PluralKit/PluralKit.Bot/Handlers/ReactionAdded.cs
2020-10-23 12:18:28 +02:00

197 lines
8.1 KiB
C#

using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.EventArgs;
using DSharpPlus.Exceptions;
using PluralKit.Core;
using Serilog;
namespace PluralKit.Bot
{
public class ReactionAdded: IEventHandler<MessageReactionAddEventArgs>
{
private readonly IDatabase _db;
private readonly ModelRepository _repo;
private readonly CommandMessageService _commandMessageService;
private readonly EmbedService _embeds;
private readonly ILogger _logger;
public ReactionAdded(EmbedService embeds, ILogger logger, IDatabase db, ModelRepository repo, CommandMessageService commandMessageService)
{
_embeds = embeds;
_db = db;
_repo = repo;
_commandMessageService = commandMessageService;
_logger = logger.ForContext<ReactionAdded>();
}
public async Task Handle(MessageReactionAddEventArgs evt)
{
await TryHandleProxyMessageReactions(evt);
}
private async ValueTask TryHandleProxyMessageReactions(MessageReactionAddEventArgs evt)
{
// Only proxies in guild text channels
if (evt.Channel == null || evt.Channel.Type != ChannelType.Text) return;
// Sometimes we get events from users that aren't in the user cache
// In that case we get a "broken" user object (where eg. calling IsBot throws an exception)
// We just ignore all of those for now, should be quite rare...
if (!evt.Client.TryGetCachedUser(evt.User.Id, out _)) return;
// Ignore reactions from bots (we can't DM them anyway)
if (evt.User.IsBot) return;
switch (evt.Emoji.Name)
{
// Message deletion
case "\u274C": // Red X
{
await using var conn = await _db.Obtain();
var msg = await _repo.GetMessage(conn, evt.Message.Id);
if (msg != null)
{
await HandleProxyDeleteReaction(evt, msg);
break;
}
var commandMsg = await _commandMessageService.GetCommandMessage(conn, evt.Message.Id);
if (commandMsg != null)
await HandleCommandDeleteReaction(evt, commandMsg);
break;
}
case "\u2753": // Red question mark
case "\u2754": // White question mark
{
await using var conn = await _db.Obtain();
var msg = await _repo.GetMessage(conn, evt.Message.Id);
if (msg != null)
await HandleQueryReaction(evt, msg);
break;
}
case "\U0001F514": // Bell
case "\U0001F6CE": // Bellhop bell
case "\U0001F3D3": // Ping pong paddle (lol)
case "\u23F0": // Alarm clock
case "\u2757": // Exclamation mark
{
await using var conn = await _db.Obtain();
var msg = await _repo.GetMessage(conn, evt.Message.Id);
if (msg != null)
await HandlePingReaction(evt, msg);
break;
}
}
}
private async ValueTask HandleProxyDeleteReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
if (!evt.Channel.BotHasAllPermissions(Permissions.ManageMessages)) return;
// Can only delete your own message
if (msg.Message.Sender != evt.User.Id) return;
try
{
await evt.Message.DeleteAsync();
}
catch (NotFoundException)
{
// Message was deleted by something/someone else before we got to it
}
await _db.Execute(c => _repo.DeleteMessage(c, evt.Message.Id));
}
private async ValueTask HandleCommandDeleteReaction(MessageReactionAddEventArgs evt, CommandMessage msg)
{
if (!evt.Channel.BotHasAllPermissions(Permissions.ManageMessages))
return;
// Can only delete your own message
if (msg.AuthorId != evt.User.Id)
return;
try
{
await evt.Message.DeleteAsync();
}
catch (NotFoundException)
{
// Message was deleted by something/someone else before we got to it
}
// No need to delete database row here, it'll get deleted by the once-per-minute scheduled task.
}
private async ValueTask HandleQueryReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
// Try to DM the user info about the message
var member = await evt.Guild.GetMember(evt.User.Id);
try
{
await member.SendMessageAsync(embed: await _embeds.CreateMemberEmbed(msg.System, msg.Member, evt.Guild, LookupContext.ByNonOwner));
await member.SendMessageAsync(embed: await _embeds.CreateMessageInfoEmbed(evt.Client, msg));
}
catch (UnauthorizedException) { } // No permissions to DM, can't check for this :(
await TryRemoveOriginalReaction(evt);
}
private async ValueTask HandlePingReaction(MessageReactionAddEventArgs evt, FullMessage msg)
{
if (!evt.Channel.BotHasAllPermissions(Permissions.SendMessages)) return;
// Check if the "pinger" has permission to send messages in this channel
// (if not, PK shouldn't send messages on their behalf)
var guildUser = await evt.Guild.GetMember(evt.User.Id);
var requiredPerms = Permissions.AccessChannels | Permissions.SendMessages;
if (guildUser == null || (guildUser.PermissionsIn(evt.Channel) & requiredPerms) != requiredPerms) return;
if (msg.System.PingsEnabled)
{
// If the system has pings enabled, go ahead
var embed = new DiscordEmbedBuilder().WithDescription($"[Jump to pinged message]({evt.Message.JumpLink})");
await evt.Channel.SendMessageFixedAsync($"Psst, **{msg.Member.DisplayName()}** (<@{msg.Message.Sender}>), you have been pinged by <@{evt.User.Id}>.", embed: embed.Build(),
new IMention[] {new UserMention(msg.Message.Sender) });
}
else
{
// If not, tell them in DMs (if we can)
try
{
await guildUser.SendMessageFixedAsync($"{Emojis.Error} {msg.Member.DisplayName()}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:");
await guildUser.SendMessageFixedAsync($"<@{msg.Message.Sender}>".AsCode());
}
catch (UnauthorizedException) { }
}
await TryRemoveOriginalReaction(evt);
}
private async Task TryRemoveOriginalReaction(MessageReactionAddEventArgs evt)
{
try
{
if (evt.Channel.BotHasAllPermissions(Permissions.ManageMessages))
await evt.Message.DeleteReactionAsync(evt.Emoji, evt.User);
}
catch (UnauthorizedException)
{
var botPerms = evt.Channel.BotPermissions();
// So, in some cases (see Sentry issue 11K) the above check somehow doesn't work, and
// Discord returns a 403 Unauthorized. TODO: figure out the root cause here instead of a workaround
_logger.Warning("Attempted to remove reaction {Emoji} from user {User} on message {Channel}/{Message}, but got 403. Bot has permissions {Permissions} according to itself.",
evt.Emoji.Id, evt.User.Id, evt.Channel.Id, evt.Message.Id, botPerms);
}
}
}
}