148 lines
6.2 KiB
C#
148 lines
6.2 KiB
C#
using System.Net;
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using System.Web;
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using Dapper;
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using Myriad.Builders;
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using Newtonsoft.Json.Linq;
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using PluralKit.Core;
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namespace PluralKit.Bot;
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public class Member
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{
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private readonly HttpClient _client;
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private readonly DispatchService _dispatch;
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private readonly EmbedService _embeds;
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public Member(EmbedService embeds, HttpClient client,
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DispatchService dispatch)
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{
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_embeds = embeds;
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_client = client;
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_dispatch = dispatch;
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}
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public async Task NewMember(Context ctx)
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{
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if (ctx.System == null) throw Errors.NoSystemError;
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var memberName = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a member name.");
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// Hard name length cap
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if (memberName.Length > Limits.MaxMemberNameLength)
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throw Errors.StringTooLongError("Member name", memberName.Length, Limits.MaxMemberNameLength);
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// Warn if there's already a member by this name
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var existingMember = await ctx.Repository.GetMemberByName(ctx.System.Id, memberName);
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if (existingMember != null)
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{
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var msg = $"{Emojis.Warn} You already have a member in your system with the name \"{existingMember.NameFor(ctx)}\" (with ID `{existingMember.Hid}`). Do you want to create another member with the same name?";
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if (!await ctx.PromptYesNo(msg, "Create")) throw new PKError("Member creation cancelled.");
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}
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await using var conn = await ctx.Database.Obtain();
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// Enforce per-system member limit
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var memberCount = await ctx.Repository.GetSystemMemberCount(ctx.System.Id);
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var memberLimit = ctx.Config.MemberLimitOverride ?? Limits.MaxMemberCount;
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if (memberCount >= memberLimit)
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throw Errors.MemberLimitReachedError(memberLimit);
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// Create the member
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var member = await ctx.Repository.CreateMember(ctx.System.Id, memberName, conn);
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memberCount++;
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JObject dispatchData = new JObject();
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dispatchData.Add("name", memberName);
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if (ctx.Config.MemberDefaultPrivate)
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{
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var patch = new MemberPatch().WithAllPrivacy(PrivacyLevel.Private);
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await ctx.Repository.UpdateMember(member.Id, patch, conn);
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dispatchData.Merge(patch.ToJson());
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}
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// Try to match an image attached to the message
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var avatarArg = ctx.Message.Attachments.FirstOrDefault();
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Exception imageMatchError = null;
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if (avatarArg != null)
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try
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{
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await AvatarUtils.VerifyAvatarOrThrow(_client, avatarArg.Url);
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await ctx.Repository.UpdateMember(member.Id, new MemberPatch { AvatarUrl = avatarArg.Url }, conn);
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dispatchData.Add("avatar_url", avatarArg.Url);
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}
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catch (Exception e)
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{
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imageMatchError = e;
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}
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_ = _dispatch.Dispatch(member.Id, new UpdateDispatchData
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{
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Event = DispatchEvent.CREATE_MEMBER,
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EventData = dispatchData,
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});
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// Send confirmation and space hint
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await ctx.Reply(
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$"{Emojis.Success} Member \"{memberName}\" (`{member.Hid}`) registered! Check out the getting started page for how to get a member up and running: https://pluralkit.me/start#create-a-member");
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// todo: move this to ModelRepository
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if (await ctx.Database.Execute(conn => conn.QuerySingleAsync<bool>("select has_private_members(@System)",
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new { System = ctx.System.Id })) && !ctx.Config.MemberDefaultPrivate) //if has private members
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await ctx.Reply(
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$"{Emojis.Warn} This member is currently **public**. To change this, use `pk;member {member.Hid} private`.");
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if (avatarArg != null)
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if (imageMatchError == null)
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await ctx.Reply(
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$"{Emojis.Success} Member avatar set to attached image.\n{Emojis.Warn} If you delete the message containing the attachment, the avatar will stop working.");
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else
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await ctx.Reply($"{Emojis.Error} Couldn't set avatar: {imageMatchError.Message}");
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if (memberName.Contains(" "))
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await ctx.Reply(
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$"{Emojis.Note} Note that this member's name contains spaces. You will need to surround it with \"double quotes\" when using commands referring to it, or just use the member's 5-character ID (which is `{member.Hid}`).");
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if (memberCount >= memberLimit)
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await ctx.Reply(
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$"{Emojis.Warn} You have reached the per-system member limit ({memberLimit}). You will be unable to create additional members until existing members are deleted.");
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else if (memberCount >= Limits.WarnThreshold(memberLimit))
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await ctx.Reply(
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$"{Emojis.Warn} You are approaching the per-system member limit ({memberCount} / {memberLimit} members). Please review your member list for unused or duplicate members.");
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}
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public async Task ViewMember(Context ctx, PKMember target)
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{
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var system = await ctx.Repository.GetSystem(target.System);
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await ctx.Reply(
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embed: await _embeds.CreateMemberEmbed(system, target, ctx.Guild, ctx.LookupContextFor(system.Id), ctx.Zone));
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}
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public async Task Soulscream(Context ctx, PKMember target)
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{
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// this is for a meme, please don't take this code seriously. :)
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var name = target.NameFor(ctx.LookupContextFor(target.System));
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var encoded = HttpUtility.UrlEncode(name);
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var resp = await _client.GetAsync($"https://onomancer.sibr.dev/api/generateStats2?name={encoded}");
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if (resp.StatusCode != HttpStatusCode.OK)
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// lol
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return;
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var data = JObject.Parse(await resp.Content.ReadAsStringAsync());
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var scream = data["soulscream"]!.Value<string>();
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var eb = new EmbedBuilder()
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.Color(DiscordUtils.Red)
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.Title(name)
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.Url($"https://onomancer.sibr.dev/reflect?name={encoded}")
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.Description($"*{scream}*");
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await ctx.Reply(embed: eb.Build());
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}
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public async Task DisplayId(Context ctx, PKMember target)
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{
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await ctx.Reply(target.Hid);
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}
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} |