff
_services.Resolve<ShardInfoService>().Init(_client);
// Not awaited, just needs to run in the background
_periodicTask = UpdatePeriodic();
}
private Task HandleEvent<T>(T evt) where T: DiscordEventArgs
{
// We don't want to stall the event pipeline, so we'll "fork" inside here
var _ = HandleEventInner();
return Task.CompletedTask;
async Task HandleEventInner()
{
var serviceScope = _services.BeginLifetimeScope();
// Also, find a Sentry enricher for the event type (if one is present), and ask it to put some event data in the Sentry scope
var sentryEnricher = serviceScope.ResolveOptional<ISentryEnricher<T>>();
sentryEnricher?.Enrich(serviceScope.Resolve<Scope>(), evt);
// Find an event handler that can handle the type of event (<T>) we're given
var handler = serviceScope.Resolve<IEventHandler<T>>();
var queue = serviceScope.ResolveOptional<HandlerQueue<T>>();
try
{
// Delegate to the queue to see if it wants to handle this event
// the TryHandle call returns true if it's handled the event
// Usually it won't, so just pass it on to the main handler
if (queue == null || !await queue.TryHandle(evt))
await handler.Handle(evt);
}
catch (Exception exc)
{
await HandleError(handler, evt, serviceScope, exc);
}
}
}
private async Task HandleError<T>(IEventHandler<T> handler, T evt, ILifetimeScope serviceScope, Exception exc)
where T: DiscordEventArgs
{
_logger.Error(exc, "Exception in bot event handler");
var shouldReport = exc.IsOurProblem();
if (shouldReport)
{
// Report error to Sentry
// This will just no-op if there's no URL set
var sentryEvent = new SentryEvent();
var sentryScope = serviceScope.Resolve<Scope>();
SentrySdk.CaptureEvent(sentryEvent, sentryScope);
// Once we've sent it to Sentry, report it to the user (if we have permission to)
var reportChannel = handler.ErrorChannelFor(evt);
if (reportChannel != null && reportChannel.BotHasAllPermissions(Permissions.SendMessages))
{
var eid = sentryEvent.EventId;
await reportChannel.SendMessageAsync(
$"{Emojis.Error} Internal error occurred. Please join the support server (<https://discord.gg/PczBt78>), and send the developer this ID: `{eid}`\nBe sure to include a description of what you were doing to make the error occur.");
}
}
}
private async Task UpdatePeriodic()
{
while (true)
{
// Run at every whole minute (:00), mostly because I feel like it
var timeNow = SystemClock.Instance.GetCurrentInstant();
var timeTillNextWholeMinute = 60000 - (timeNow.ToUnixTimeMilliseconds() % 60000);
await Task.Delay((int) timeTillNextWholeMinute);
// Change bot status
var totalGuilds = _client.ShardClients.Values.Sum(c => c.Guilds.Count);
try // DiscordClient may throw an exception if the socket is closed (e.g just after OP 7 received)
{
foreach (var c in _client.ShardClients.Values)
await c.UpdateStatusAsync(new DiscordActivity($"pk;help | in {totalGuilds} servers | shard #{c.ShardId}"));
}
catch (WebSocketException) { }
// Collect some stats, submit them to the metrics backend
await _collector.CollectStats();
await Task.WhenAll(((IMetricsRoot) _metrics).ReportRunner.RunAllAsync());
_logger.Information("Submitted metrics to backend");
}
}
private void FrameworkLog(object sender, DebugLogMessageEventArgs args)
{
// Bridge D#+ logging to Serilog
LogEventLevel level = LogEventLevel.Verbose;
if (args.Level == LogLevel.Critical)
level = LogEventLevel.Fatal;
else if (args.Level == LogLevel.Debug)
level = LogEventLevel.Debug;
else if (args.Level == LogLevel.Error)
level = LogEventLevel.Error;
else if (args.Level == LogLevel.Info)
level = LogEventLevel.Information;
else if (args.Level == LogLevel.Warning)
level = LogEventLevel.Warning;
_logger.Write(level, args.Exception, "D#+ {Source}: {Message}", args.Application, args.Message);
}
}
}