PluralKit/PluralKit.Bot/Services/LogChannelService.cs

128 lines
5.0 KiB
C#

using Dapper;
using Myriad.Cache;
using Myriad.Extensions;
using Myriad.Rest;
using Myriad.Rest.Types.Requests;
using Myriad.Types;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot;
public class LogChannelService
{
private readonly Bot _bot;
private readonly BotConfig _config;
private readonly IDiscordCache _cache;
private readonly IDatabase _db;
private readonly EmbedService _embed;
private readonly ILogger _logger;
private readonly ModelRepository _repo;
private readonly DiscordApiClient _rest;
public LogChannelService(EmbedService embed, ILogger logger, IDatabase db, ModelRepository repo,
IDiscordCache cache, DiscordApiClient rest, Bot bot, BotConfig config)
{
_embed = embed;
_db = db;
_repo = repo;
_cache = cache;
_rest = rest;
_bot = bot;
_config = config;
_logger = logger.ForContext<LogChannelService>();
}
public async ValueTask LogMessage(PKMessage proxiedMessage, Message trigger, Message hookMessage, string oldContent = null)
{
var logChannelId = await GetAndCheckLogChannel(trigger, proxiedMessage);
if (logChannelId == null)
return;
var triggerChannel = await _cache.GetChannel(proxiedMessage.Channel);
var member = await _repo.GetMember(proxiedMessage.Member!.Value);
var system = await _repo.GetSystem(member.System);
// Send embed!
var embed = _embed.CreateLoggedMessageEmbed(trigger, hookMessage, system.Hid, member, triggerChannel.Name,
oldContent);
var url =
$"https://discord.com/channels/{proxiedMessage.Guild.Value}/{proxiedMessage.Channel}/{proxiedMessage.Mid}";
await _rest.CreateMessage(logChannelId.Value, new MessageRequest { Content = url, Embeds = new[] { embed } });
}
private async Task<ulong?> GetAndCheckLogChannel(Message trigger, PKMessage proxiedMessage)
{
if (proxiedMessage.Guild == null && proxiedMessage.Channel != trigger.ChannelId)
// a very old message is being edited outside of its original channel
// we can't know if we're in the correct guild, so skip fetching a log channel
return null;
var guildId = proxiedMessage.Guild ?? trigger.GuildId.Value;
// get log channel info from the database
var guild = await _repo.GetGuild(guildId);
var logChannelId = guild.LogChannel;
var isBlacklisted = guild.LogBlacklist.Any(x => x == trigger.ChannelId);
// if (ctx.SystemId == null ||
// removed the above, there shouldn't be a way to get to this code path if you don't have a system registered
if (logChannelId == null || isBlacklisted) return null;
// Find log channel and check if valid
var logChannel = await FindLogChannel(guildId, logChannelId.Value);
if (logChannel == null || logChannel.Type != Channel.ChannelType.GuildText && logChannel.Type != Channel.ChannelType.GuildPublicThread && logChannel.Type != Channel.ChannelType.GuildPrivateThread) return null;
// Check bot permissions
var perms = await GetPermissionsInLogChannel(logChannel);
if (!perms.HasFlag(PermissionSet.SendMessages | PermissionSet.EmbedLinks))
{
_logger.Information(
"Does not have permission to log proxy, ignoring (channel: {ChannelId}, guild: {GuildId}, bot permissions: {BotPermissions})",
logChannel.Id, guildId, perms);
return null;
}
return logChannel.Id;
}
// todo: move this somewhere else
private async Task<PermissionSet> GetPermissionsInLogChannel(Channel channel)
{
var guild = await _cache.TryGetGuild(channel.GuildId.Value);
if (guild == null)
guild = await _rest.GetGuild(channel.GuildId.Value);
var guildMember = await _cache.TryGetSelfMember(channel.GuildId.Value);
if (guildMember == null)
guildMember = await _rest.GetGuildMember(channel.GuildId.Value, _config.ClientId);
var perms = PermissionExtensions.PermissionsFor(guild, channel, _config.ClientId, guildMember);
return perms;
}
private async Task<Channel?> FindLogChannel(ulong guildId, ulong channelId)
{
// TODO: fetch it directly on cache miss?
if (await _cache.TryGetChannel(channelId) is Channel channel)
return channel;
if (await _rest.GetChannelOrNull(channelId) is Channel restChannel)
return restChannel;
// Channel doesn't exist or we don't have permission to access it, let's remove it from the database too
_logger.Warning(
"Attempted to fetch missing log channel {LogChannel} for guild {Guild}, removing from database",
channelId, guildId
);
await using var conn = await _db.Obtain();
await conn.ExecuteAsync("update servers set log_channel = null where id = @Guild",
new { Guild = guildId });
return null;
}
}