76 lines
3.9 KiB
C#
76 lines
3.9 KiB
C#
using System.Linq;
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using System.Threading.Tasks;
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using PluralKit.Core;
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namespace PluralKit.Bot
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{
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public class Member
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{
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private IDataStore _data;
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private IDatabase _db;
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private EmbedService _embeds;
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public Member(IDataStore data, EmbedService embeds, IDatabase db)
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{
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_data = data;
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_embeds = embeds;
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_db = db;
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}
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public async Task NewMember(Context ctx) {
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if (ctx.System == null) throw Errors.NoSystemError;
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var memberName = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a member name.");
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// Hard name length cap
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if (memberName.Length > Limits.MaxMemberNameLength) throw Errors.MemberNameTooLongError(memberName.Length);
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// Warn if there's already a member by this name
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var existingMember = await _data.GetMemberByName(ctx.System, memberName);
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if (existingMember != null) {
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var msg = await ctx.Reply($"{Emojis.Warn} You already have a member in your system with the name \"{existingMember.NameFor(ctx)}\" (with ID `{existingMember.Hid}`). Do you want to create another member with the same name?");
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if (!await ctx.PromptYesNo(msg)) throw new PKError("Member creation cancelled.");
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}
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// Enforce per-system member limit
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var memberCount = await _data.GetSystemMemberCount(ctx.System.Id, true);
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if (memberCount >= Limits.MaxMemberCount)
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throw Errors.MemberLimitReachedError;
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// Create the member
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var member = await _data.CreateMember(ctx.System.Id, memberName);
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memberCount++;
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// Send confirmation and space hint
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await ctx.Reply($"{Emojis.Success} Member \"{memberName}\" (`{member.Hid}`) registered! Check out the getting started page for how to get a member up and running: https://pluralkit.me/start#members");
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if (memberName.Contains(" "))
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await ctx.Reply($"{Emojis.Note} Note that this member's name contains spaces. You will need to surround it with \"double quotes\" when using commands referring to it, or just use the member's 5-character ID (which is `{member.Hid}`).");
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if (memberCount >= Limits.MaxMemberCount)
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await ctx.Reply($"{Emojis.Warn} You have reached the per-system member limit ({Limits.MaxMemberCount}). You will be unable to create additional members until existing members are deleted.");
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else if (memberCount >= Limits.MaxMembersWarnThreshold)
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await ctx.Reply($"{Emojis.Warn} You are approaching the per-system member limit ({memberCount} / {Limits.MaxMemberCount} members). Please review your member list for unused or duplicate members.");
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}
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public async Task MemberRandom(Context ctx)
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{
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ctx.CheckSystem();
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var randGen = new global::System.Random();
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//Maybe move this somewhere else in the file structure since it doesn't need to get created at every command
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// TODO: don't buffer these, find something else to do ig
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var members = await _data.GetSystemMembers(ctx.System).Where(m => m.MemberVisibility == PrivacyLevel.Public).ToListAsync();
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if (members == null || !members.Any())
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throw Errors.NoMembersError;
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var randInt = randGen.Next(members.Count);
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await ctx.Reply(embed: await _embeds.CreateMemberEmbed(ctx.System, members[randInt], ctx.Guild, ctx.LookupContextFor(ctx.System)));
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}
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public async Task ViewMember(Context ctx, PKMember target)
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{
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var system = await _db.Execute(c => c.QuerySystem(target.System));
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await ctx.Reply(embed: await _embeds.CreateMemberEmbed(system, target, ctx.Guild, ctx.LookupContextFor(system)));
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}
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}
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} |