146 lines
6.4 KiB
C#
146 lines
6.4 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Http;
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using System.Threading.Tasks;
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using App.Metrics;
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using DSharpPlus;
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using DSharpPlus.Entities;
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using Serilog;
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namespace PluralKit.Bot
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{
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public class WebhookCacheService
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{
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public static readonly string WebhookName = "PluralKit Proxy Webhook";
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private readonly DiscordShardedClient _client;
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private readonly ConcurrentDictionary<ulong, Lazy<Task<DiscordWebhook>>> _webhooks;
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private readonly IMetrics _metrics;
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private readonly ILogger _logger;
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public WebhookCacheService(DiscordShardedClient client, ILogger logger, IMetrics metrics)
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{
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_client = client;
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_metrics = metrics;
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_logger = logger.ForContext<WebhookCacheService>();
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_webhooks = new ConcurrentDictionary<ulong, Lazy<Task<DiscordWebhook>>>();
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}
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public async Task<DiscordWebhook> GetWebhook(DiscordClient client, ulong channelId)
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{
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var channel = await client.GetChannel(channelId);
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if (channel == null) return null;
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if (channel.Type == ChannelType.Text) return null;
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return await GetWebhook(channel);
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}
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public async Task<DiscordWebhook> GetWebhook(DiscordChannel channel)
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{
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// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
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// If the webhook is requested twice before it's actually been found, the Lazy<T> wrapper will stop the
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// webhook from being created twice.
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Lazy<Task<DiscordWebhook>> GetWebhookTaskInner()
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{
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Task<DiscordWebhook> Factory() => GetOrCreateWebhook(channel);
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return _webhooks.GetOrAdd(channel.Id, new Lazy<Task<DiscordWebhook>>(Factory));
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}
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var lazyWebhookValue = GetWebhookTaskInner();
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// If we've cached a failed Task, we need to clear it and try again
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// This is so errors don't become "sticky" and *they* in turn get cached (not good)
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// although, keep in mind this block gets hit the call *after* the task failed (since we only await it below)
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if (lazyWebhookValue.IsValueCreated && lazyWebhookValue.Value.IsFaulted)
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{
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_logger.Warning(lazyWebhookValue.Value.Exception, "Cached webhook task for {Channel} faulted with below exception", channel.Id);
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// Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick"
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// until next time this function gets hit (which is okay, probably).
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_webhooks.TryRemove(channel.Id, out _);
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lazyWebhookValue = GetWebhookTaskInner();
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}
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// It's possible to "move" a webhook to a different channel after creation
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// Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one.
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var webhook = await lazyWebhookValue.Value;
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if (webhook.ChannelId != channel.Id && webhook.ChannelId != 0) return await InvalidateAndRefreshWebhook(channel, webhook);
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return webhook;
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}
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public async Task<DiscordWebhook> InvalidateAndRefreshWebhook(DiscordChannel channel, DiscordWebhook webhook)
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{
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_logger.Information("Refreshing webhook for channel {Channel}", webhook.ChannelId);
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_webhooks.TryRemove(webhook.ChannelId, out _);
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return await GetWebhook(channel);
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}
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private async Task<DiscordWebhook> GetOrCreateWebhook(DiscordChannel channel)
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{
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_logger.Debug("Webhook for channel {Channel} not found in cache, trying to fetch", channel.Id);
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_metrics.Measure.Meter.Mark(BotMetrics.WebhookCacheMisses);
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_logger.Debug("Finding webhook for channel {Channel}", channel.Id);
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var webhooks = await FetchChannelWebhooks(channel);
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// If the channel has a webhook created by PK, just return that one
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var ourWebhook = webhooks.FirstOrDefault(IsWebhookMine);
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if (ourWebhook != null)
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return ourWebhook;
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// We don't have one, so we gotta create a new one
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// but first, make sure we haven't hit the webhook cap yet...
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if (webhooks.Count >= 10)
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throw new PKError("This channel has the maximum amount of possible webhooks (10) already created. A server admin must delete one or more webhooks so PluralKit can create one for proxying.");
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return await DoCreateWebhook(channel);
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}
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private async Task<IReadOnlyList<DiscordWebhook>> FetchChannelWebhooks(DiscordChannel channel)
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{
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try
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{
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return await channel.GetWebhooksAsync();
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}
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catch (HttpRequestException e)
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{
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_logger.Warning(e, "Error occurred while fetching webhook list");
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// This happens sometimes when Discord returns a malformed request for the webhook list
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// Nothing we can do than just assume that none exist.
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return new DiscordWebhook[0];
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}
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}
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private async Task<DiscordWebhook> FindExistingWebhook(DiscordChannel channel)
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{
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_logger.Debug("Finding webhook for channel {Channel}", channel.Id);
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try
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{
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return (await channel.GetWebhooksAsync()).FirstOrDefault(IsWebhookMine);
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}
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catch (HttpRequestException e)
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{
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_logger.Warning(e, "Error occurred while fetching webhook list");
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// This happens sometimes when Discord returns a malformed request for the webhook list
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// Nothing we can do than just assume that none exist and return null.
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return null;
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}
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}
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private Task<DiscordWebhook> DoCreateWebhook(DiscordChannel channel)
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{
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_logger.Information("Creating new webhook for channel {Channel}", channel.Id);
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return channel.CreateWebhookAsync(WebhookName);
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}
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private bool IsWebhookMine(DiscordWebhook arg) => arg.User.Id == _client.CurrentUser.Id && arg.Name == WebhookName;
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public int CacheSize => _webhooks.Count;
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}
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} |