PluralKit/Myriad/Cache/MemoryDiscordCache.cs
spiral e7f36eb31f
feat: async cache
this breaks logging bot permissions to Sentry.

we haven't had a need to check those recently (permissions issues were because of broken cache), so this is fine for now
this should be re-added in the future though
2021-11-17 20:41:02 -05:00

179 lines
5.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Myriad.Types;
namespace Myriad.Cache
{
public class MemoryDiscordCache: IDiscordCache
{
private readonly ConcurrentDictionary<ulong, Channel> _channels = new();
private readonly ConcurrentDictionary<ulong, ulong> _dmChannels = new();
private readonly ConcurrentDictionary<ulong, CachedGuild> _guilds = new();
private readonly ConcurrentDictionary<ulong, Role> _roles = new();
private readonly ConcurrentDictionary<ulong, User> _users = new();
public ValueTask SaveGuild(Guild guild)
{
SaveGuildRaw(guild);
foreach (var role in guild.Roles)
// Don't call SaveRole because that updates guild state
// and we just got a brand new one :)
_roles[role.Id] = role;
return default;
}
public async ValueTask SaveChannel(Channel channel)
{
_channels[channel.Id] = channel;
if (channel.GuildId != null && _guilds.TryGetValue(channel.GuildId.Value, out var guild))
guild.Channels.TryAdd(channel.Id, true);
if (channel.Recipients != null)
{
foreach (var recipient in channel.Recipients)
{
_dmChannels[recipient.Id] = channel.Id;
await SaveUser(recipient);
}
}
}
public ValueTask SaveUser(User user)
{
_users[user.Id] = user;
return default;
}
public ValueTask SaveRole(ulong guildId, Role role)
{
_roles[role.Id] = role;
if (_guilds.TryGetValue(guildId, out var guild))
{
// TODO: this code is stinky
var found = false;
for (var i = 0; i < guild.Guild.Roles.Length; i++)
{
if (guild.Guild.Roles[i].Id != role.Id)
continue;
guild.Guild.Roles[i] = role;
found = true;
}
if (!found)
{
_guilds[guildId] = guild with
{
Guild = guild.Guild with
{
Roles = guild.Guild.Roles.Concat(new[] { role }).ToArray()
}
};
}
}
return default;
}
public ValueTask SaveDmChannelStub(ulong channelId)
{
// Use existing channel object if present, otherwise add a stub
// We may get a message create before channel create and we want to have it saved
_channels.GetOrAdd(channelId, id => new Channel
{
Id = id,
Type = Channel.ChannelType.Dm
});
return default;
}
public ValueTask RemoveGuild(ulong guildId)
{
_guilds.TryRemove(guildId, out _);
return default;
}
public ValueTask RemoveChannel(ulong channelId)
{
if (!_channels.TryRemove(channelId, out var channel))
return default;
if (channel.GuildId != null && _guilds.TryGetValue(channel.GuildId.Value, out var guild))
guild.Channels.TryRemove(channel.Id, out _);
return default;
}
public ValueTask RemoveUser(ulong userId)
{
_users.TryRemove(userId, out _);
return default;
}
public ValueTask RemoveRole(ulong guildId, ulong roleId)
{
_roles.TryRemove(roleId, out _);
return default;
}
public Task<bool> TryGetGuild(ulong guildId, out Guild guild)
{
if (_guilds.TryGetValue(guildId, out var cg))
{
guild = cg.Guild;
return Task.FromResult(true);
}
guild = null!;
return Task.FromResult(false);
}
public Task<bool> TryGetChannel(ulong channelId, out Channel channel) =>
Task.FromResult(_channels.TryGetValue(channelId, out channel!));
public Task<bool> TryGetDmChannel(ulong userId, out Channel channel)
{
channel = default!;
if (!_dmChannels.TryGetValue(userId, out var channelId))
return Task.FromResult(false);
return TryGetChannel(channelId, out channel);
}
public Task<bool> TryGetUser(ulong userId, out User user) =>
Task.FromResult(_users.TryGetValue(userId, out user!));
public Task<bool> TryGetRole(ulong roleId, out Role role) =>
Task.FromResult(_roles.TryGetValue(roleId, out role!));
public IAsyncEnumerable<Guild> GetAllGuilds()
{
return _guilds.Values
.Select(g => g.Guild)
.ToAsyncEnumerable();
}
public Task<IEnumerable<Channel>> GetGuildChannels(ulong guildId)
{
if (!_guilds.TryGetValue(guildId, out var guild))
throw new ArgumentException("Guild not found", nameof(guildId));
return Task.FromResult(guild.Channels.Keys.Select(c => _channels[c]));
}
private CachedGuild SaveGuildRaw(Guild guild) =>
_guilds.GetOrAdd(guild.Id, (_, g) => new CachedGuild(g), guild);
private record CachedGuild(Guild Guild)
{
public readonly ConcurrentDictionary<ulong, bool> Channels = new();
}
}
}